| Line |   | 
|---|
| 1 | TODO: | 
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| 2 |  | 
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| 3 | - change ConnectionManager clientlist [done] | 
|---|
| 4 | - change gamestatemanager clientlist [done] | 
|---|
| 5 | - put them together into ClientInformation [done] | 
|---|
| 6 |  | 
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| 7 | - do better gamestate-update/snapshot-handling [partially done] | 
|---|
| 8 | - integrate ClientInformation into gamestatemanager [done] | 
|---|
| 9 |  | 
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| 10 | - write dummyserver and dummyclient (chat system) [done] | 
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| 11 |  | 
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| 12 | - include GameStateClient into Client and write processGamestate (also packetdecoder (virtual)) | 
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| 13 | - create object with worldentity ..... | 
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| 14 |  | 
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| 15 | - try and error ;) | 
|---|
       
      
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