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Last change
on this file since 523 was
515,
checked in by nicolape, 18 years ago
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Added some objects for the level loader
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File size:
1.1 KB
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| 1 | #include <OgreSceneManager.h> |
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| 2 | #include <string> |
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| 3 | |
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| 4 | #include "../orxonox.h" |
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| 5 | #include "../../tinyxml/tinyxml.h" |
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| 6 | #include "../../misc/Tokenizer.h" |
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| 7 | #include "../../misc/String2Number.h" |
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| 8 | |
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| 9 | #include "SceneNode.h" |
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| 10 | |
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| 11 | namespace orxonox |
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| 12 | { |
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| 13 | CreateFactory(SceneNode); |
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| 14 | |
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| 15 | SceneNode::SceneNode() |
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| 16 | { |
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| 17 | RegisterObject(SceneNode); |
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| 18 | } |
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| 19 | |
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| 20 | SceneNode::~SceneNode() |
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| 21 | { |
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| 22 | } |
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| 23 | |
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| 24 | void SceneNode::loadParams(TiXmlElement* xmlElem) |
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| 25 | { |
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| 26 | Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); |
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| 27 | |
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| 28 | if (xmlElem->Attribute("name") && xmlElem->Attribute("pos")) |
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| 29 | { |
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| 30 | std::string name = xmlElem->Attribute("name"); |
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| 31 | |
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| 32 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("pos"),","); |
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| 33 | float x, y, z; |
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| 34 | String2Number<float>(x, pos[0]); |
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| 35 | String2Number<float>(y, pos[1]); |
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| 36 | String2Number<float>(z, pos[2]); |
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| 37 | |
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| 38 | |
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| 39 | mgr->getRootSceneNode()->createChildSceneNode(name, Vector3(x,y,z)); |
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| 40 | |
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| 41 | std::cout << "Loader: Created node "<< name <<" : "<<x<<" " << y << " " << z << std::endl << std::endl; |
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| 42 | } |
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| 43 | } |
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| 44 | } |
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