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source: code/branches/FICN/src/network/ConnectionManager.cc @ 381

Last change on this file since 381 was 381, checked in by scheusso, 16 years ago

using stl-map and stl-vector in ConnectionManaget should now work

File size: 5.9 KB
RevLine 
[173]1//
2// C++ Interface: ConnectionManager
3//
[285]4// Description: The Class ConnectionManager manages the servers conenctions to the clients.
5// each connection is provided by a new process. communication between master process and
[173]6// connection processes is provided by ...
7//
8//
[196]9// Author:  Oliver Scheuss
[173]10//
11
[285]12#include "ConnectionManager.h"
[173]13
[381]14namespace std{
15  bool operator< (ENetAddress a, ENetAddress b){
16    if(a.host <= b.host)
17      return true;
18    else
19      return false;
20  }
21}
22
[173]23namespace network{
[285]24
[196]25  boost::thread_group network_threads;
[381]26 
[173]27  ConnectionManager::ConnectionManager(){
28    quit=false;
[196]29    bindAddress.host = ENET_HOST_ANY;
[173]30    bindAddress.port = NETWORK_PORT;
31  }
[285]32
[230]33  ConnectionManager::ConnectionManager(int port, std::string address){
[173]34    quit=false;
[230]35    enet_address_set_host (& bindAddress, address.c_str());
[173]36    bindAddress.port = NETWORK_PORT;
37  }
[285]38
[230]39  ConnectionManager::ConnectionManager(int port, const char *address){
40    quit=false;
41    enet_address_set_host (& bindAddress, address);
42    bindAddress.port = NETWORK_PORT;
43  }
[285]44
[204]45  ENetPacket *ConnectionManager::getPacket(ENetAddress &address){
[196]46    if(!buffer.isEmpty())
[204]47      return buffer.pop(address);
[196]48    else
49        return NULL;
[173]50  }
[380]51 
52  ENetPacket *ConnectionManager::getPacket(int &clientID){
53    ENetAddress address;
54    ENetPacket *packet=getPacket(address);
55    clientID=clientMap.find(address)->second;
56    return packet;
57  }
[285]58
[196]59  bool ConnectionManager::queueEmpty(){
60    return buffer.isEmpty();
[173]61  }
[285]62
[196]63  void ConnectionManager::createListener(){
64    network_threads.create_thread(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this));
65//     boost::thread thr(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this));
66    return;
67  }
[285]68
[196]69  bool ConnectionManager::quitListener(){
[173]70    quit=true;
[196]71    network_threads.join_all();
[173]72    return true;
73  }
[285]74
[196]75  bool ConnectionManager::addPacket(ENetPacket *packet, ENetPeer *peer){
[380]76    if(clientVector.size()==0)
[196]77      return false;
[380]78    if(enet_peer_send(peer, clientMap.find(peer->address)->second , packet)!=0)
[196]79      return false;
80    return true;
81  }
[380]82 
83  bool ConnectionManager::addPacket(ENetPacket *packet, int clientID){
84    if(clientVector.size()==0)
[196]85      return false;
[380]86    if(enet_peer_send(&(peerMap.find(clientVector[clientID])->second), clientID, packet)!=0)
[196]87      return false;
[380]88    return true;
[196]89  }
[380]90 
[196]91  bool ConnectionManager::addPacketAll(ENetPacket *packet){
[380]92    for(int i=0; i<clientVector.size(); i++){
93      if(enet_peer_send(&(peerMap.find(clientVector[i])->second), i, packet)!=0)
[196]94         return false;
95    }
96    return true;
97  }
[285]98
[196]99  bool ConnectionManager::sendPackets(ENetEvent *event){
100    if(server==NULL)
101      return false;
102    if(enet_host_service(server, event, NETWORK_SEND_WAIT)>=0)
103      return true;
[285]104    else
[196]105      return false;
106  }
[369]107 
108  bool ConnectionManager::sendPackets(){
109    ENetEvent event;
110    if(server==NULL)
111      return false;
112    if(enet_host_service(server, &event, NETWORK_SEND_WAIT)>=0)
113      return true;
114    else
115      return false;
116  }
[285]117
[196]118  void ConnectionManager::receiverThread(){
119    // what about some error-handling here ?
120    enet_initialize();
121    atexit(enet_deinitialize);
[173]122    ENetEvent event;
123    server = enet_host_create(&bindAddress, NETWORK_MAX_CONNECTIONS, 0, 0);
[369]124    if(server==NULL){
[173]125      // add some error handling here ==========================
126      quit=true;
[369]127      return;
128    }
[285]129
[173]130    while(!quit){
131      if(enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT)<0){
132        // we should never reach this point
133        quit=true;
134        // add some error handling here ========================
135      }
136      switch(event.type){
137        // log handling ================
[196]138        case ENET_EVENT_TYPE_CONNECT:
139        addClient(&event);
[173]140        break;
[196]141      case ENET_EVENT_TYPE_RECEIVE:
142        processData(&event);
[173]143        break;
[196]144      case ENET_EVENT_TYPE_DISCONNECT:
[173]145        // add some error/log handling here
146        clientDisconnect(event.peer);
147        break;
[352]148      case ENET_EVENT_TYPE_NONE:
149        break;
[173]150      }
151    }
[369]152    disconnectClients();
[173]153    // if we're finishied, destroy server
154    enet_host_destroy(server);
155  }
[369]156 
157  void ConnectionManager::disconnectClients(){
158    bool disconnected=false;
159    ENetEvent event;
[380]160    for(int i=0; i<clientVector.size(); i++){
161      enet_peer_disconnect(&(peerMap.find(clientVector[i])->second), 0);
[369]162      while( !disconnected && enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT) > 0){
163        switch (event.type)
164        {
165          case ENET_EVENT_TYPE_NONE:
166          case ENET_EVENT_TYPE_CONNECT:
167          case ENET_EVENT_TYPE_RECEIVE:
168            enet_packet_destroy(event.packet);
169            break;
170          case ENET_EVENT_TYPE_DISCONNECT:
171            disconnected=true;
172            break;
173        }
174      }
175      disconnected=false;
176    }
177    return;
178  }
[285]179
[196]180  bool ConnectionManager::processData(ENetEvent *event){
181    // just add packet to the buffer
182    // this can be extended with some preprocessing
[204]183    return buffer.push(event);
[173]184  }
[285]185
[196]186  bool ConnectionManager::clientDisconnect(ENetPeer *peer){
[380]187    return clientDisconnect(*peer);
[173]188  }
[380]189 
190  bool ConnectionManager::clientDisconnect(ENetPeer peer){
191    std::map<ENetAddress, int>::iterator it;
192    it=clientMap.find(peer.address);
193    clientVector.erase(clientVector.begin()+it->second);
194    clientMap.erase(it);
195    peerMap.erase(peerMap.find(peer.address));
196    return true;
197  }
[285]198
[196]199  bool ConnectionManager::addClient(ENetEvent *event){
[380]200    clientVector.push_back((event->peer->address));
201    clientMap[event->peer->address]=clientVector.size()-1;
202    peerMap[event->peer->address]=*(event->peer);
[173]203    return true;
204  }
[380]205 
206  int ConnectionManager::getClientID(ENetPeer peer){
207    return clientMap.find(peer.address)->second;
208  }
209 
210  int ConnectionManager::getClientID(ENetAddress address){
211    return clientMap.find(address)->second;
212  }
213 
214  ENetPeer ConnectionManager::getClientPeer(int clientID){
215    return peerMap.find(clientVector[clientID])->second;
216  }
217 
[173]218}
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