| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      kappenh | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #include "Highscore.h" | 
|---|
| 30 |  | 
|---|
| 31 | #include "core/CoreIncludes.h" | 
|---|
| 32 | #include "core/config/ConfigValueIncludes.h" | 
|---|
| 33 | #include "core/singleton/ScopedSingletonIncludes.h" | 
|---|
| 34 | #include "infos/PlayerInfo.h" | 
|---|
| 35 | #include "util/Convert.h" | 
|---|
| 36 |  | 
|---|
| 37 | namespace orxonox | 
|---|
| 38 | { | 
|---|
| 39 |     ManageScopedSingleton(Highscore, ScopeID::ROOT, false); | 
|---|
| 40 |     RegisterClassNoArgs(Highscore); | 
|---|
| 41 |  | 
|---|
| 42 |     Highscore::Highscore() | 
|---|
| 43 |     { | 
|---|
| 44 |         RegisterObject(Highscore); | 
|---|
| 45 |         this->setConfigValues(); | 
|---|
| 46 |     } | 
|---|
| 47 |  | 
|---|
| 48 |     /** | 
|---|
| 49 |      * @brief set the config values in the orxonox.ini file | 
|---|
| 50 |      */ | 
|---|
| 51 |     void Highscore::setConfigValues() | 
|---|
| 52 |     { | 
|---|
| 53 |         SetConfigValue(highscores_, std::vector<std::string>()).description("Highscores saved as vector"); | 
|---|
| 54 |     } | 
|---|
| 55 |  | 
|---|
| 56 |     /** | 
|---|
| 57 |      * @brief Returns highest score of given game, if exists. | 
|---|
| 58 |      * Else returns -1. | 
|---|
| 59 |      */ | 
|---|
| 60 |     int Highscore::getHighestScoreOfGame(const std::string& game) | 
|---|
| 61 |     { | 
|---|
| 62 |         const std::string delimiter = "./."; //score save as "Playername./.game./.score" | 
|---|
| 63 |         int best = -1; | 
|---|
| 64 |         //check for the highest Score of given game | 
|---|
| 65 |         for (std::string score : this->highscores_) | 
|---|
| 66 |         { | 
|---|
| 67 |             //filter the game string from given highscore | 
|---|
| 68 |             score.erase(0, score.find(delimiter) + delimiter.length()); | 
|---|
| 69 |             if (game.compare(score.substr(0,score.find(delimiter))) == 0) | 
|---|
| 70 |             { | 
|---|
| 71 |                 score.erase(0, score.find(delimiter) + delimiter.length()); | 
|---|
| 72 |                 int possibleBest = multi_cast<int>(score); | 
|---|
| 73 |                 if (possibleBest > best) | 
|---|
| 74 |                     best = possibleBest; | 
|---|
| 75 |             } | 
|---|
| 76 |         } | 
|---|
| 77 |          | 
|---|
| 78 |         return best; | 
|---|
| 79 |          | 
|---|
| 80 |     } | 
|---|
| 81 |  | 
|---|
| 82 |     /** | 
|---|
| 83 |      * @brief stores a new highscore in the orxonox.ini file if the new score is better than the highest score so far. | 
|---|
| 84 |      * @returns true if the given score marks a new high score | 
|---|
| 85 |      */ | 
|---|
| 86 |     bool Highscore::storeScore(const std::string& level, int points, PlayerInfo* player) | 
|---|
| 87 |     { | 
|---|
| 88 |         if (points > this->getHighestScoreOfGame(level)) | 
|---|
| 89 |         { | 
|---|
| 90 |             ModifyConfigValue(highscores_, add, player->getName() + "./." + level + "./." + multi_cast<std::string>(points)); | 
|---|
| 91 |             return true; | 
|---|
| 92 |         } | 
|---|
| 93 |         else | 
|---|
| 94 |             return false; | 
|---|
| 95 |     } | 
|---|
| 96 | } | 
|---|