Last change
on this file since 643 was
643,
checked in by landauf, 16 years ago
|
added a simple firing mode to SpaceShip
|
File size:
1.0 KB
|
Rev | Line | |
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[643] | 1 | #include "Projectile.h" |
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| 2 | #include "../core/CoreIncludes.h" |
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| 3 | |
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| 4 | namespace orxonox |
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| 5 | { |
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| 6 | CreateFactory(Projectile); |
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| 7 | |
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| 8 | Projectile::Projectile(SpaceShip* owner) |
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| 9 | { |
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| 10 | RegisterObject(Projectile); |
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| 11 | |
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| 12 | this->owner_ = owner; |
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| 13 | |
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| 14 | SetConfigValue(lifetime_, 10.0); |
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| 15 | SetConfigValue(speed_, 2000.0); |
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| 16 | |
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| 17 | this->billboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 1.0, 0.5), 1); |
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| 18 | this->attachObject(this->billboard_.getBillboardSet()); |
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| 19 | this->scale(0.5); |
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| 20 | |
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| 21 | if (this->owner_) |
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| 22 | { |
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| 23 | this->setStatic(false); |
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| 24 | this->setOrientation(this->owner_->getOrientation()); |
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| 25 | this->setPosition(this->owner_->getPosition()); |
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| 26 | this->setVelocity(Vector3(1, 0, 0) * this->speed_); |
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| 27 | } |
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| 28 | |
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| 29 | this->destroyTimer_.setTimer(this->lifetime_, false, this, &Projectile::destroyObject); |
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| 30 | } |
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| 31 | |
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| 32 | Projectile::~Projectile() |
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| 33 | { |
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| 34 | } |
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| 35 | |
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| 36 | void Projectile::destroyObject() |
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| 37 | { |
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| 38 | delete this; |
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| 39 | } |
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| 40 | } |
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