| 1 | <Template name=spaceshipassff2> | 
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| 2 |   <SpaceShip | 
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| 3 |    hudtemplate            = spaceshiphud | 
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| 4 |    camerapositiontemplate = spaceshipassffcameras2 | 
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| 5 |    spawnparticlesource    = "Orxonox/fairytwirl" | 
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| 6 |    spawnparticleduration  = 3 | 
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| 7 |    explosionchunks        = 6 | 
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| 8 |  | 
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| 9 |    health            = 50 | 
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| 10 |    maxhealth         = 100 | 
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| 11 |    initialhealth     = 50 | 
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| 12 |  | 
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| 13 |    shieldhealth        = 130 | 
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| 14 |    initialshieldhealth = 130 | 
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| 15 |    maxshieldhealth     = 150 | 
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| 16 |    shieldabsorption    = 0.95 | 
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| 17 |    shieldrechargerate  = 5 | 
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| 18 |    shieldrechargewaittime = 0.5 | 
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| 19 |  | 
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| 20 |    primaryThrust     = 100 | 
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| 21 |    auxilaryThrust    = 30 | 
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| 22 |    rotationThrust    = 50 | 
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| 23 |  | 
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| 24 |    lift = 1; | 
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| 25 |    stallSpeed = 220; | 
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| 26 |  | 
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| 27 |    boostPower            = 10 | 
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| 28 |    boostPowerRate        = 1 | 
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| 29 |    boostRate             = 5 | 
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| 30 |    boostCooldownDuration = 10 | 
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| 31 |  | 
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| 32 |    shakeFrequency = 15 | 
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| 33 |    shakeAmplitude = 9 | 
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| 34 |  | 
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| 35 |    collisionType     = "dynamic" | 
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| 36 |    mass              = 100 | 
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| 37 |    linearDamping     = 0.7 | 
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| 38 |    angularDamping    = 0.9999999 | 
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| 39 |  | 
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| 40 |    explosionSound = "sounds/Explosion2.ogg" | 
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| 41 |   > | 
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| 42 |     <engines> | 
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| 43 |       <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipassffengine2 /> | 
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| 44 |       <MultiStateEngine position="-7.6, 0, 0" template=spaceshipassffengine2 /> | 
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| 45 |     </engines> | 
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| 46 |     <attached> | 
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| 47 |       <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> | 
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| 48 |       <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> | 
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| 49 |       <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> | 
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| 50 |     </attached> | 
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| 51 |     <collisionShapes> | 
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| 52 |       <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" /> | 
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| 53 |       <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" /> | 
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| 54 |       <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> | 
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| 55 |       <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" /> | 
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| 56 |       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" /> | 
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| 57 |       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" /> | 
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| 58 |     </collisionShapes> | 
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| 59 |     <explosion > | 
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| 60 |       <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> | 
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| 61 |       <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> | 
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| 62 |       <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> | 
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| 63 |  | 
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| 64 |       <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> | 
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| 65 |       <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> | 
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| 66 |       <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> | 
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| 67 |       <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> | 
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| 68 |       <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> | 
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| 69 |     </explosion> | 
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| 70 | <?lua | 
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| 71 |   include("../includes/weaponSettingsAssff2.oxi") | 
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| 72 | ?> | 
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| 73 |   </SpaceShip> | 
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| 74 | </Template> | 
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| 75 |  | 
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| 76 | <Template name=spaceshipassffcameras2 defaults=0> | 
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| 77 |   <SpaceShip> | 
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| 78 |     <camerapositions> | 
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| 79 |       <CameraPosition position="0,10, 40" drag=true mouselook=true /> | 
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| 80 |       <CameraPosition position="0,20, 80" drag=true mouselook=true /> | 
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| 81 |       <CameraPosition position="0,30,120" drag=true mouselook=true /> | 
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| 82 |     </camerapositions> | 
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| 83 |   </SpaceShip> | 
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| 84 | </Template> | 
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| 85 |  | 
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| 86 | <Template name=spaceshipassffengine2 baseclass=MultiStateEngine> | 
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| 87 |   <MultiStateEngine | 
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| 88 |    boostfactor    = 2 | 
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| 89 |  | 
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| 90 |    speedfront     = 150 | 
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| 91 |    speedback      =  50 | 
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| 92 |    speedleftright =  50 | 
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| 93 |    speedupdown    =  50 | 
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| 94 |  | 
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| 95 |    defEngineSndNormal = "sounds/Engine_low.ogg" | 
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| 96 |    defEngineSndBoost = "sounds/Engine_high.ogg" | 
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| 97 |  | 
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| 98 |    accelerationfront     = 500 | 
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| 99 |    accelerationbrake     = 500 | 
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| 100 |    accelerationback      =  125 | 
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| 101 |    accelerationleftright =  125 | 
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| 102 |    accelerationupdown    =  125 | 
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| 103 |   > | 
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| 104 |     <EffectContainer condition="idle"> | 
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| 105 |       <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> | 
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| 106 |     </EffectContainer> | 
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| 107 |     <EffectContainer condition="not idle"> | 
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| 108 |       <FadingBillboard mainstate=activity active=false scale=0.1 position="7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 109 |       <FadingBillboard mainstate=activity active=false scale=0.1 position="-7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 110 |     </EffectContainer> | 
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| 111 |     <EffectContainer condition="normal or brake"> | 
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| 112 |  | 
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| 113 |     </EffectContainer> | 
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| 114 |     <EffectContainer condition="normal or boost"> | 
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| 115 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 116 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 117 |     </EffectContainer> | 
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| 118 |     <EffectContainer condition="boost"> | 
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| 119 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 120 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 121 |     </EffectContainer> | 
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| 122 | <!--    <EffectContainer condition="brake"> | 
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| 123 |       <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 124 |       <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 125 |       <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 126 |       <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 127 |     </EffectContainer> | 
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| 128 | --> | 
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| 129 |   </MultiStateEngine> | 
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| 130 | </Template> | 
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