| 1 | #ifndef MOUSEAPI_H |
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| 2 | #define MOUSEAPI_H |
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| 3 | |
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| 4 | |
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| 5 | #include "OrxonoxPrereqs.h" |
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| 6 | #include "util/OgreForwardRefs.h" |
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| 7 | #include "graphics/Camera.h" |
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| 8 | #include <util/Math.h> |
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| 9 | #include <list> |
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| 10 | #include <core/input/InputHandler.h> |
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| 11 | #include <graphics/Camera.h> |
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| 12 | #include <core/GraphicsManager.h> |
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| 13 | #include <core/input/InputState.h> |
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| 14 | #include <OgreCamera.h> |
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| 15 | #include <OgreViewport.h> |
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| 16 | #include "CameraManager.h" |
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| 17 | #include <functional> |
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| 18 | #include "core/GUIManager.h" |
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| 19 | #include "core/input/KeyBinderManager.h" |
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| 20 | |
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| 21 | namespace orxonox |
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| 22 | { |
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| 23 | |
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| 24 | typedef uint ClickableObjectID; |
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| 25 | typedef uint ScrollableElementID; |
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| 26 | |
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| 27 | class MouseAPI : public InputHandler, public Singleton<MouseAPI> |
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| 28 | { |
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| 29 | friend class Singleton<MouseAPI>; |
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| 30 | private: |
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| 31 | |
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| 32 | struct clickableElement |
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| 33 | { |
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| 34 | ClickableObjectID id; |
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| 35 | Vector3 position; |
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| 36 | float radius; |
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| 37 | std::list<MouseButtonCode::ByEnum> buttons; |
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| 38 | std::function<void(MouseButtonCode::ByEnum button)> onClickedFunction; |
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| 39 | clickableElement(ClickableObjectID id,const Vector3& position,float radius,const std::list<MouseButtonCode::ByEnum>& buttons,std::function<void(MouseButtonCode::ByEnum button)> onClickedFunction):id(id),position(position), |
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| 40 | radius(radius), buttons(buttons), onClickedFunction(onClickedFunction){} |
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| 41 | }; |
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| 42 | |
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| 43 | struct scrollElement |
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| 44 | { |
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| 45 | ScrollableElementID id; |
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| 46 | bool considerPosition; |
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| 47 | Vector3 position; |
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| 48 | float radius; |
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| 49 | std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction; |
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| 50 | scrollElement(ScrollableElementID id,std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction):id(id),considerPosition(false), |
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| 51 | onScrolledFunction(onScrolledFunction){} |
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| 52 | scrollElement(ScrollableElementID id,const Vector3& position, float radius, std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction):id(id),considerPosition(true), |
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| 53 | position(position), radius(radius), onScrolledFunction(onScrolledFunction){} |
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| 54 | }; |
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| 55 | |
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| 56 | static MouseAPI* singletonPtr_s; |
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| 57 | std::list<clickableElement> clickEvents; |
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| 58 | std::list<scrollElement> scrollEvents; |
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| 59 | Ogre::Camera *cam ; |
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| 60 | //IntVector2 mousePos; |
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| 61 | InputState* state; |
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| 62 | bool active = false; |
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| 63 | |
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| 64 | |
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| 65 | |
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| 66 | public: |
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| 67 | |
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| 68 | MouseAPI(); |
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| 69 | ~MouseAPI(); |
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| 70 | virtual void buttonPressed (MouseButtonCode::ByEnum button) override; |
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| 71 | virtual void buttonReleased(MouseButtonCode::ByEnum button) override{} |
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| 72 | virtual void buttonHeld (MouseButtonCode::ByEnum button) override{} |
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| 73 | virtual void mouseMoved (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) override; |
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| 74 | virtual void mouseScrolled (int abs, int rel) override; |
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| 75 | |
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| 76 | ClickableObjectID addClickableObject(const Vector3& position,float radius,const std::list<MouseButtonCode::ByEnum>& buttons,std::function<void(MouseButtonCode::ByEnum button)> onClickedFunction); |
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| 77 | ScrollableElementID addScrollElement(const Vector3& position,float radius,std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction); |
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| 78 | ScrollableElementID addScrollElement(std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction); |
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| 79 | |
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| 80 | //true: success; false: element not found |
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| 81 | bool changePositionOfClickableObject(ClickableObjectID id,const Vector3& position); |
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| 82 | bool changePositionOfScrollableElement(ScrollableElementID id,const Vector3& position); |
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| 83 | bool changeRadiusOfClickableObject(ClickableObjectID id,float radius); |
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| 84 | bool changeRadiusOfScrollableElement(ScrollableElementID id,float radius); |
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| 85 | bool deleteClickableObject(ClickableObjectID id); |
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| 86 | bool deleteScrollableElement(ScrollableElementID id); |
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| 87 | |
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| 88 | float getRadiusClick(ClickableObjectID id); |
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| 89 | float getRadiusScroll(ScrollableElementID id); |
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| 90 | |
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| 91 | Vector2 getMousePosition(); |
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| 92 | |
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| 93 | void activate(); |
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| 94 | static bool isActive(){return singletonPtr_s != nullptr && getInstance().active;} |
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| 95 | void deactivate(); |
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| 96 | }; |
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| 97 | } |
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| 98 | #endif // MOUSEAPI_H |
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