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source: code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupSystem.cc @ 11540

Last change on this file since 11540 was 11540, checked in by patricwi, 6 years ago

sync function added without success, order of pickups in HUD is mixed up

File size: 5.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Patrick Wintermeyer
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include <vector>
30#include <string>
31
32#include "core/CoreIncludes.h"
33#include "core/XMLPort.h"
34#include "util/Convert.h"
35#include "core/class/Super.h"
36#include "HUDPickupSystem.h"
37#include "pickup/Pickup.h"
38#include "HUDPickupItem.h"
39#include "pickup/PickupManager.h"
40
41namespace orxonox
42{
43    RegisterClass(HUDPickupSystem);
44
45    HUDPickupSystem::HUDPickupSystem(Context* context) : OrxonoxOverlay(context)
46    {
47        RegisterObject(HUDPickupSystem);
48
49        overlayElement_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDPickupSystem" + getUniqueNumberString()));
50        overlayElement_->setMaterialName("PickupBar");
51        overlayElement_->setPosition(0.0f,0.0f);
52        overlayElement_->setDimensions(0.70f,0.15f);
53        this->background_->addChild(overlayElement_);
54    }
55
56    HUDPickupSystem::~HUDPickupSystem()
57    {
58        /*if (this->isInitialized())
59        {
60            this->picks.clear();
61        }*/
62    }
63
64    void HUDPickupSystem::sizeChanged()
65    {
66        OrxonoxOverlay::sizeChanged();
67
68    }
69   
70    void HUDPickupSystem::sync(std::vector<Pickupable*> p)
71    {
72        //hide all pickup symbols in HUD and delete from local map
73
74        for(const auto& sm_pair : picks)
75        {
76            sm_pair.second->hideMe(sm_pair.first, repaint);
77            picks.erase(sm_pair.first);
78        }
79
80        //add to local map and place on screen
81        int i = 0;
82        const float offsetX = 0.345f;
83        float offsetY = 0.82f;
84        const float x = 0.102f;
85        for(Pickupable* pickup:p)
86        {
87            //second row has offset
88            if(i==4)
89            {   
90                i=0;
91                offsetY+=0.075f;
92            }
93
94            HUDPickupItem* item = new HUDPickupItem(this->getContext());
95            item->initializeMaterial(this->getIcon(((Pickup*)pickup)->getRepresentationName()), offsetX+i*x, offsetY);
96            orxout() << "created new pickupHUDItem"<<endl;
97            item->setOverlayGroup(this->getOverlayGroup());
98            picks[pickup] = item;
99            i++;
100        }
101
102    }
103
104    void HUDPickupSystem::updatePickupList(std::vector<Pickupable*> picks, std::map<Pickupable*, uint32_t> indexes_)
105    {
106        int i =0;
107        const float offsetX = 0.345f;
108        float offsetY = 0.82f;
109        const float x = 0.102f;
110
111        if(picks.size()>0)
112        {
113            for(Pickupable* p : picks)
114            {
115                i = indexes_.find(p)->second;
116                offsetY = 0.82f;
117
118                if(i>=5)
119                {
120                    offsetY+=0.075f;
121                    i-=5;
122                }   
123                if(this->picks.count(p)==0)
124                {
125                    HUDPickupItem* item = new HUDPickupItem(this->getContext());
126                    item->initializeMaterial(this->getIcon(((Pickup*)p)->getRepresentationName()), offsetX+i*x, offsetY);
127                    orxout() << "created new pickupHUDItem"<<endl;
128                    item->setOverlayGroup(this->getOverlayGroup());
129                    this->picks[p] = item;
130                }
131            }
132        }
133    }
134
135    void HUDPickupSystem::createPickupList()
136    {
137    }     
138
139    void HUDPickupSystem::removePickup(Pickupable* pickup)
140    {
141        assert(pickup);
142        orxout()<< "removePickup called with " << pickup << endl;
143        HUDPickupItem* item = this->picks.find(pickup)->second;
144        orxout() << "removePickup: pickup= " << pickup << " item= " << item << endl;
145        this->picks.erase(pickup);
146        //assert(item);
147        item->hideMe(pickup, repaint);
148        orxout() << "i am hidden now" << endl;
149        //assert(overlayElement_);
150        //assert(this->background_);
151        orxout()<< "end removePickup method" << endl;
152    }
153
154    void HUDPickupSystem::destroyAll()
155    {
156        this->background_->removeChild(overlayElement_->getName());
157    }
158
159    std::string HUDPickupSystem::getIcon(std::string repName)
160    {
161        if(repName.find("invisible", 0)!=std::string::npos) return "Eye";
162        else if(repName.find("tri", 0)!=std::string::npos) return "Asterisk";
163        else if(repName.find("health", 0)!=std::string::npos || repName.find("Health", 0)!=std::string::npos) return "Cross";
164        else if(repName.find("shield", 0)!=std::string::npos) return "Shield";
165        else if(repName.find("munition", 0)!=std::string::npos) return "Munition";
166        else if(repName.find("shrink", 0)!=std::string::npos) return "Shrink";
167        else if(repName.find("boost", 0)!=std::string::npos) return "Flash";
168        else if(repName.find("speed", 0)!=std::string::npos) return "3arrowsup";
169        else if(repName.find("drone", 0)!=std::string::npos) return "Damage";
170        else return "Unknown";
171    }
172}
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