1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Cyrill Burgener |
---|
24 | * |
---|
25 | */ |
---|
26 | |
---|
27 | /** |
---|
28 | @file FlagHUD.cc |
---|
29 | @brief Implementation of the FlagHUD |
---|
30 | */ |
---|
31 | |
---|
32 | #include "FlagHUD.h" |
---|
33 | |
---|
34 | #if OGRE_VERSION >= 0x010900 |
---|
35 | # include <Overlay/OgreOverlayManager.h> |
---|
36 | # include <Overlay/OgrePanelOverlayElement.h> |
---|
37 | #else |
---|
38 | # include <OgreOverlayManager.h> |
---|
39 | # include <OgrePanelOverlayElement.h> |
---|
40 | #endif |
---|
41 | |
---|
42 | #include "util/StringUtils.h" |
---|
43 | #include "core/CoreIncludes.h" |
---|
44 | #include "Hover.h" |
---|
45 | |
---|
46 | namespace orxonox |
---|
47 | { |
---|
48 | RegisterClass(FlagHUD); |
---|
49 | |
---|
50 | FlagHUD::FlagHUD(Context* context) : OrxonoxOverlay(context) |
---|
51 | { |
---|
52 | RegisterObject(FlagHUD); |
---|
53 | |
---|
54 | this->hoverGame_ = nullptr; |
---|
55 | this->panel_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
---|
56 | .createOverlayElement("Panel", "FlagHUD_Panel_" + getUniqueNumberString())); |
---|
57 | this->panel_->setMaterialName("Hover/Flag"); |
---|
58 | this->overlay_->add2D(this->panel_); |
---|
59 | |
---|
60 | this->flagCount_ = 5; |
---|
61 | setFlagCount(5); |
---|
62 | } |
---|
63 | |
---|
64 | FlagHUD::~FlagHUD() |
---|
65 | { |
---|
66 | if (this->isInitialized()) |
---|
67 | { |
---|
68 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->panel_); |
---|
69 | } |
---|
70 | } |
---|
71 | |
---|
72 | /** |
---|
73 | @brief Sets the amount of flags displayed, once zero it does not reappear |
---|
74 | @param flagCount |
---|
75 | */ |
---|
76 | void FlagHUD::setFlagCount(int flagCount) { |
---|
77 | if(flagCount == 0){ |
---|
78 | this->panel_->hide(); |
---|
79 | return; |
---|
80 | } |
---|
81 | this->panel_->setDimensions( |
---|
82 | this->panel_->_getRelativeWidth() / ((float) flagCount_) * ((float) flagCount), |
---|
83 | this->panel_->_getRelativeHeight() |
---|
84 | ); |
---|
85 | this->panel_->setTiling(flagCount*1.0f, 1.0f); |
---|
86 | |
---|
87 | this->flagCount_ = flagCount; |
---|
88 | } |
---|
89 | |
---|
90 | void FlagHUD::tick(float dt) |
---|
91 | { |
---|
92 | SUPER(FlagHUD, tick, dt); |
---|
93 | |
---|
94 | setFlagCount(this->hoverGame_->getNumberOfFlags()); |
---|
95 | } |
---|
96 | |
---|
97 | void FlagHUD::changedOwner() |
---|
98 | { |
---|
99 | SUPER(FlagHUD, changedOwner); |
---|
100 | |
---|
101 | if (this->getOwner() && this->getOwner()->getGametype()) |
---|
102 | { |
---|
103 | this->hoverGame_ = orxonox_cast<Hover*>(this->getOwner()->getGametype()); |
---|
104 | } |
---|
105 | else |
---|
106 | { |
---|
107 | this->hoverGame_ = nullptr; |
---|
108 | } |
---|
109 | } |
---|
110 | } |
---|