| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | * | 
|---|
| 4 | * | 
|---|
| 5 | *   License notice: | 
|---|
| 6 | * | 
|---|
| 7 | *   This program is free software; you can redistribute it and/or | 
|---|
| 8 | *   modify it under the terms of the GNU General Public License | 
|---|
| 9 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 10 | *   of the License, or (at your option) any later version. | 
|---|
| 11 | * | 
|---|
| 12 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 15 | *   GNU General Public License for more details. | 
|---|
| 16 | * | 
|---|
| 17 | *   You should have received a copy of the GNU General Public License | 
|---|
| 18 | *   along with this program; if not, write to the Free Software | 
|---|
| 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 20 | * | 
|---|
| 21 | *   Author: | 
|---|
| 22 | *      Reto Grieder | 
|---|
| 23 | *   Co-authors: | 
|---|
| 24 | *      ... | 
|---|
| 25 | * | 
|---|
| 26 | */ | 
|---|
| 27 |  | 
|---|
| 28 | #include "orxonox/run_manager.h" | 
|---|
| 29 |  | 
|---|
| 30 | #include "ammunition_dump.h" | 
|---|
| 31 |  | 
|---|
| 32 |  | 
|---|
| 33 | namespace orxonox { | 
|---|
| 34 | namespace weapon { | 
|---|
| 35 |  | 
|---|
| 36 | AmmunitionDump::AmmunitionDump() | 
|---|
| 37 | : numberOfAmmos_(RunManager::getSingletonPtr()->getNumberOfAmmos()), | 
|---|
| 38 | stock_(new int[numberOfAmmos_]), | 
|---|
| 39 | capacity_(new int[numberOfAmmos_]) | 
|---|
| 40 | { | 
|---|
| 41 | for (int i = 0; i < numberOfAmmos_; i++) | 
|---|
| 42 | { | 
|---|
| 43 | stock_[i] = 0; | 
|---|
| 44 | capacity_[i] = 0; | 
|---|
| 45 | } | 
|---|
| 46 | } | 
|---|
| 47 |  | 
|---|
| 48 |  | 
|---|
| 49 | AmmunitionDump::~AmmunitionDump() | 
|---|
| 50 | { | 
|---|
| 51 | if (stock_) | 
|---|
| 52 | delete stock_; | 
|---|
| 53 | if (capacity_) | 
|---|
| 54 | delete capacity_; | 
|---|
| 55 | } | 
|---|
| 56 |  | 
|---|
| 57 | void AmmunitionDump::setDumpSize(const Ogre::String &name, int size) | 
|---|
| 58 | { | 
|---|
| 59 | if (size < 0) | 
|---|
| 60 | return; | 
|---|
| 61 | int id = RunManager::getSingletonPtr()->getAmmunitionID(name); | 
|---|
| 62 | if (id == -1) | 
|---|
| 63 | return; | 
|---|
| 64 | capacity_[id] = size; | 
|---|
| 65 | } | 
|---|
| 66 |  | 
|---|
| 67 |  | 
|---|
| 68 | int AmmunitionDump::store(const Ogre::String &name, int quantity) | 
|---|
| 69 | { | 
|---|
| 70 | int id = RunManager::getSingletonPtr()->getAmmunitionID(name); | 
|---|
| 71 | if (id == -1) | 
|---|
| 72 | return quantity; | 
|---|
| 73 | stock_[id] += quantity; | 
|---|
| 74 | if (stock_[id] > capacity_[id]) | 
|---|
| 75 | { | 
|---|
| 76 | quantity = capacity_[id] - stock_[id]; | 
|---|
| 77 | stock_[id] = capacity_[id]; | 
|---|
| 78 | return quantity; | 
|---|
| 79 | } | 
|---|
| 80 | else | 
|---|
| 81 | return 0; | 
|---|
| 82 | } | 
|---|
| 83 |  | 
|---|
| 84 |  | 
|---|
| 85 | int AmmunitionDump::getAmmunition(const Ogre::String &name, int quantity) | 
|---|
| 86 | { | 
|---|
| 87 | int id = RunManager::getSingletonPtr()->getAmmunitionID(name); | 
|---|
| 88 | if (id == -1) | 
|---|
| 89 | return 0; | 
|---|
| 90 | if (stock_[id] >= quantity) | 
|---|
| 91 | stock_[id] -= quantity; | 
|---|
| 92 | else | 
|---|
| 93 | { | 
|---|
| 94 | quantity = stock_[id]; | 
|---|
| 95 | stock_[id] = 0; | 
|---|
| 96 | } | 
|---|
| 97 | return quantity; | 
|---|
| 98 | } | 
|---|
| 99 |  | 
|---|
| 100 |  | 
|---|
| 101 | int AmmunitionDump::getStockSize(const Ogre::String &name) | 
|---|
| 102 | { | 
|---|
| 103 | int id = RunManager::getSingletonPtr()->getAmmunitionID(name); | 
|---|
| 104 | if (id = -1) | 
|---|
| 105 | return -1; | 
|---|
| 106 | return stock_[id]; | 
|---|
| 107 | } | 
|---|
| 108 | } | 
|---|
| 109 | } | 
|---|