| [612] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software; you can redistribute it and/or | 
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 | 8 |  *   modify it under the terms of the GNU General Public License | 
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 | 9 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 10 |  *   of the License, or (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program; if not, write to the Free Software | 
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 | 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  /** | 
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 | 28 |     @file orxonox.cc | 
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 | 29 |     @brief Orxonox class | 
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 | 30 |   */ | 
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 | 31 |  | 
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| [786] | 32 | #include "OrxonoxStableHeaders.h" | 
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| [612] | 33 |  | 
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 | 34 | #include <OgreRoot.h> | 
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 | 35 | #include <OgreConfigFile.h> | 
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 | 36 | #include <OgreTextureManager.h> | 
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 | 37 |  | 
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| [789] | 38 | #include "core/Debug.h" | 
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 | 39 | #include "GraphicsEngine.h" | 
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| [612] | 40 |  | 
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| [789] | 41 |  | 
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| [612] | 42 | namespace orxonox { | 
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 | 43 |  | 
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 | 44 |   using namespace Ogre; | 
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 | 45 |  | 
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 | 46 |   GraphicsEngine::GraphicsEngine() | 
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 | 47 |   { | 
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 | 48 |     // set to standard values | 
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 | 49 |     this->configPath_ = ""; | 
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 | 50 |     this->dataPath_ = ""; | 
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 | 51 |     scene_ = NULL; | 
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 | 52 |   } | 
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 | 53 |  | 
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 | 54 |  | 
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 | 55 |   GraphicsEngine::~GraphicsEngine() | 
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 | 56 |   { | 
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 | 57 |   } | 
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 | 58 |  | 
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 | 59 |   void GraphicsEngine::setup() | 
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 | 60 |   { | 
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 | 61 |     //TODO: Check if file exists (maybe not here) | 
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 | 62 | /*#ifndef OGRE_STATIC_LIB | 
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 | 63 |     root_ = new Root(configPath_ + "plugins.cfg", configPath_ + "ogre.cfg", | 
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 | 64 |                      configPath_ + "Ogre.log"); | 
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 | 65 | #else | 
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 | 66 |     root_ = new Root(NULL, configPath_ + "ogre.cfg", configPath_ + "Ogre.log"); | 
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 | 67 | #endif*/ | 
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| [679] | 68 | #if defined(_DEBUG) && defined(WIN32) | 
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| [715] | 69 |     std::string plugin_filename = "plugins_d.cfg"; | 
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| [679] | 70 | #else | 
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| [715] | 71 |     std::string plugin_filename = "plugins.cfg"; | 
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| [679] | 72 | #endif | 
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 | 73 |     root_ = new Root(plugin_filename); | 
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| [612] | 74 |   } | 
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 | 75 |  | 
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 | 76 |   /** | 
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 | 77 |    * @return scene manager | 
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 | 78 |    */ | 
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 | 79 |   SceneManager* GraphicsEngine::getSceneManager() | 
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 | 80 |   { | 
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 | 81 |     if(!scene_) | 
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 | 82 |     { | 
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 | 83 |       scene_ = root_->createSceneManager(ST_GENERIC, "Default SceneManager"); | 
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 | 84 |       COUT(3) << "Info: Created SceneMan: " << scene_ << std::endl; | 
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 | 85 |     } | 
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 | 86 |     return scene_; | 
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 | 87 |   } | 
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 | 88 |  | 
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 | 89 |   bool GraphicsEngine::load() | 
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 | 90 |   { | 
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 | 91 |     loadRessourceLocations(this->dataPath_); | 
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 | 92 |     if (!root_->restoreConfig() && !root_->showConfigDialog()) | 
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 | 93 |       return false; | 
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 | 94 |     return true; | 
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 | 95 |   } | 
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 | 96 |  | 
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 | 97 |   void GraphicsEngine::startRender() | 
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 | 98 |   { | 
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 | 99 |     root_->initialise(true, "OrxonoxV2"); | 
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 | 100 |     TextureManager::getSingleton().setDefaultNumMipmaps(5); | 
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 | 101 |     ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); | 
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 | 102 |   } | 
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 | 103 |  | 
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| [715] | 104 |   void GraphicsEngine::loadRessourceLocations(std::string dataPath) | 
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| [612] | 105 |   { | 
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 | 106 |     //TODO: Specify layout of data file and maybe use xml-loader | 
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 | 107 |     //TODO: Work with ressource groups (should be generated by a special loader) | 
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 | 108 |     // Load resource paths from data file using configfile ressource type | 
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 | 109 |     ConfigFile cf; | 
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 | 110 |     cf.load(dataPath + "resources.cfg"); | 
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 | 111 |  | 
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 | 112 |     // Go through all sections & settings in the file | 
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 | 113 |     ConfigFile::SectionIterator seci = cf.getSectionIterator(); | 
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 | 114 |  | 
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| [715] | 115 |     std::string secName, typeName, archName; | 
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| [612] | 116 |     while (seci.hasMoreElements()) | 
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 | 117 |     { | 
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 | 118 |       secName = seci.peekNextKey(); | 
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 | 119 |       ConfigFile::SettingsMultiMap *settings = seci.getNext(); | 
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 | 120 |       ConfigFile::SettingsMultiMap::iterator i; | 
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 | 121 |       for (i = settings->begin(); i != settings->end(); ++i) | 
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 | 122 |       { | 
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 | 123 |         typeName = i->first; // for instance "FileSystem" or "Zip" | 
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 | 124 |         archName = i->second; // name (and location) of archive | 
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 | 125 |  | 
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 | 126 |         ResourceGroupManager::getSingleton().addResourceLocation( | 
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| [715] | 127 |                                            std::string(dataPath + archName), | 
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| [612] | 128 |                                            typeName, secName); | 
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 | 129 |       } | 
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 | 130 |     } | 
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 | 131 |   } | 
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 | 132 |  | 
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 | 133 |  | 
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 | 134 | } | 
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