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Last change
on this file since 12294 was
12287,
checked in by tkuonen, 7 years ago
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MouseAPI: improve getting mouse pos
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File size:
995 bytes
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| 1 | #include "mouseapiexample.h" |
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| 2 | #include "gametypes/Gametype.h" |
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| 3 | |
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| 4 | namespace orxonox |
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| 5 | { |
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| 6 | |
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| 7 | RegisterClass(MouseAPIExample); |
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| 8 | |
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| 9 | MouseAPIExample::MouseAPIExample(Context* context) : ControllableEntity(context) |
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| 10 | { |
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| 11 | RegisterObject(MouseAPIExample); |
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| 12 | //this->getGametype()->getPlayers().begin()->first->getControllableEntity()... |
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| 13 | |
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| 14 | |
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| 15 | } |
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| 16 | |
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| 17 | MouseAPIExample::~MouseAPIExample() |
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| 18 | { |
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| 19 | if(MouseAPI::isActive()) |
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| 20 | MouseAPI::getInstance().deactivate(); |
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| 21 | |
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| 22 | } |
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| 23 | |
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| 24 | void MouseAPIExample::testfunction(MouseButtonCode::ByEnum mouse) |
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| 25 | { |
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| 26 | float randomnumber = (rand()%100 + 1)/100.0; |
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| 27 | this->setScale(randomnumber); |
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| 28 | orxout() << "Blah\n"; |
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| 29 | |
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| 30 | } |
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| 31 | |
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| 32 | void MouseAPIExample::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 33 | { |
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| 34 | SUPER(MouseAPIExample, XMLPort, xmlelement, mode); |
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| 35 | MouseAPI::getInstance().activate(); |
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| 36 | MouseAPI::getInstance().addClickableObject(this->getWorldPosition(),10,std::list<MouseButtonCode::ByEnum>{MouseButtonCode::Left},[this](MouseButtonCode::ByEnum mouse){this->testfunction(mouse);}); |
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| 37 | } |
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| 38 | } |
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