| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Cyrill Burgener | 
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| 24 | * | 
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| 25 | */ | 
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| 26 |  | 
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| 27 | /** | 
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| 28 | @file FlagHUD.cc | 
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| 29 | @brief Implementation of the FlagHUD | 
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| 30 | */ | 
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| 31 |  | 
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| 32 | #include "FlagHUD.h" | 
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| 33 |  | 
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| 34 | #if OGRE_VERSION >= 0x010900 | 
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| 35 | #   include <Overlay/OgreOverlayManager.h> | 
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| 36 | #   include <Overlay/OgrePanelOverlayElement.h> | 
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| 37 | #else | 
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| 38 | #   include <OgreOverlayManager.h> | 
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| 39 | #   include <OgrePanelOverlayElement.h> | 
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| 40 | #endif | 
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| 41 |  | 
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| 42 | #include "util/StringUtils.h" | 
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| 43 | #include "core/CoreIncludes.h" | 
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| 44 | #include "Hover.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 | RegisterClass(FlagHUD); | 
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| 49 |  | 
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| 50 | FlagHUD::FlagHUD(Context* context) : OrxonoxOverlay(context) | 
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| 51 | { | 
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| 52 | RegisterObject(FlagHUD); | 
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| 53 |  | 
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| 54 | this->hoverGame_ = nullptr; | 
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| 55 | this->panel_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() | 
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| 56 | .createOverlayElement("Panel", "FlagHUD_Panel_" + getUniqueNumberString())); | 
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| 57 | this->panel_->setMaterialName("Hover/Flag"); | 
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| 58 | this->overlay_->add2D(this->panel_); | 
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| 59 |  | 
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| 60 | this->flagCount_ = 5; | 
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| 61 | setFlagCount(5); | 
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| 62 | } | 
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| 63 |  | 
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| 64 | FlagHUD::~FlagHUD() | 
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| 65 | { | 
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| 66 | if (this->isInitialized()) | 
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| 67 | { | 
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| 68 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->panel_); | 
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| 69 | } | 
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| 70 | } | 
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| 71 |  | 
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| 72 | /** | 
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| 73 | @brief Sets the amount of flags displayed, once zero it does not reappear | 
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| 74 | @param flagCount | 
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| 75 | */ | 
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| 76 | void FlagHUD::setFlagCount(int flagCount) { | 
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| 77 | if(flagCount == 0){ | 
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| 78 | this->panel_->hide(); | 
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| 79 | return; | 
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| 80 | } | 
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| 81 | this->panel_->setDimensions( | 
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| 82 | this->panel_->_getRelativeWidth() / ((float) flagCount_) * ((float) flagCount), | 
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| 83 | this->panel_->_getRelativeHeight() | 
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| 84 | ); | 
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| 85 | this->panel_->setTiling(flagCount*1.0f, 1.0f); | 
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| 86 |  | 
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| 87 | this->flagCount_ = flagCount; | 
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| 88 | } | 
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| 89 |  | 
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| 90 | void FlagHUD::tick(float dt) | 
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| 91 | { | 
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| 92 | SUPER(FlagHUD, tick, dt); | 
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| 93 |  | 
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| 94 | setFlagCount(this->hoverGame_->getNumberOfFlags()); | 
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| 95 | } | 
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| 96 |  | 
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| 97 | void FlagHUD::changedOwner() | 
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| 98 | { | 
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| 99 | SUPER(FlagHUD, changedOwner); | 
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| 100 |  | 
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| 101 | if (this->getOwner() && this->getOwner()->getGametype()) | 
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| 102 | { | 
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| 103 | this->hoverGame_ = orxonox_cast<Hover*>(this->getOwner()->getGametype()); | 
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| 104 | } | 
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| 105 | else | 
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| 106 | { | 
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| 107 | this->hoverGame_ = nullptr; | 
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| 108 | } | 
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| 109 | } | 
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| 110 | } | 
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