| 1 | #include <OgreSceneManager.h> |
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| 2 | #include <string> |
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| 3 | |
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| 4 | #include "../orxonox.h" |
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| 5 | #include "../../tinyxml/tinyxml.h" |
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| 6 | #include "../../misc/Tokenizer.h" |
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| 7 | #include "../../misc/String2Number.h" |
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| 8 | #include "../core/Debug.h" |
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| 9 | |
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| 10 | #include "SceneNode.h" |
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| 11 | |
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| 12 | namespace orxonox |
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| 13 | { |
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| 14 | CreateFactory(SceneNode); |
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| 15 | |
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| 16 | SceneNode::SceneNode() |
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| 17 | { |
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| 18 | RegisterObject(SceneNode); |
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| 19 | } |
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| 20 | |
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| 21 | SceneNode::~SceneNode() |
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| 22 | { |
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| 23 | } |
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| 24 | |
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| 25 | void SceneNode::loadParams(TiXmlElement* xmlElem) |
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| 26 | { |
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| 27 | Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); |
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| 28 | |
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| 29 | if (xmlElem->Attribute("name") && xmlElem->Attribute("pos")) |
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| 30 | { |
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| 31 | std::string name = xmlElem->Attribute("name"); |
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| 32 | |
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| 33 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("pos"),","); |
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| 34 | float x, y, z; |
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| 35 | String2Number<float>(x, pos[0]); |
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| 36 | String2Number<float>(y, pos[1]); |
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| 37 | String2Number<float>(z, pos[2]); |
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| 38 | |
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| 39 | float sx = 1, sy = 1, sz = 1; |
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| 40 | if (xmlElem->Attribute("scale")) |
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| 41 | { |
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| 42 | pos = tokenize(xmlElem->Attribute("scale"),","); |
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| 43 | String2Number<float>(sx, pos[0]); |
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| 44 | String2Number<float>(sy, pos[1]); |
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| 45 | String2Number<float>(sz, pos[2]); |
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| 46 | } |
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| 47 | |
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| 48 | float yaw = 0.0; |
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| 49 | if (xmlElem->Attribute("yaw")) |
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| 50 | { |
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| 51 | String2Number<float>(yaw,xmlElem->Attribute("yaw")); |
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| 52 | } |
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| 53 | float pitch = 0.0; |
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| 54 | if (xmlElem->Attribute("pitch")) |
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| 55 | { |
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| 56 | String2Number<float>(pitch,xmlElem->Attribute("pitch")); |
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| 57 | } |
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| 58 | float roll = 0.0; |
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| 59 | if (xmlElem->Attribute("roll")) |
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| 60 | { |
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| 61 | String2Number<float>(roll,xmlElem->Attribute("roll")); |
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| 62 | } |
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| 63 | |
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| 64 | Ogre::SceneNode *parentNode; |
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| 65 | if (xmlElem->Attribute("node")) |
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| 66 | parentNode = mgr->getSceneNode(xmlElem->Attribute("node")); |
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| 67 | else |
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| 68 | parentNode = mgr->getRootSceneNode(); |
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| 69 | |
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| 70 | Ogre::SceneNode* node = parentNode->createChildSceneNode(name, Vector3(x,y,z)); |
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| 71 | node->scale(sx,sy,sz); |
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| 72 | node->yaw(Ogre::Degree(yaw)); |
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| 73 | node->pitch(Ogre::Degree(pitch)); |
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| 74 | node->roll(Ogre::Degree(roll)); |
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| 75 | |
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| 76 | COUT(4) << "Loader: Created node "<< name <<" : "<<x<<" " << y << " " << z << std::endl << std::endl; |
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| 77 | } |
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| 78 | } |
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| 79 | } |
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