|
Last change
on this file since 651 was
646,
checked in by landauf, 18 years ago
|
- added very bad collision detection (presentation hack
)
- added explosions
- fixed bug in ParticleInterface (it tried to delete SceneManager)
AND:
- fixed one of the most amazing bugs ever! (the game crashed when I deleted an object through a timer-function. because the timer-functions is called by an iterator, the iterator indirectly delted its object. by overloading the (it++) operator, i was able to solve this problem)
|
|
File size:
1.3 KB
|
| Line | |
|---|
| 1 | #include "Explosion.h" |
|---|
| 2 | #include "../Orxonox.h" |
|---|
| 3 | |
|---|
| 4 | namespace orxonox |
|---|
| 5 | { |
|---|
| 6 | CreateFactory(Explosion); |
|---|
| 7 | |
|---|
| 8 | Explosion::Explosion(WorldEntity* owner) |
|---|
| 9 | { |
|---|
| 10 | RegisterObject(Explosion); |
|---|
| 11 | |
|---|
| 12 | this->particle_ = 0; |
|---|
| 13 | this->lifetime_ = 0.4; |
|---|
| 14 | |
|---|
| 15 | if (owner) |
|---|
| 16 | { |
|---|
| 17 | this->destroyTimer_.setTimer(this->lifetime_, false, this, &Explosion::destroyObject); |
|---|
| 18 | |
|---|
| 19 | this->scale(1); |
|---|
| 20 | Vector3 position = owner->getNode()->getWorldPosition(); |
|---|
| 21 | |
|---|
| 22 | this->particle_ = new particle::ParticleInterface(Orxonox::getSingleton()->getSceneManager(), "explosion" + this->getName(), "Orxonox/treibwerk"); |
|---|
| 23 | this->particle_->getParticleSystem()->setParameter("local_space", "true"); |
|---|
| 24 | this->particle_->newEmitter(); |
|---|
| 25 | this->particle_->setPositionOfEmitter(0, position); |
|---|
| 26 | this->particle_->setPositionOfEmitter(1, position); |
|---|
| 27 | // this->particle_->setColour(ColourValue(1.0, 0.8, 0.2)); |
|---|
| 28 | |
|---|
| 29 | this->particle_->addToSceneNode(this->getNode()); |
|---|
| 30 | } |
|---|
| 31 | } |
|---|
| 32 | |
|---|
| 33 | Explosion::~Explosion() |
|---|
| 34 | { |
|---|
| 35 | if (this->particle_) |
|---|
| 36 | { |
|---|
| 37 | this->particle_->detachFromSceneNode(); |
|---|
| 38 | delete this->particle_; |
|---|
| 39 | } |
|---|
| 40 | }; |
|---|
| 41 | |
|---|
| 42 | void Explosion::destroyObject() |
|---|
| 43 | { |
|---|
| 44 | delete this; |
|---|
| 45 | } |
|---|
| 46 | } |
|---|
Note: See
TracBrowser
for help on using the repository browser.