| 1 | #include <string> | 
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| 2 | #include <sstream> | 
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| 3 |  | 
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| 4 | #include "WorldEntity.h" | 
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| 5 | #include "../core/CoreIncludes.h" | 
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| 6 |  | 
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| 7 | namespace orxonox | 
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| 8 | { | 
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| 9 | CreateFactory(WorldEntity); | 
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| 10 |  | 
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| 11 | Ogre::SceneManager* WorldEntity::sceneManager_s = 0; | 
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| 12 | unsigned int WorldEntity::worldEntityCounter_s = 0; | 
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| 13 | int WorldEntity::num_s = 0; | 
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| 14 |  | 
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| 15 | WorldEntity::WorldEntity() | 
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| 16 | { | 
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| 17 | RegisterObject(WorldEntity); | 
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| 18 |  | 
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| 19 | if (WorldEntity::sceneManager_s) | 
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| 20 | WorldEntity::sceneManager_s->setAmbientLight( ColourValue( 1, 1, 1 ) ); // remove this | 
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| 21 |  | 
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| 22 | if (WorldEntity::sceneManager_s) | 
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| 23 | { | 
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| 24 | std::ostringstream name; | 
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| 25 | name << (WorldEntity::worldEntityCounter_s++); | 
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| 26 | this->setName("WorldEntity" + name.str()); | 
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| 27 | node_ = WorldEntity::sceneManager_s->getRootSceneNode()->createChildSceneNode(this->getName()); | 
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| 28 | } | 
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| 29 |  | 
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| 30 | this->bStatic_ = true; | 
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| 31 | this->velocity_ = Vector3(0, 0, 0); | 
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| 32 | this->acceleration_ = Vector3(0, 0, 0); | 
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| 33 | this->rotationAxis_ = Vector3(0, 1, 0); | 
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| 34 | this->rotationRate_ = 0; | 
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| 35 | this->momentum_ = 0; | 
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| 36 | } | 
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| 37 |  | 
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| 38 | WorldEntity::~WorldEntity() | 
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| 39 | { | 
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| 40 | } | 
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| 41 |  | 
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| 42 | void WorldEntity::tick(float dt) | 
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| 43 | { | 
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| 44 | if (!this->bStatic_) | 
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| 45 | { | 
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| 46 | this->velocity_ += (dt * this->acceleration_); | 
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| 47 | this->translate(dt * this->velocity_); | 
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| 48 |  | 
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| 49 | this->rotationRate_ += (dt * this->momentum_); | 
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| 50 | this->rotate(this->rotationAxis_, dt * this->rotationRate_); | 
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| 51 | } | 
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| 52 | } | 
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| 53 | } | 
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