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source: code/branches/FlappyOrx_HS17/data/levels/templates/spaceshipFlappyOrx.oxt @ 11514

Last change on this file since 11514 was 11514, checked in by merholzl, 7 years ago

final XMLPort things. Changes in spaceshipFlappyOrx

File size: 5.7 KB
Line 
1<Template name=spaceshipFlappyOrx>
2  <FlappyOrxShip
3   hudtemplate            = spaceshiphud
4   camerapositiontemplate = spaceshipescortcameras
5   spawnparticlesource    = "Orxonox/fairytwirl"
6   spawnparticleduration  = 3
7   explosionchunks        = 4
8
9   health            = 80
10   maxhealth         = 200
11   initialhealth     = 80
12
13   shieldhealth        = 35
14   initialshieldhealth = 35
15   maxshieldhealth     = 60
16   shieldabsorption    = 0.9
17   shieldrechargerate  = 1
18   shieldrechargewaittime = 1
19
20   primaryThrust     = 150
21   auxilaryThrust    = 30
22   rotationThrust    = 50
23
24   lift = 1;
25   stallSpeed = 220;
26
27   boostPower            = 20
28   boostPowerRate        = 1
29   boostRate             = 5
30   boostCooldownDuration = 10
31
32   shakeFrequency = 15
33   shakeAmplitude = 6
34
35   collisionType     = "dynamic"
36   mass              = 4200000
37   linearDamping     = 0.7
38   angularDamping    = 0.9999999
39
40    collisiondamage = 100
41    enablecollisiondamage = true
42
43    speed = 100
44    UpwardThrust = 200
45    gravity = 18
46  >
47    <engines>
48      <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipFlappyOrxengine />
49      <MultiStateEngine position="-7.6, 0, 0" template=spaceshipFlappyOrxengine />
50    </engines>
51    <attached>
52      <Model position="0,0,0" yaw=90 pitch=0 roll=0 scale=4 mesh="escortShip.mesh" />
53      <Model position="0,0,0" yaw=180 pitch=90 roll=0 scale=4 mesh="escortWeapon.mesh" />
54<!--Model mesh="cube.mesh" mass=10 position="0,0,3" scale3D="10,4,8" />
55<Model mesh="cube.mesh" mass=10 position="12.6,-2,3" scale3D="2.8,2.8,11" />
56<Model mesh="cube.mesh" mass=10 position="-12.6,-2,3" scale3D="2.8,2.8,11" />
57<Model mesh="cube.mesh" mass=10 position="0,0,-12" scale3D="4,4,7" /-->
58    </attached>
59    <collisionShapes>
60      <BoxCollisionShape position="0    ,0 ,  3" halfExtents="10,   4,8" />
61      <BoxCollisionShape position="12.6 ,-2,  3" halfExtents="2.8,2.8,11"/>
62      <BoxCollisionShape position="-12.6,-2,  3" halfExtents="2.8,2.8,11"/>
63      <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
64    </collisionShapes>
65    <explosion >
66      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
67      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
68      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
69
70      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
71      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
72      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
73      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
74      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
75    </explosion>
76<?lua
77  include("../includes/FlappyOrxWeapon.oxi")
78?>
79  </FlappyOrxShip>
80</Template>
81
82<Template name=spaceshipescortcameras defaults=0>
83  <FlappyOrxShip>
84    <camerapositions>
85<!--       <CameraPosition position="0,15, 60" drag=true mouselook=true />
86      <CameraPosition position="0,20, 90" drag=true mouselook=true />
87      <CameraPosition position="0,30,120" drag=true mouselook=true /> -->
88      <CameraPosition position="0,300,-100" direction="0, -1, 0" drag=false mouselook=true />
89    </camerapositions>
90  </FlappyOrxShip>
91</Template>
92
93<Template name=spaceshipFlappyOrxengine baseclass=MultiStateEngine>
94  <MultiStateEngine
95   boostfactor    = 2.2
96
97   speedfront     = 200
98   speedback      =  70
99   speedleftright =  70
100   speedupdown    =  70
101
102   defEngineSndNormal = "sounds/Engine_low.ogg"
103   defEngineSndBoost = "sounds/Engine_high.ogg"
104
105   accelerationfront     = 700
106   accelerationbrake     = 700
107   accelerationback      =  125
108   accelerationleftright =  125
109   accelerationupdown    =  125
110  >
111    <EffectContainer condition="idle">
112      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
113    </EffectContainer>
114    <EffectContainer condition="not idle">
115      <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
116      <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
117    </EffectContainer>
118    <EffectContainer condition="normal or brake">
119
120    </EffectContainer>
121    <EffectContainer condition="normal or boost">
122      <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
123      <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
124    </EffectContainer>
125    <EffectContainer condition="boost">
126      <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
127      <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
128    </EffectContainer>
129
130  </MultiStateEngine>
131</Template>
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