Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/FICN/src/orxonox/objects/CMakeLists.txt @ 646

Last change on this file since 646 was 646, checked in by landauf, 16 years ago
  • added very bad collision detection (presentation hack :D)
  • added explosions
  • fixed bug in ParticleInterface (it tried to delete SceneManager)

AND:

  • fixed one of the most amazing bugs ever! (the game crashed when I deleted an object through a timer-function. because the timer-functions is called by an iterator, the iterator indirectly delted its object. by overloading the (it++) operator, i was able to solve this problem)
File size: 651 bytes
Line 
1PROJECT(Orxonox)
2
3SET( OBJECTS_SRC_FILES
4  BaseObject.cc
5  WorldEntity.cc
6  test1.cc
7  test2.cc
8  test3.cc
9  Ambient.cc
10  Skybox.cc
11  SceneNode.cc
12  BaseEntity.cc
13  Entity.cc
14  Camera.cc
15#  SpaceshipSteeringObject.cc
16  Model.cc
17  Mesh.cc
18  SpaceShip.cc
19  NPC.cc
20  BillboardSet.cc
21  Light.cc
22  Projectile.cc
23  weapon_system/ammunition_dump.cc
24  weapon_system/barrel_gun.cc
25  weapon_system/base_weapon.cc
26  weapon_system/bullet.cc
27  weapon_system/bullet_manager.cc
28  weapon_system/weapon_station.cc
29  Explosion.cc
30)
31
32ADD_LIBRARY(objects SHARED ${OBJECTS_SRC_FILES})
33
34TARGET_LINK_LIBRARIES( objects
35  xml
36  orxonox
37)
Note: See TracBrowser for help on using the repository browser.