| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Patrick Wintermeyer | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include <vector> | 
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| 30 | #include <string> | 
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| 31 |  | 
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| 32 | #include <OgreOverlayManager.h> | 
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| 33 | #include <OgreOverlayElement.h> | 
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| 34 | #include <OgrePanelOverlayElement.h> | 
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| 35 |  | 
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| 36 | #include "HUDPickupSystem.h" | 
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| 37 |  | 
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| 38 | #include "core/CoreIncludes.h" | 
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| 39 | #include "core/class/Super.h" | 
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| 40 | #include "util/Convert.h" | 
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| 41 | #include "pickup/PickupManager.h" | 
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| 42 | #include "worldentities/pawns/Pawn.h" | 
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| 43 |  | 
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| 44 | namespace orxonox | 
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| 45 | { | 
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| 46 |     RegisterClass(HUDPickupSystem); | 
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| 47 |  | 
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| 48 |     HUDPickupSystem::HUDPickupSystem(Context* context) : OrxonoxOverlay(context) | 
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| 49 |     { | 
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| 50 |         RegisterObject(HUDPickupSystem); | 
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| 51 |  | 
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| 52 |         const float offsetX = 0.02f; | 
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| 53 |         const float offsetY = 0.05f; | 
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| 54 |         const float x = 0.2; | 
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| 55 |         const float y = 0.5f; | 
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| 56 |  | 
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| 57 |         for (int index = 0; index < 10; ++index) | 
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| 58 |         { | 
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| 59 |             int row = index / 5; | 
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| 60 |             int column = index % 5; | 
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| 61 |  | 
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| 62 |             std::string name = "HUDPickupItem" + multi_cast<std::string>(index); | 
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| 63 |             Ogre::OverlayElement* item = Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", name); | 
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| 64 |  | 
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| 65 |             item->setDimensions(0.16, 0.4); | 
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| 66 |             item->setPosition(offsetX + column*x, offsetY + row*y); | 
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| 67 |             this->items_.push_back(item); | 
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| 68 |         } | 
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| 69 |     } | 
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| 70 |  | 
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| 71 |     HUDPickupSystem::~HUDPickupSystem() | 
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| 72 |     { | 
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| 73 |         for (Ogre::OverlayElement* item : items_) | 
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| 74 |             Ogre::OverlayManager::getSingleton().destroyOverlayElement(item); | 
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| 75 |     } | 
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| 76 |  | 
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| 77 |     void HUDPickupSystem::changedOwner() | 
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| 78 |     { | 
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| 79 |         SUPER(HUDPickupSystem, changedOwner); | 
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| 80 |  | 
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| 81 |         this->owner_ = orxonox_cast<Pawn*>(this->getOwner()); | 
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| 82 |     } | 
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| 83 |  | 
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| 84 |     void HUDPickupSystem::tick(float dt) | 
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| 85 |     { | 
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| 86 |         SUPER(HUDPickupSystem, tick, dt); | 
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| 87 |  | 
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| 88 |         std::vector<const PickupInventoryContainer*> containers = this->getPickupsForOwner(); | 
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| 89 |  | 
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| 90 |         for (size_t index = 0; index < this->items_.size(); ++index) | 
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| 91 |         { | 
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| 92 |             Ogre::OverlayElement* item = this->items_[index]; | 
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| 93 |  | 
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| 94 |             if (index < containers.size()) | 
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| 95 |             { | 
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| 96 |                 item->setMaterialName(this->getIcon(containers[index]->representationName)); | 
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| 97 |                 if (!item->getParent()) | 
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| 98 |                     this->background_->addChild(item); | 
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| 99 |             } | 
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| 100 |             else | 
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| 101 |             { | 
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| 102 |                 if (item->getParent()) | 
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| 103 |                     this->background_->removeChild(item->getName()); | 
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| 104 |             } | 
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| 105 |         } | 
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| 106 |     } | 
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| 107 |  | 
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| 108 |     std::vector<const PickupInventoryContainer*> HUDPickupSystem::getPickupsForOwner() const | 
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| 109 |     { | 
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| 110 |         std::vector<const PickupInventoryContainer*> containers; | 
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| 111 |  | 
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| 112 |         int numPickups = PickupManager::getInstance().getNumPickups(); | 
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| 113 |         for (int i = 0; i < numPickups; ++i) | 
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| 114 |         { | 
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| 115 |             const PickupInventoryContainer* container = PickupManager::getInstance().popPickup(); | 
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| 116 |             if (this->owner_ && this->owner_->getObjectID() == container->carrierPawnId) | 
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| 117 |                 containers.push_back(container); | 
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| 118 |         } | 
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| 119 |  | 
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| 120 |         return containers; | 
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| 121 |     } | 
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| 122 |  | 
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| 123 |     std::string HUDPickupSystem::getIcon(const std::string& repName) const | 
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| 124 |     { | 
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| 125 |         if(repName.find("invisible", 0)!=std::string::npos) return "Eye"; | 
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| 126 |         else if(repName.find("tri", 0)!=std::string::npos) return "Asterisk"; | 
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| 127 |         else if(repName.find("health", 0)!=std::string::npos || repName.find("Health", 0)!=std::string::npos) return "Cross"; | 
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| 128 |         else if(repName.find("shield", 0)!=std::string::npos) return "Shield"; | 
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| 129 |         else if(repName.find("munition", 0)!=std::string::npos) return "Munition"; | 
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| 130 |         else if(repName.find("shrink", 0)!=std::string::npos) return "Shrink"; | 
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| 131 |         else if(repName.find("boost", 0)!=std::string::npos) return "Flash"; | 
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| 132 |         else if(repName.find("speed", 0)!=std::string::npos) return "3arrowsup"; | 
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| 133 |         else if(repName.find("drone", 0)!=std::string::npos) return "Damage"; | 
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| 134 |         else return "Unknown"; | 
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| 135 |     } | 
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| 136 | } | 
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