| [566] | 1 | #include <OgreSceneManager.h> |
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| 2 | #include <string> |
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| 3 | |
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| 4 | #include "../orxonox.h" |
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| 5 | #include "../../tinyxml/tinyxml.h" |
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| 6 | #include "../../misc/Tokenizer.h" |
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| 7 | #include "../../misc/String2Number.h" |
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| 8 | |
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| 9 | #include "BaseEntity.h" |
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| 10 | |
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| 11 | namespace orxonox |
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| 12 | { |
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| 13 | CreateFactory(BaseEntity); |
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| 14 | |
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| 15 | BaseEntity::BaseEntity() |
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| 16 | { |
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| 17 | RegisterObject(BaseEntity); |
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| 18 | valid=false; |
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| 19 | } |
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| 20 | |
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| 21 | BaseEntity::~BaseEntity() |
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| 22 | { |
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| 23 | } |
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| 24 | |
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| 25 | void BaseEntity::loadParams(TiXmlElement* xmlElem) |
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| 26 | { |
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| 27 | if (xmlElem->Attribute("name") && xmlElem->Attribute("src")) |
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| 28 | { |
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| 29 | // save params |
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| 30 | name_ = xmlElem->Attribute("name"); |
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| 31 | mesh_ = xmlElem->Attribute("src"); |
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| 32 | std::string node = xmlElem->Attribute("node"); |
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| [580] | 33 | |
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| 34 | // get the node |
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| 35 | this->setNode(Orxonox::getSingleton()->getSceneManager()->getSceneNode(node)); |
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| 36 | |
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| [566] | 37 | |
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| 38 | // register variables to be synchronised |
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| 39 | registerAllVariables(); |
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| 40 | valid=true; |
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| 41 | create(); |
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| 42 | |
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| 43 | std::cout << "Loader: Created entity "<< name_ <<" with source " << mesh_ << " at node " << node << std::endl << std::endl; |
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| 44 | } |
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| 45 | } |
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| 46 | |
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| 47 | void BaseEntity::registerAllVariables(){ |
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| [567] | 48 | WorldEntity::registerAllVariables(); |
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| [566] | 49 | registerVar(&name_, name_.length()+1, network::STRING); |
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| 50 | registerVar(&mesh_, mesh_.length()+1, network::STRING); |
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| 51 | } |
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| 52 | |
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| 53 | bool BaseEntity::create(){ |
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| 54 | if(!valid) |
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| 55 | return false; |
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| 56 | Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); |
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| 57 | |
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| 58 | Ogre::Entity* entity = mgr->createEntity(name_, mesh_); |
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| 59 | |
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| [580] | 60 | //Ogre::MovableObject *ent = (Ogre::MovableObject *)entity; |
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| 61 | getNode()->attachObject(entity); // big problem here: sigsegv |
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| [566] | 62 | return true; |
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| 63 | } |
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| 64 | } |
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