| [535] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * ... |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | #include "ParticleInterface.h" |
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| 29 | #include <Ogre.h> |
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| [544] | 30 | //#include <OIS/OIS.h> |
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| [535] | 31 | // #include <CEGUI/CEGUI.h> |
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| 32 | // #include <CEGUIRenderer.h> |
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| 33 | |
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| 34 | |
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| 35 | using namespace Ogre; |
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| 36 | |
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| 37 | namespace particle { |
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| 38 | |
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| 39 | ParticleInterface::~ParticleInterface(void) |
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| 40 | { |
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| 41 | sceneManager_->destroyParticleSystem(particleSystem_); |
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| 42 | |
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| 43 | delete sceneNode_; |
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| 44 | delete particleSystem_; |
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| 45 | delete sceneManager_; |
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| 46 | } |
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| 47 | |
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| 48 | ParticleInterface::ParticleInterface( SceneManager *sceneManager, String name, String templateName ) |
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| 49 | { |
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| 50 | sceneManager_ = sceneManager; |
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| 51 | particleSystem_ = sceneManager->createParticleSystem(name, templateName); |
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| 52 | |
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| 53 | //Variabeln einlesen, Emitter1_ ist Referenz-Emitter |
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| 54 | velocity_ = particleSystem_->getSpeedFactor(); |
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| 55 | colour_ = particleSystem_->getEmitter(0)->getColour(); |
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| 56 | rate_ = particleSystem_->getEmitter(0)->getEmissionRate(); |
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| 57 | distance_ = particleSystem_->getEmitter(0)->getTimeToLive(); |
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| 58 | |
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| 59 | //Anzahl der Emitter |
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| 60 | numberOfEmitters_ = particleSystem_->getNumEmitters(); |
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| 61 | standardizeEmitters(); |
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| 62 | } |
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| 63 | |
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| 64 | void ParticleInterface::standardizeEmitters(void) |
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| 65 | { |
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| 66 | //Abgleichen der anderen Emitter an die Variabeln |
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| 67 | for (int i=1; i<numberOfEmitters_; i++) { |
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| 68 | particleSystem_->getEmitter(i)->setColour( colour_ ); |
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| 69 | particleSystem_->getEmitter(i)->setTimeToLive( distance_ ); |
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| 70 | particleSystem_->getEmitter(i)->setEmissionRate( rate_ ); |
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| 71 | } |
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| 72 | |
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| 73 | } |
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| 74 | |
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| 75 | void ParticleInterface::addToSceneNode( SceneNode* sceneNode ) |
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| 76 | { |
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| 77 | sceneNode_ = sceneNode; |
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| 78 | sceneNode_->attachObject(particleSystem_); |
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| 79 | } |
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| 80 | |
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| 81 | void ParticleInterface::dettachFromSceneNode ( void ) |
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| 82 | { |
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| 83 | sceneNode_->detachObject(particleSystem_); |
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| 84 | sceneNode_ = NULL; |
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| 85 | } |
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| 86 | |
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| 87 | Real ParticleInterface::getVelocity() |
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| 88 | { |
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| 89 | return velocity_; |
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| 90 | } |
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| 91 | |
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| 92 | void ParticleInterface::setVelocity(Real v) |
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| 93 | { |
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| 94 | velocity_ = v; |
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| 95 | //partikel anpassen |
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| 96 | particleSystem_->setSpeedFactor(v); |
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| 97 | } |
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| 98 | |
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| 99 | int ParticleInterface::getRate() |
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| 100 | { |
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| 101 | return rate_; |
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| 102 | } |
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| 103 | void ParticleInterface::setRate(int r) |
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| 104 | { |
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| 105 | rate_ = r; |
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| 106 | //partikel anpassen |
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| 107 | for (int i=0; i<numberOfEmitters_; i++) { |
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| 108 | particleSystem_->getEmitter(i)->setEmissionRate(rate_); |
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| 109 | } |
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| 110 | } |
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| 111 | |
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| 112 | Real ParticleInterface::getDistance() |
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| 113 | { |
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| 114 | return distance_; |
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| 115 | } |
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| 116 | |
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| 117 | void ParticleInterface::setDistance(Real d) |
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| 118 | { |
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| 119 | distance_ = d; |
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| 120 | //partikel anpassen |
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| 121 | for (int i=0; i<numberOfEmitters_; i++) { |
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| 122 | particleSystem_->getEmitter(i)->setTimeToLive(distance_); |
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| 123 | } |
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| 124 | } |
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| 125 | ColourValue ParticleInterface::getColour() |
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| 126 | { |
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| 127 | return colour_; |
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| 128 | } |
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| 129 | |
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| 130 | void ParticleInterface::setColour(ColourValue colour) |
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| 131 | { |
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| 132 | colour_ = colour; |
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| 133 | //partikel anpassen |
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| 134 | for (int i=0; i<numberOfEmitters_; i++) { |
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| 135 | particleSystem_->getEmitter(i)->setColour(colour_); |
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| 136 | } |
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| 137 | } |
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| 138 | |
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| 139 | ParticleEmitter* ParticleInterface::getEmitter( int emitterNr ) |
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| 140 | { |
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| 141 | if (!(emitterNr<numberOfEmitters_)) return NULL; |
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| 142 | return particleSystem_->getEmitter(emitterNr); |
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| 143 | } |
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| 144 | |
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| 145 | void ParticleInterface::newEmitter ( void ) |
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| 146 | { |
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| 147 | particleSystem_->addEmitter(particleSystem_->getEmitter(0)->getType()); |
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| 148 | numberOfEmitters_=numberOfEmitters_+1; |
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| 149 | particleSystem_->getEmitter(0)->copyParametersTo( particleSystem_->getEmitter(numberOfEmitters_-1) ); |
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| 150 | } |
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| 151 | |
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| 152 | void ParticleInterface::setPositionOfEmitter ( int emitterNr, Vector3 position ) |
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| 153 | { |
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| 154 | particleSystem_->getEmitter(emitterNr)->setPosition(position); |
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| 155 | } |
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| 156 | |
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| 157 | Vector3 ParticleInterface::getPositionOfEmitter ( int emitterNr ) |
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| 158 | { |
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| 159 | return particleSystem_->getEmitter(0)->getPosition(); |
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| 160 | } |
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| 161 | |
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| 162 | void ParticleInterface::setDirection ( Vector3 direction ) |
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| 163 | { |
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| 164 | for(int i=0; i<numberOfEmitters_; i++) { |
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| 165 | particleSystem_->getEmitter(i)->setDirection(direction); |
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| 166 | } |
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| 167 | } |
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| 168 | |
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| 169 | |
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| 170 | Vector3 ParticleInterface::getDirection ( void ) |
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| 171 | { |
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| 172 | return particleSystem_->getEmitter(0)->getDirection(); |
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| 173 | } |
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| 174 | |
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| 175 | void ParticleInterface::switchEnable(){ |
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| 176 | bool enable=(!(particleSystem_->getEmitter(0)->getEnabled())); |
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| 177 | for(int i=0; i<numberOfEmitters_; i++) { |
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| 178 | particleSystem_->getEmitter(i)->setEnabled(enable); |
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| 179 | } |
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| 180 | } |
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| 181 | |
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| 182 | } |
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