| [11503] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| [11624] | 23 | * FLeo Merholz |
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| 24 | * Pascal Schärli |
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| [11503] | 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | /** |
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| 31 | @file FlappyOrxShip.cc |
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| 32 | @brief Implementation of the FlappyOrxShip class. |
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| 33 | */ |
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| 34 | |
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| 35 | #include "FlappyOrxShip.h" |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "core/XMLPort.h" |
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| 38 | #include "graphics/Camera.h" |
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| [11620] | 39 | #include "graphics/ParticleSpawner.h" |
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| [11505] | 40 | #include <math.h> |
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| [11595] | 41 | #include <ctime> |
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| [11503] | 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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| 45 | RegisterClass(FlappyOrxShip); |
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| 46 | |
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| 47 | FlappyOrxShip::FlappyOrxShip(Context* context) : SpaceShip(context) |
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| 48 | { |
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| 49 | RegisterObject(FlappyOrxShip); |
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| 50 | |
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| [11620] | 51 | |
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| [11565] | 52 | isDead = true; |
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| [11595] | 53 | deathTime = 0; |
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| [11620] | 54 | |
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| [11631] | 55 | particleLifespan = 0.1; |
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| [11620] | 56 | particleAge = 0; |
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| 57 | |
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| 58 | particlespawner_ = NULL; |
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| [11514] | 59 | |
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| 60 | } |
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| [11554] | 61 | |
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| [11514] | 62 | void FlappyOrxShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| [11620] | 63 | { |
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| 64 | SUPER(FlappyOrxShip, XMLPort, xmlelement, mode); |
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| 65 | XMLPortParam(FlappyOrxShip,"speedBase", setSpeedBase, getSpeedBase, xmlelement,mode); |
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| 66 | XMLPortParam(FlappyOrxShip,"speedIncrease", setSpeedIncrease, getSpeedIncrease, xmlelement,mode); |
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| 67 | XMLPortParam(FlappyOrxShip,"tubeDistanceBase", setTubeDistanceBase, getTubeDistanceBase, xmlelement,mode); |
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| 68 | XMLPortParam(FlappyOrxShip,"tubeDistanceIncrease", setTubeDistanceIncrease, getTubeDistanceIncrease, xmlelement,mode); |
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| 69 | |
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| 70 | XMLPortParam(FlappyOrxShip,"upwardThrust", setUpwardthrust, getUpwardthrust, xmlelement,mode); |
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| 71 | XMLPortParam(FlappyOrxShip,"gravity", setGravity, getGravity, xmlelement,mode); |
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| [11503] | 72 | } |
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| [11514] | 73 | |
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| [11503] | 74 | void FlappyOrxShip::tick(float dt) |
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| [11514] | 75 | { |
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| 76 | SUPER(FlappyOrxShip, tick, dt); |
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| [11620] | 77 | |
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| 78 | |
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| 79 | particleAge+=dt; |
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| 80 | //the particle spawner that generates the fire from the backpack when pressed |
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| 81 | if (particlespawner_ == NULL) { |
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| 82 | for (WorldEntity* object : this->getAttachedObjects()) |
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| 83 | { |
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| 84 | if (object->isA(Class(ParticleSpawner))) |
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| 85 | particlespawner_ = (ParticleSpawner*) object; |
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| 86 | } |
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| 87 | } |
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| 88 | else if(particleAge>particleLifespan){ |
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| 89 | particlespawner_->setLifetime(1); |
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| 90 | } |
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| 91 | |
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| 92 | |
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| [11514] | 93 | //Execute movement |
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| [11566] | 94 | if (this->hasLocalController()) |
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| [11503] | 95 | { |
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| [11521] | 96 | if(getHealth()<0){ |
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| [11543] | 97 | setHealth(1); |
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| 98 | getGame()->death(); |
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| 99 | death(); |
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| [11521] | 100 | } |
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| [11503] | 101 | Vector3 pos = getPosition(); |
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| [11529] | 102 | |
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| 103 | getGame()->updatePlayerPos(pos.x); |
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| 104 | |
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| 105 | |
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| [11566] | 106 | if(not isDead){ |
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| 107 | velocity.y += gravity*dt; |
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| 108 | if(isFlapping){ |
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| 109 | isFlapping = false; |
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| 110 | if(pos.z > -150) |
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| [11620] | 111 | velocity.y = -upwardThrust; |
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| [11566] | 112 | } |
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| 113 | |
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| 114 | pos += Vector3(speed + velocity.x, 0, velocity.y) * dt; |
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| [11503] | 115 | } |
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| 116 | |
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| [11566] | 117 | |
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| [11503] | 118 | // Camera |
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| 119 | Camera* camera = this->getCamera(); |
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| 120 | if (camera != nullptr) |
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| 121 | { |
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| [11543] | 122 | camera->setPosition(pos.x,-100,0); |
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| 123 | camera->setOrientation(Vector3::UNIT_Z, Degree(0)); |
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| 124 | |
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| [11503] | 125 | } |
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| 126 | |
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| [11529] | 127 | |
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| [11503] | 128 | setPosition(pos); |
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| [11543] | 129 | setOrientation(Vector3::UNIT_Y, Degree(270-velocity.y/10)); |
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| 130 | |
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| 131 | if(pos.z > 150){ |
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| 132 | getGame()->death(); |
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| 133 | death(); |
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| 134 | } |
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| [11503] | 135 | |
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| 136 | } |
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| 137 | } |
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| 138 | |
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| [11595] | 139 | int FlappyOrxShip::timeUntilRespawn(){ |
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| [11635] | 140 | return 2-time(0)+deathTime; |
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| [11595] | 141 | } |
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| 142 | |
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| [11503] | 143 | void FlappyOrxShip::boost(bool boost){ |
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| [11595] | 144 | |
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| [11620] | 145 | if(not isDead){ |
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| 146 | particleAge = 0; |
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| 147 | } |
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| [11595] | 148 | |
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| 149 | if(isDead&&timeUntilRespawn()<=0){ |
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| [11565] | 150 | isDead = false; |
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| [11576] | 151 | getGame()->setDead(false); |
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| [11565] | 152 | } |
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| [11503] | 153 | isFlapping=boost; |
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| 154 | } |
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| 155 | |
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| [11624] | 156 | |
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| [11503] | 157 | FlappyOrx* FlappyOrxShip::getGame() |
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| 158 | { |
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| 159 | if (game == nullptr) |
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| 160 | { |
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| 161 | for (FlappyOrx* flappyOrx : ObjectList<FlappyOrx>()) |
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| 162 | game = flappyOrx; |
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| 163 | } |
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| 164 | return game; |
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| 165 | } |
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| 166 | |
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| 167 | void FlappyOrxShip::death() |
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| 168 | { |
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| [11566] | 169 | isDead = true; |
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| [11595] | 170 | |
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| 171 | deathTime = time(0); |
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| [11537] | 172 | Vector3 pos = getPosition(); |
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| 173 | pos.x = 0; |
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| [11543] | 174 | pos.z = 0; |
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| 175 | pos.y = 0; |
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| 176 | velocity.y = 0; |
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| [11537] | 177 | setPosition(pos); |
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| [11543] | 178 | usleep(1000u); |
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| [11503] | 179 | } |
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| 180 | } |
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