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source: code/branches/Highscore_HS16/src/libraries/core/CMakeLists.txt @ 11304

Last change on this file since 11304 was 11304, checked in by kappenh, 7 years ago

try to save highscore

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1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
21
22#BUILD_UNIT CoreStableBuildUnit.cc
23  ClassTreeMask.cc
24  Event.cc
25  Game.cc
26  GameConfig.cc
27  GameMode.cc
28  GameState.cc
29  Highscore.cc
30  Language.cc
31  Loader.cc
32  LuaState.cc
33  Namespace.cc
34  NamespaceNode.cc
35  Template.cc
36  UpdateListener.cc
37  ViewportEventListener.cc
38  WindowEventListener.cc
39  XMLNameListener.cc
40  XMLPort.cc
41#END_BUILD_UNIT
42
43  BaseObject.cc
44  Core.cc
45  CoreConfig.cc
46  CoreStaticInitializationHandler.cc
47
48BUILD_UNIT OgreBuildUnit.cc
49  GraphicsManager.cc
50  GUIManager.cc
51  Resource.cc
52END_BUILD_UNIT
53
54BUILD_UNIT FilesystemBuildUnit.cc
55  command/ArgumentCompletionFunctions.cc
56  config/ConfigFile.cc
57  ApplicationPaths.cc
58  ConfigurablePaths.cc
59END_BUILD_UNIT
60
61BUILD_UNIT ThreadBuildUnit.cc
62  command/TclThreadManager.cc
63  Thread.cc
64  ThreadPool.cc
65END_BUILD_UNIT
66)
67
68ADD_SUBDIRECTORY(class)
69ADD_SUBDIRECTORY(command)
70ADD_SUBDIRECTORY(commandline)
71ADD_SUBDIRECTORY(config)
72ADD_SUBDIRECTORY(input)
73ADD_SUBDIRECTORY(module)
74ADD_SUBDIRECTORY(object)
75ADD_SUBDIRECTORY(singleton)
76
77#Add the icon (for the renderwindow)
78IF(WIN32)
79  List(APPEND CORE_SRC_FILES ${CMAKE_SOURCE_DIR}/contrib/winresource.rc)
80ENDIF()
81
82ORXONOX_ADD_LIBRARY(core
83  FIND_HEADER_FILES
84  TOLUA_FILES
85    command/CommandExecutor.h
86    config/SettingsConfigFile.h
87    ApplicationPaths.h
88    ConfigurablePaths.h
89    Game.h
90    GameMode.h
91    GraphicsManager.h
92    GUIManager.h
93    Highscore.h
94    Loader.h
95    LuaState.h
96    input/InputManager.h
97    input/KeyBinder.h
98    input/KeyBinderManager.h
99    ../util/output/OutputDefinitions.h
100  PCH_FILE
101    CorePrecompiledHeaders.h
102  LINK_LIBRARIES
103    ${OGRE_LIBRARY}
104    ${Boost_FILESYSTEM_LIBRARY}
105    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
106    ${Boost_THREAD_LIBRARY}
107    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
108    ${CEGUI_LIBRARY}
109    ${CEGUILUA_LIBRARY}
110    ${CEGUI_TOLUA_LIBRARY}
111    ${CEGUI_OGRE_RENDERER_LIBRARY}
112    ${LUA5.1_LIBRARY}
113    cpptcl_orxonox
114    ois_orxonox
115    tinyxml_orxonox
116    util
117  LINK_LIBS_UNIX
118    dl
119    pthread
120  SOURCE_FILES
121    ${CORE_SRC_FILES}
122)
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