| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  * | 
|---|
| 4 |  * | 
|---|
| 5 |  *   License notice: | 
|---|
| 6 |  * | 
|---|
| 7 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 8 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 9 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 10 |  *   of the License, or (at your option) any later version. | 
|---|
| 11 |  * | 
|---|
| 12 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 15 |  *   GNU General Public License for more details. | 
|---|
| 16 |  * | 
|---|
| 17 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 18 |  *   along with this program; if not, write to the Free Software | 
|---|
| 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 20 |  * | 
|---|
| 21 |  *   Author: | 
|---|
| 22 |  *      ... | 
|---|
| 23 |  *   Co-authors: | 
|---|
| 24 |  *      ... | 
|---|
| 25 |  * | 
|---|
| 26 |  */ | 
|---|
| 27 |  | 
|---|
| 28 | /*! | 
|---|
| 29 |     @file BaseObject.cc | 
|---|
| 30 |     @brief Implementation of the BaseObject class. | 
|---|
| 31 | */ | 
|---|
| 32 |  | 
|---|
| 33 | #include "BaseObject.h" | 
|---|
| 34 |  | 
|---|
| 35 | namespace orxonox | 
|---|
| 36 | { | 
|---|
| 37 |     CreateFactory(BaseObject); | 
|---|
| 38 |  | 
|---|
| 39 |     /** | 
|---|
| 40 |         @brief Constructor: Registers the object in the BaseObject-list. | 
|---|
| 41 |     */ | 
|---|
| 42 |     BaseObject::BaseObject() | 
|---|
| 43 |     { | 
|---|
| 44 |         RegisterRootObject(BaseObject); | 
|---|
| 45 |     } | 
|---|
| 46 |  | 
|---|
| 47 |     /** | 
|---|
| 48 |         @brief Destructor | 
|---|
| 49 |     */ | 
|---|
| 50 |     BaseObject::~BaseObject() | 
|---|
| 51 |     { | 
|---|
| 52 |     } | 
|---|
| 53 |  | 
|---|
| 54 |     /** | 
|---|
| 55 |         @brief load general xml paramters | 
|---|
| 56 |     */ | 
|---|
| 57 |     void BaseObject::loadParams(TiXmlElement* xmlElem) | 
|---|
| 58 |     { | 
|---|
| 59 |         if (xmlElem->Attribute("name")) | 
|---|
| 60 |         { | 
|---|
| 61 |             this->setName(xmlElem->Attribute("mesh")); | 
|---|
| 62 |         } | 
|---|
| 63 |     } | 
|---|
| 64 | } | 
|---|