| [612] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software; you can redistribute it and/or | 
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 | 8 |  *   modify it under the terms of the GNU General Public License | 
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 | 9 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 10 |  *   of the License, or (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program; if not, write to the Free Software | 
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 | 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      ... | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  | 
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 | 28 | #include "Ogre.h" | 
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 | 29 | #include "SpaceshipSteering.h" | 
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 | 30 | #include <iostream> | 
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 | 31 | #include "core/Debug.h" | 
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 | 32 |  | 
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 | 33 | using namespace Ogre; | 
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 | 34 |  | 
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 | 35 | SpaceshipSteering::SpaceshipSteering(float maxSpeedForward, float | 
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 | 36 | maxSpeedRotateUpDown, float maxSpeedRotateRightLeft, float | 
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 | 37 | maxSpeedLoopRightLeft) { | 
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 | 38 |  | 
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 | 39 |   COUT(3) << "Info: Steering was loaded" << std::endl; | 
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 | 40 |   moveForward_ = 0; | 
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 | 41 |   rotateUp_ = 0; | 
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 | 42 |   rotateDown_ = 0; | 
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 | 43 |   rotateRight_ = 0; | 
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 | 44 |   rotateLeft_ = 0; | 
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 | 45 |   loopRight_ = 0; | 
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 | 46 |   loopLeft_ = 0; | 
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 | 47 |   brakeForward_ = 0; | 
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 | 48 |   brakeRotate_ = 0; | 
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 | 49 |   brakeLoop_ = 0; | 
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 | 50 |   speedForward_ = 0; | 
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 | 51 |   speedRotateUpDown_ = 0; | 
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 | 52 |   speedRotateRightLeft_ = 0; | 
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 | 53 |   speedLoopRightLeft_ = 0; | 
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 | 54 |   maxSpeedForward_ = maxSpeedForward; | 
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 | 55 |   maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; | 
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 | 56 |   maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; | 
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 | 57 |   maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; | 
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 | 58 |   accelerationForward_ = 0; | 
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 | 59 |   accelerationRotateUpDown_ = 0; | 
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 | 60 |   accelerationRotateRightLeft_ = 0; | 
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 | 61 |   accelerationLoopRightLeft_ = 0; | 
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 | 62 | } | 
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 | 63 |  | 
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 | 64 | void SpaceshipSteering::tick(float time) { | 
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 | 65 |  | 
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 | 66 |   if(moveForward_ > 0) { | 
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 | 67 |     accelerationForward_ = moveForward_; | 
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 | 68 |     if(speedForward_ < maxSpeedForward_) | 
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 | 69 |       speedForward_ += accelerationForward_*time; | 
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 | 70 |     if(speedForward_ > maxSpeedForward_) | 
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 | 71 |       speedForward_ = maxSpeedForward_; | 
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 | 72 |   } | 
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 | 73 |   if(moveForward_ <= 0) { | 
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 | 74 |     accelerationForward_ = brakeForward_; | 
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 | 75 |     if(speedForward_ > 0) | 
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 | 76 |       speedForward_ -= accelerationForward_*time; | 
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 | 77 |     if(speedForward_ < 0) | 
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 | 78 |       speedForward_ = 0; | 
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 | 79 |   } | 
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 | 80 |  | 
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 | 81 |   if(rotateUp_ > 0) { | 
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 | 82 |     accelerationRotateUpDown_ = rotateUp_; | 
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 | 83 |     if(speedRotateUpDown_ < maxSpeedRotateUpDown_) | 
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 | 84 |       speedRotateUpDown_ += accelerationRotateUpDown_*time; | 
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 | 85 |     if(speedRotateUpDown_ > maxSpeedRotateUpDown_) | 
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 | 86 |       speedRotateUpDown_ = maxSpeedRotateUpDown_; | 
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 | 87 |   } | 
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 | 88 |   if(rotateDown_ > 0) { | 
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 | 89 |     accelerationRotateUpDown_ = rotateDown_; | 
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 | 90 |     if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) | 
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 | 91 |       speedRotateUpDown_ -= accelerationRotateUpDown_*time; | 
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 | 92 |     if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) | 
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 | 93 |       speedRotateUpDown_ = -maxSpeedRotateUpDown_; | 
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 | 94 |   } | 
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 | 95 |   if(rotateUp_ == 0 && rotateDown_ == 0) { | 
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 | 96 |     accelerationRotateUpDown_ = brakeRotate_; | 
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 | 97 |     if(speedRotateUpDown_ > 0) | 
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 | 98 |       speedRotateUpDown_ -= accelerationRotateUpDown_*time; | 
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 | 99 |     if(speedRotateUpDown_ < 0) | 
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 | 100 |       speedRotateUpDown_ += accelerationRotateUpDown_*time; | 
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 | 101 |     if(abs(speedRotateUpDown_)<accelerationRotateUpDown_*time) | 
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 | 102 |       speedRotateUpDown_ = 0; | 
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 | 103 |   } | 
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 | 104 |  | 
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 | 105 |   if(rotateRight_ > 0) { | 
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 | 106 |     accelerationRotateRightLeft_ = rotateRight_; | 
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 | 107 |     if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) | 
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 | 108 |       speedRotateRightLeft_ -= accelerationRotateRightLeft_*time; | 
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 | 109 |     if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) | 
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 | 110 |       speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; | 
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 | 111 |   } | 
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 | 112 |   if(rotateLeft_ > 0) { | 
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 | 113 |     accelerationRotateRightLeft_ = rotateLeft_; | 
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 | 114 |     if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) | 
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 | 115 |       speedRotateRightLeft_ += accelerationRotateRightLeft_*time; | 
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 | 116 |     if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) | 
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 | 117 |       speedRotateRightLeft_ = maxSpeedRotateRightLeft_; | 
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 | 118 |   } | 
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 | 119 |   if(rotateRight_ == 0 && rotateLeft_ == 0) { | 
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 | 120 |     accelerationRotateRightLeft_ = brakeRotate_; | 
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 | 121 |     if(speedRotateRightLeft_ > 0) | 
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 | 122 |       speedRotateRightLeft_ -= accelerationRotateRightLeft_*time; | 
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 | 123 |     if(speedRotateRightLeft_ < 0) | 
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 | 124 |       speedRotateRightLeft_ += accelerationRotateRightLeft_*time; | 
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 | 125 |     if(abs(speedRotateRightLeft_)<accelerationRotateRightLeft_*time) | 
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 | 126 |       speedRotateRightLeft_ = 0; | 
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 | 127 |   } | 
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 | 128 |  | 
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 | 129 |   if(loopRight_ > 0) { | 
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 | 130 |     accelerationLoopRightLeft_ = loopRight_; | 
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 | 131 |     if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) | 
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 | 132 |       speedLoopRightLeft_ += accelerationLoopRightLeft_*time; | 
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 | 133 |     if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) | 
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 | 134 |       speedLoopRightLeft_ = maxSpeedLoopRightLeft_; | 
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 | 135 |   } | 
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 | 136 |   if(loopLeft_ > 0) { | 
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 | 137 |     accelerationLoopRightLeft_ = loopLeft_; | 
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 | 138 |     if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) | 
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 | 139 |       speedLoopRightLeft_ -= accelerationLoopRightLeft_*time; | 
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 | 140 |     if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) | 
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 | 141 |       speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; | 
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 | 142 |   } | 
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 | 143 |   if(loopLeft_ == 0 && loopRight_ == 0) { | 
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 | 144 |     accelerationLoopRightLeft_ = brakeLoop_; | 
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 | 145 |     if(speedLoopRightLeft_ > 0) | 
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 | 146 |       speedLoopRightLeft_ -= accelerationLoopRightLeft_*time; | 
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 | 147 |     if(speedLoopRightLeft_ < 0) | 
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 | 148 |       speedLoopRightLeft_ += accelerationLoopRightLeft_*time; | 
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 | 149 |     if(abs(speedLoopRightLeft_)<accelerationLoopRightLeft_*time) | 
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 | 150 |       speedLoopRightLeft_ = 0; | 
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 | 151 |   } | 
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 | 152 |  | 
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 | 153 |   Vector3 transVector = Vector3::ZERO; | 
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 | 154 |   transVector.z = 1; | 
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 | 155 |   steeringNode_->translate(transVector*speedForward_*time, | 
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 | 156 |   Node::TS_LOCAL); | 
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 | 157 |   steeringNode_->pitch(Degree(speedRotateUpDown_*time), | 
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 | 158 |   Node::TS_LOCAL); | 
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 | 159 |   steeringNode_->yaw(Degree(speedRotateRightLeft_*time), | 
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 | 160 |   Node::TS_LOCAL); | 
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 | 161 |   steeringNode_->roll(Degree(speedLoopRightLeft_*time), | 
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 | 162 |   Node::TS_LOCAL); | 
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 | 163 |  | 
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 | 164 | } | 
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 | 165 |  | 
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 | 166 | void SpaceshipSteering::moveForward(float moveForward) { | 
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 | 167 |   moveForward_ = moveForward; | 
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 | 168 | } | 
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 | 169 |  | 
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 | 170 | void SpaceshipSteering::rotateUp(float rotateUp) { | 
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 | 171 |   rotateUp_ = rotateUp; | 
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 | 172 | } | 
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 | 173 |  | 
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 | 174 | void SpaceshipSteering::rotateDown(float rotateDown) { | 
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 | 175 |   rotateDown_ = rotateDown; | 
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 | 176 | } | 
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 | 177 |  | 
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 | 178 | void SpaceshipSteering::rotateLeft(float rotateLeft) { | 
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 | 179 |   rotateLeft_ = rotateLeft; | 
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 | 180 | } | 
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 | 181 |  | 
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 | 182 | void SpaceshipSteering::rotateRight(float rotateRight) { | 
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 | 183 |   rotateRight_ = rotateRight; | 
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 | 184 | } | 
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 | 185 |  | 
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 | 186 | void SpaceshipSteering::loopLeft(float loopLeft) { | 
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 | 187 |   loopLeft_ = loopLeft; | 
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 | 188 | } | 
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 | 189 |  | 
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 | 190 | void SpaceshipSteering::loopRight(float loopRight) { | 
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 | 191 |   loopRight_ = loopRight; | 
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 | 192 | } | 
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 | 193 |  | 
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 | 194 | void SpaceshipSteering::brakeForward(float brakeForward) { | 
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 | 195 |   brakeForward_ = brakeForward; | 
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 | 196 | } | 
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 | 197 |  | 
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 | 198 | void SpaceshipSteering::brakeRotate(float brakeRotate) { | 
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 | 199 |   brakeRotate_ = brakeRotate; | 
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 | 200 | } | 
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 | 201 |  | 
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 | 202 | void SpaceshipSteering::brakeLoop(float brakeLoop) { | 
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 | 203 |   brakeLoop_ = brakeLoop; | 
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 | 204 | } | 
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 | 205 |  | 
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 | 206 | void SpaceshipSteering::maxSpeedForward(float maxSpeedForward) { | 
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 | 207 |   maxSpeedForward_ = maxSpeedForward; | 
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 | 208 | } | 
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 | 209 |  | 
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 | 210 | void SpaceshipSteering::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { | 
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 | 211 |   maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; | 
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 | 212 | } | 
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 | 213 |  | 
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 | 214 | void SpaceshipSteering::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { | 
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 | 215 |   maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; | 
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 | 216 | } | 
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 | 217 |  | 
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 | 218 | void SpaceshipSteering::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { | 
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 | 219 |   maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; | 
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 | 220 | } | 
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 | 221 |  | 
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 | 222 | void SpaceshipSteering::addNode(Ogre::SceneNode *steeringNode) { | 
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 | 223 |   steeringNode_ = steeringNode; | 
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 | 224 | } | 
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