| 1 | #include "HUD.h" |
|---|
| 2 | // #include <Ogre.h> |
|---|
| 3 | // #include <OIS/OIS.h> |
|---|
| 4 | //#include <CEGUI/CEGUI.h> |
|---|
| 5 | //#include <CEGUIRenderer.h> |
|---|
| 6 | |
|---|
| 7 | |
|---|
| 8 | using namespace Ogre; |
|---|
| 9 | |
|---|
| 10 | namespace hud { |
|---|
| 11 | HUD::HUD( void ) { |
|---|
| 12 | |
|---|
| 13 | init(); |
|---|
| 14 | |
|---|
| 15 | setTime(99,55); |
|---|
| 16 | |
|---|
| 17 | setTargetWindowName("HURRA"); |
|---|
| 18 | setTargetWindowDistance(12); |
|---|
| 19 | setTargetWindowStatus("Dead"); |
|---|
| 20 | setTargetWindowDistance(30); |
|---|
| 21 | |
|---|
| 22 | setEnergyValue(60.0); |
|---|
| 23 | |
|---|
| 24 | setShieldLeftTopValue(true); |
|---|
| 25 | setShieldRightTopValue(false); |
|---|
| 26 | setShieldLeftBottomValue(false); |
|---|
| 27 | setShieldRightBottomValue(true); |
|---|
| 28 | |
|---|
| 29 | setRocket1(11); |
|---|
| 30 | setRocket2(22); |
|---|
| 31 | setRocket3(33); |
|---|
| 32 | setRocket4(44); |
|---|
| 33 | |
|---|
| 34 | setEnergyDistr(33,33,34); |
|---|
| 35 | |
|---|
| 36 | setPrimar(3); |
|---|
| 37 | |
|---|
| 38 | energyDistrPixelX_ = 100; |
|---|
| 39 | energyDistrPixelY_ = 86; |
|---|
| 40 | |
|---|
| 41 | } |
|---|
| 42 | |
|---|
| 43 | |
|---|
| 44 | HUD::~HUD( void ){ |
|---|
| 45 | |
|---|
| 46 | } |
|---|
| 47 | |
|---|
| 48 | void HUD::setTime(int i, int j){ |
|---|
| 49 | timeMin_=i; |
|---|
| 50 | timeSec_=j; |
|---|
| 51 | timeText_->setCaption(StringConverter::toString(timeMin_) + ":" + StringConverter::toString(timeSec_)); |
|---|
| 52 | } |
|---|
| 53 | |
|---|
| 54 | void HUD::setTargetWindowName(String i){ |
|---|
| 55 | targetWindowName_=i; |
|---|
| 56 | targetWindowNameText_->setCaption( targetWindowName_ ); |
|---|
| 57 | } |
|---|
| 58 | |
|---|
| 59 | void HUD::setTargetWindowStatus(String i){ |
|---|
| 60 | targetWindowStatus_=i; |
|---|
| 61 | targetWindowStatusText_->setCaption( targetWindowStatus_ ); |
|---|
| 62 | } |
|---|
| 63 | |
|---|
| 64 | void HUD::setTargetWindowDistance(int i){ |
|---|
| 65 | targetWindowDistance_=i; |
|---|
| 66 | targetWindowDistanceText_->setCaption(StringConverter::toString(targetWindowDistance_) + "km" ); |
|---|
| 67 | } |
|---|
| 68 | |
|---|
| 69 | void HUD::setTargetWindowHitRating(int i){ |
|---|
| 70 | targetWindowHitRating_=i; |
|---|
| 71 | targetWindowHitRatingText_->setCaption(StringConverter::toString(targetWindowHitRating_) + "%" ); |
|---|
| 72 | } |
|---|
| 73 | |
|---|
| 74 | void HUD::setEnergyValue(int i){ |
|---|
| 75 | energyValue_=i; |
|---|
| 76 | energyLength_->setWidth((int)((float)energyValue_/(float)100*200)); |
|---|
| 77 | } |
|---|
| 78 | |
|---|
| 79 | void HUD::setShieldLeftTopValue(bool i){ |
|---|
| 80 | shieldLeftTopValue_=i; |
|---|
| 81 | if (shieldLeftTopValue_) shieldLeftTop_->show(); |
|---|
| 82 | else shieldLeftTop_->hide(); |
|---|
| 83 | } |
|---|
| 84 | |
|---|
| 85 | void HUD::setShieldRightTopValue(bool i){ |
|---|
| 86 | shieldRightTopValue_=i; |
|---|
| 87 | if (shieldRightTopValue_) shieldRightTop_->show(); |
|---|
| 88 | else shieldRightTop_->hide(); |
|---|
| 89 | } |
|---|
| 90 | |
|---|
| 91 | void HUD::setShieldLeftBottomValue(bool i){ |
|---|
| 92 | shieldLeftBottomValue_=i; |
|---|
| 93 | if (shieldLeftBottomValue_) shieldLeftBottom_->show(); |
|---|
| 94 | else shieldLeftBottom_->hide(); |
|---|
| 95 | } |
|---|
| 96 | |
|---|
| 97 | void HUD::setShieldRightBottomValue(bool i){ |
|---|
| 98 | shieldRightBottomValue_=i; |
|---|
| 99 | if (shieldRightBottomValue_) shieldRightBottom_->show(); |
|---|
| 100 | else shieldRightBottom_->hide(); |
|---|
| 101 | } |
|---|
| 102 | |
|---|
| 103 | void HUD::setRocket1(int i){ |
|---|
| 104 | rocket1_=i; |
|---|
| 105 | rocketNum1_->setCaption(StringConverter::toString(rocket1_)); |
|---|
| 106 | } |
|---|
| 107 | |
|---|
| 108 | void HUD::setRocket2(int i){ |
|---|
| 109 | rocket2_=i; |
|---|
| 110 | rocketNum2_->setCaption(StringConverter::toString(rocket2_)); |
|---|
| 111 | } |
|---|
| 112 | |
|---|
| 113 | void HUD::setRocket3(int i){ |
|---|
| 114 | rocket3_=i; |
|---|
| 115 | rocketNum3_->setCaption(StringConverter::toString(rocket3_)); |
|---|
| 116 | } |
|---|
| 117 | |
|---|
| 118 | void HUD::setRocket4(int i){ |
|---|
| 119 | rocket4_=i; |
|---|
| 120 | rocketNum4_->setCaption(StringConverter::toString(rocket4_)); |
|---|
| 121 | } |
|---|
| 122 | |
|---|
| 123 | void HUD::setEnergyDistr(float s, float e, float l){ |
|---|
| 124 | energyDistrShield_=s; |
|---|
| 125 | energyDistrEngine_=e; |
|---|
| 126 | energyDistrLaser_=l; |
|---|
| 127 | |
|---|
| 128 | float energyDistrShieldInv_ = 100 - energyDistrShield_; |
|---|
| 129 | float energyDistrEngineInv_ = 100 - energyDistrEngine_; |
|---|
| 130 | float energyDistrLaserInv_ = 100 - energyDistrLaser_; |
|---|
| 131 | |
|---|
| 132 | float energyDistrT_ = -energyDistrPixelX_/((energyDistrPixelX_-energyDistrPixelX_/2*energyDistrShieldInv_/(energyDistrShieldInv_+energyDistrEngineInv_))*energyDistrLaserInv_*(energyDistrShieldInv_+energyDistrEngineInv_)/energyDistrShieldInv_/(energyDistrLaserInv_+energyDistrEngineInv_)+energyDistrPixelX_/2+energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_)); |
|---|
| 133 | float energyDistrX_ = (-energyDistrPixelX_/2-energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_))*energyDistrT_; |
|---|
| 134 | float energyDistrY_ = energyDistrPixelY_+energyDistrPixelY_*energyDistrLaserInv_/(energyDistrLaserInv_+energyDistrEngineInv_)*energyDistrT_; |
|---|
| 135 | |
|---|
| 136 | energyDistrPoint_->setLeft((int)energyDistrX_-3); |
|---|
| 137 | energyDistrPoint_->setTop((int)energyDistrY_-3); |
|---|
| 138 | |
|---|
| 139 | } |
|---|
| 140 | |
|---|
| 141 | void HUD::setPrimar(int i){ |
|---|
| 142 | primarValue_=i; |
|---|
| 143 | if(i==1){ |
|---|
| 144 | primarChoice_->setLeft(2); |
|---|
| 145 | primarChoice_->setWidth(48); |
|---|
| 146 | } |
|---|
| 147 | if(i==2){ |
|---|
| 148 | primarChoice_->setLeft(51); |
|---|
| 149 | primarChoice_->setWidth(49); |
|---|
| 150 | } |
|---|
| 151 | else{ |
|---|
| 152 | primarChoice_->setLeft(101); |
|---|
| 153 | primarChoice_->setWidth(48); |
|---|
| 154 | } |
|---|
| 155 | } |
|---|
| 156 | |
|---|
| 157 | |
|---|
| 158 | |
|---|
| 159 | void HUD::init(void) |
|---|
| 160 | { |
|---|
| 161 | timeText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/Time/Text"); |
|---|
| 162 | |
|---|
| 163 | targetWindowNameText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/Name"); |
|---|
| 164 | targetWindowDistanceText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/DistanceText"); |
|---|
| 165 | targetWindowStatusText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/StatusText"); |
|---|
| 166 | targetWindowHitRatingText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/HitRatingText"); |
|---|
| 167 | |
|---|
| 168 | energyLength_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyBackground"); |
|---|
| 169 | |
|---|
| 170 | shieldLeftTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftTop"); |
|---|
| 171 | shieldRightTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightTop"); |
|---|
| 172 | shieldLeftBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftBottom"); |
|---|
| 173 | shieldRightBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightBottom"); |
|---|
| 174 | |
|---|
| 175 | rocketNum1_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum1"); |
|---|
| 176 | rocketNum2_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum2"); |
|---|
| 177 | rocketNum3_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum3"); |
|---|
| 178 | rocketNum4_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum4"); |
|---|
| 179 | |
|---|
| 180 | float energyDistrPixelX_ = 100; |
|---|
| 181 | float energyDistrPixelY_ = 86; |
|---|
| 182 | energyDistrPoint_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyDistrPoint"); |
|---|
| 183 | |
|---|
| 184 | primarChoice_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/PrimarChoice"); |
|---|
| 185 | |
|---|
| 186 | |
|---|
| 187 | } |
|---|
| 188 | |
|---|
| 189 | |
|---|
| 190 | } |
|---|