| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  * | 
|---|
| 4 |  * | 
|---|
| 5 |  *   License notice: | 
|---|
| 6 |  * | 
|---|
| 7 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 8 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 9 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 10 |  *   of the License, or (at your option) any later version. | 
|---|
| 11 |  * | 
|---|
| 12 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 15 |  *   GNU General Public License for more details. | 
|---|
| 16 |  * | 
|---|
| 17 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 18 |  *   along with this program; if not, write to the Free Software | 
|---|
| 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 20 |  * | 
|---|
| 21 |  *   Author: | 
|---|
| 22 |  *      Oliver Scheuss, (C) 2007 | 
|---|
| 23 |  *   Co-authors: | 
|---|
| 24 |  *      ... | 
|---|
| 25 |  * | 
|---|
| 26 |  */ | 
|---|
| 27 |  | 
|---|
| 28 | // C++ PacketBuffer | 
|---|
| 29 | // d | 
|---|
| 30 | // Author Oliver Scheuss | 
|---|
| 31 |  | 
|---|
| 32 | #ifndef NETWORK_PACKETBUFFER_CC | 
|---|
| 33 | #define NETWORK_PACKETBUFFER_CC | 
|---|
| 34 |  | 
|---|
| 35 | #include <iostream> | 
|---|
| 36 | #include "PacketBuffer.h" | 
|---|
| 37 |  | 
|---|
| 38 | namespace network{ | 
|---|
| 39 |  | 
|---|
| 40 |    boost::mutex networkPacketBufferMutex; | 
|---|
| 41 |  | 
|---|
| 42 | PacketBuffer::PacketBuffer(){ | 
|---|
| 43 |   closed=false; | 
|---|
| 44 |   first=NULL; | 
|---|
| 45 |   last=NULL; | 
|---|
| 46 | } | 
|---|
| 47 |     //this is needed in order to make the packetbuffer threadsafe | 
|---|
| 48 |  | 
|---|
| 49 |  | 
|---|
| 50 | bool PacketBuffer::push(ENetEvent *ev){ | 
|---|
| 51 |   boost::mutex::scoped_lock lock(networkPacketBufferMutex); | 
|---|
| 52 | //   if(closed) | 
|---|
| 53 | //     return false; | 
|---|
| 54 |   // first element? | 
|---|
| 55 |   if(first==NULL){ | 
|---|
| 56 |     first=new QueueItem; | 
|---|
| 57 |     last=first; | 
|---|
| 58 |     last->next=NULL; | 
|---|
| 59 |     // change this!!!!!!! | 
|---|
| 60 |     last->packet = ev->packet; | 
|---|
| 61 |     last->address = ev->peer->address; | 
|---|
| 62 |     } else { | 
|---|
| 63 |     //insert a new element at the bottom | 
|---|
| 64 |     last->next = new QueueItem; | 
|---|
| 65 |     last=last->next; | 
|---|
| 66 |     // initialize last->next | 
|---|
| 67 |     last->next=NULL; | 
|---|
| 68 |     // save the packet to the new element | 
|---|
| 69 |     last->packet = ev->packet; | 
|---|
| 70 |     last->address = ev->peer->address; | 
|---|
| 71 |   } | 
|---|
| 72 |   return true; | 
|---|
| 73 | } | 
|---|
| 74 |  | 
|---|
| 75 | ENetPacket *PacketBuffer::pop(){ | 
|---|
| 76 |   boost::mutex::scoped_lock lock(networkPacketBufferMutex); | 
|---|
| 77 |   if(first!=NULL /*&& !closed*/){ | 
|---|
| 78 |     QueueItem *temp = first; | 
|---|
| 79 |     // get packet | 
|---|
| 80 |     ENetPacket *pck=first->packet; | 
|---|
| 81 |     // remove first element | 
|---|
| 82 |     first = first->next; | 
|---|
| 83 |     delete temp; | 
|---|
| 84 |     return pck; | 
|---|
| 85 |   } else{ | 
|---|
| 86 |     return NULL; | 
|---|
| 87 |   } | 
|---|
| 88 | } | 
|---|
| 89 |  | 
|---|
| 90 | ENetPacket *PacketBuffer::pop(ENetAddress &address){ | 
|---|
| 91 |   boost::mutex::scoped_lock lock(networkPacketBufferMutex); | 
|---|
| 92 |   if(first!=NULL /*&& !closed*/){ | 
|---|
| 93 |     QueueItem *temp = first; | 
|---|
| 94 |     // get packet | 
|---|
| 95 |     ENetPacket *pck=first->packet; | 
|---|
| 96 |     address = first->address; | 
|---|
| 97 |     // remove first element | 
|---|
| 98 |     first = first->next; | 
|---|
| 99 |     delete temp; | 
|---|
| 100 |     return pck; | 
|---|
| 101 |   } else{ | 
|---|
| 102 |     return NULL; | 
|---|
| 103 |   } | 
|---|
| 104 | } | 
|---|
| 105 |  | 
|---|
| 106 | bool PacketBuffer::isEmpty(){ | 
|---|
| 107 |   return (first==NULL); | 
|---|
| 108 | } | 
|---|
| 109 |  | 
|---|
| 110 | void PacketBuffer::print(){ | 
|---|
| 111 |   QueueItem *temp=first; | 
|---|
| 112 |   while(temp!=NULL){ | 
|---|
| 113 | //    std::cout << temp->packet->data << std::endl; | 
|---|
| 114 |     temp=temp->next; | 
|---|
| 115 |   } | 
|---|
| 116 |  | 
|---|
| 117 | } | 
|---|
| 118 |  | 
|---|
| 119 | bool PacketBuffer::isClosed(){ | 
|---|
| 120 |   return closed; | 
|---|
| 121 | } | 
|---|
| 122 |  | 
|---|
| 123 | void PacketBuffer::setClosed(bool value){ | 
|---|
| 124 |   closed=value; | 
|---|
| 125 |   return; | 
|---|
| 126 | } | 
|---|
| 127 |  | 
|---|
| 128 | }// namespace network | 
|---|
| 129 |  | 
|---|
| 130 | #endif | 
|---|