|
Last change
on this file since 650 was
646,
checked in by landauf, 18 years ago
|
- added very bad collision detection (presentation hack
)
- added explosions
- fixed bug in ParticleInterface (it tried to delete SceneManager)
AND:
- fixed one of the most amazing bugs ever! (the game crashed when I deleted an object through a timer-function. because the timer-functions is called by an iterator, the iterator indirectly delted its object. by overloading the (it++) operator, i was able to solve this problem)
|
|
File size:
651 bytes
|
| Line | |
|---|
| 1 | PROJECT(Orxonox) |
|---|
| 2 | |
|---|
| 3 | SET( OBJECTS_SRC_FILES |
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| 4 | BaseObject.cc |
|---|
| 5 | WorldEntity.cc |
|---|
| 6 | test1.cc |
|---|
| 7 | test2.cc |
|---|
| 8 | test3.cc |
|---|
| 9 | Ambient.cc |
|---|
| 10 | Skybox.cc |
|---|
| 11 | SceneNode.cc |
|---|
| 12 | BaseEntity.cc |
|---|
| 13 | Entity.cc |
|---|
| 14 | Camera.cc |
|---|
| 15 | # SpaceshipSteeringObject.cc |
|---|
| 16 | Model.cc |
|---|
| 17 | Mesh.cc |
|---|
| 18 | SpaceShip.cc |
|---|
| 19 | NPC.cc |
|---|
| 20 | BillboardSet.cc |
|---|
| 21 | Light.cc |
|---|
| 22 | Projectile.cc |
|---|
| 23 | weapon_system/ammunition_dump.cc |
|---|
| 24 | weapon_system/barrel_gun.cc |
|---|
| 25 | weapon_system/base_weapon.cc |
|---|
| 26 | weapon_system/bullet.cc |
|---|
| 27 | weapon_system/bullet_manager.cc |
|---|
| 28 | weapon_system/weapon_station.cc |
|---|
| 29 | Explosion.cc |
|---|
| 30 | ) |
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| 31 | |
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| 32 | ADD_LIBRARY(objects SHARED ${OBJECTS_SRC_FILES}) |
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| 33 | |
|---|
| 34 | TARGET_LINK_LIBRARIES( objects |
|---|
| 35 | xml |
|---|
| 36 | orxonox |
|---|
| 37 | ) |
|---|
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