| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  * | 
|---|
| 4 |  * | 
|---|
| 5 |  *   License notice: | 
|---|
| 6 |  * | 
|---|
| 7 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 8 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 9 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 10 |  *   of the License, or (at your option) any later version. | 
|---|
| 11 |  * | 
|---|
| 12 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 15 |  *   GNU General Public License for more details. | 
|---|
| 16 |  * | 
|---|
| 17 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 18 |  *   along with this program; if not, write to the Free Software | 
|---|
| 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 20 |  * | 
|---|
| 21 |  *   Author: | 
|---|
| 22 |  *      ... | 
|---|
| 23 |  *   Co-authors: | 
|---|
| 24 |  *      ... | 
|---|
| 25 |  * | 
|---|
| 26 |  */ | 
|---|
| 27 |  | 
|---|
| 28 | // | 
|---|
| 29 | // C++ Implementation: ClientInformation | 
|---|
| 30 | // | 
|---|
| 31 | // Description: | 
|---|
| 32 | // | 
|---|
| 33 | // | 
|---|
| 34 | // Author:  <>, (C) 2007 | 
|---|
| 35 | // | 
|---|
| 36 | // Copyright: See COPYING file that comes with this distribution | 
|---|
| 37 | // | 
|---|
| 38 | // | 
|---|
| 39 | #include "ClientInformation.h" | 
|---|
| 40 |  | 
|---|
| 41 | namespace network { | 
|---|
| 42 |  | 
|---|
| 43 | ClientInformation::ClientInformation() | 
|---|
| 44 | { | 
|---|
| 45 |   gamestateID_=GAMESTATEID_INITIAL; | 
|---|
| 46 |   preve=0; | 
|---|
| 47 |   nexte=0; | 
|---|
| 48 |   this->head=false; | 
|---|
| 49 | } | 
|---|
| 50 |  | 
|---|
| 51 | ClientInformation::ClientInformation(bool head) | 
|---|
| 52 | { | 
|---|
| 53 |   gamestateID_=GAMESTATEID_INITIAL; | 
|---|
| 54 |   preve=0; | 
|---|
| 55 |   nexte=0; | 
|---|
| 56 |   this->head=head; | 
|---|
| 57 | } | 
|---|
| 58 | // | 
|---|
| 59 |  | 
|---|
| 60 | // ClientInformation::ClientInformation(ClientInformation *prev){ | 
|---|
| 61 | //   if(prev->next()!=0){ | 
|---|
| 62 | //     this->nexte=prev->next(); | 
|---|
| 63 | //     this->nexte->setPrev(this); | 
|---|
| 64 | //   } | 
|---|
| 65 | //   else | 
|---|
| 66 | //     this->nexte = 0; | 
|---|
| 67 | //   prev->setNext(this); | 
|---|
| 68 | //   this->preve = pref; | 
|---|
| 69 | // } | 
|---|
| 70 | // | 
|---|
| 71 | // ClientInformation::ClientInformation(ClientInformation *prev, ClientInformation *next){ | 
|---|
| 72 | //   this->nexte = next; | 
|---|
| 73 | //   this->preve = prev; | 
|---|
| 74 | //   this->preve->setNext(this); | 
|---|
| 75 | //   this->nexte->setPrev(this); | 
|---|
| 76 | // } | 
|---|
| 77 |  | 
|---|
| 78 | ClientInformation::~ClientInformation() | 
|---|
| 79 | { | 
|---|
| 80 |   if(preve!=0) | 
|---|
| 81 |     preve->setNext(this->nexte); | 
|---|
| 82 |   if(nexte!=0) | 
|---|
| 83 |     nexte->setPrev(this->preve); | 
|---|
| 84 | } | 
|---|
| 85 |  | 
|---|
| 86 | ClientInformation *ClientInformation::next(){ | 
|---|
| 87 |   if(this!=0) | 
|---|
| 88 |     return this->nexte; | 
|---|
| 89 |   else | 
|---|
| 90 |     return 0; | 
|---|
| 91 | } | 
|---|
| 92 | ClientInformation *ClientInformation::prev(){ | 
|---|
| 93 |   if(this!=0) | 
|---|
| 94 |     return this->preve; | 
|---|
| 95 |   else | 
|---|
| 96 |     return 0; | 
|---|
| 97 | } | 
|---|
| 98 |  | 
|---|
| 99 | bool ClientInformation::setPrev(ClientInformation *prev){ | 
|---|
| 100 |   if(!head) | 
|---|
| 101 |     this->preve = prev; | 
|---|
| 102 |   else | 
|---|
| 103 |     return false; | 
|---|
| 104 |   return true; | 
|---|
| 105 | } | 
|---|
| 106 |  | 
|---|
| 107 | bool ClientInformation::setNext(ClientInformation *next){ | 
|---|
| 108 |   this->nexte = next; | 
|---|
| 109 |   return true; | 
|---|
| 110 | } | 
|---|
| 111 |  | 
|---|
| 112 | ClientInformation *ClientInformation::insertAfter(ClientInformation *ins){ | 
|---|
| 113 |   this->nexte->setPrev(ins); | 
|---|
| 114 |   ins->setNext(this->nexte); | 
|---|
| 115 |   ins->setPrev(this); | 
|---|
| 116 |   this->nexte = ins; | 
|---|
| 117 |   return ins; | 
|---|
| 118 | } | 
|---|
| 119 |  | 
|---|
| 120 | ClientInformation *ClientInformation::insertBefore(ClientInformation *ins){ | 
|---|
| 121 |   this->prev()->setNext(ins); | 
|---|
| 122 |   ins->setPrev(this->preve); | 
|---|
| 123 |   this->preve=ins; | 
|---|
| 124 |   ins->setNext(this); | 
|---|
| 125 |   return ins; | 
|---|
| 126 | } | 
|---|
| 127 |  | 
|---|
| 128 | void ClientInformation::setID(int clientID){ | 
|---|
| 129 |   clientID_ = clientID; | 
|---|
| 130 | } | 
|---|
| 131 | void ClientInformation::setPeer(ENetPeer *peer){ | 
|---|
| 132 |   peer_ = peer; | 
|---|
| 133 | } | 
|---|
| 134 |  | 
|---|
| 135 | void ClientInformation::setGamestateID(int id){ | 
|---|
| 136 |   gamestateID_=id; | 
|---|
| 137 | } | 
|---|
| 138 |  | 
|---|
| 139 | int ClientInformation::getID(){ | 
|---|
| 140 |   return clientID_; | 
|---|
| 141 | } | 
|---|
| 142 | ENetPeer *ClientInformation::getPeer(){ | 
|---|
| 143 |   return peer_; | 
|---|
| 144 | } | 
|---|
| 145 |  | 
|---|
| 146 | int ClientInformation::getGamestateID(){ | 
|---|
| 147 |   return gamestateID_; | 
|---|
| 148 | } | 
|---|
| 149 |  | 
|---|
| 150 | ClientInformation *ClientInformation::insertBack(ClientInformation *ins){ | 
|---|
| 151 |   ClientInformation *temp = this; | 
|---|
| 152 |   while(temp->next()!=0){ | 
|---|
| 153 |     temp = temp->next(); | 
|---|
| 154 |   } | 
|---|
| 155 |   temp->setNext(ins); | 
|---|
| 156 |   ins->setPrev(temp); | 
|---|
| 157 |   return ins; | 
|---|
| 158 | } | 
|---|
| 159 |  | 
|---|
| 160 | bool ClientInformation::removeClient(int clientID){ | 
|---|
| 161 |   ClientInformation *temp = this; | 
|---|
| 162 |   while(temp!=0 && temp->getID()!=clientID) | 
|---|
| 163 |     temp = temp->next(); | 
|---|
| 164 |   if(temp==0) | 
|---|
| 165 |     return false; | 
|---|
| 166 |   delete temp; | 
|---|
| 167 |   return true; | 
|---|
| 168 | } | 
|---|
| 169 |  | 
|---|
| 170 | bool ClientInformation::removeClient(ENetPeer *peer){ | 
|---|
| 171 |   ClientInformation *temp = this; | 
|---|
| 172 |   while(temp!=0){ | 
|---|
| 173 |     if(!temp->head) | 
|---|
| 174 |       if(temp->getPeer()->address.host==peer->address.host && temp->getPeer()->address.port==peer->address.port) | 
|---|
| 175 |         break; | 
|---|
| 176 |     temp = temp->next(); | 
|---|
| 177 |   } | 
|---|
| 178 |   if(temp==0) | 
|---|
| 179 |     return false; | 
|---|
| 180 |   delete temp; | 
|---|
| 181 |   return true; | 
|---|
| 182 | } | 
|---|
| 183 |  | 
|---|
| 184 | /** | 
|---|
| 185 |  * This function goes forward through the list and looks for an element with clientID | 
|---|
| 186 |  * This function should only be applied to the head of the list | 
|---|
| 187 |  * @param clientID id to look for | 
|---|
| 188 |  * @return pointer to the element in the list or 0 if the search was unsuccessfull | 
|---|
| 189 |  */ | 
|---|
| 190 | ClientInformation *ClientInformation::findClient(int clientID, bool look_backwards){ | 
|---|
| 191 |   ClientInformation *temp = this; | 
|---|
| 192 |   while(temp!=0 && temp->getID()!=clientID){ | 
|---|
| 193 |     if (temp->head) | 
|---|
| 194 |       continue; | 
|---|
| 195 |     temp = temp->next(); | 
|---|
| 196 |   } | 
|---|
| 197 |   // returns 0 if nothing has been found | 
|---|
| 198 |   return temp; | 
|---|
| 199 | } | 
|---|
| 200 |  | 
|---|
| 201 | /** | 
|---|
| 202 |  * This function goes forward through the list and looks for an element with clientID | 
|---|
| 203 |  * This function should only be applied to the head of the list | 
|---|
| 204 |  * @param peer peer to look for | 
|---|
| 205 |  * @return pointer to the element in the list | 
|---|
| 206 |  */ | 
|---|
| 207 | ClientInformation *ClientInformation::findClient(ENetAddress *address, bool look_backwards){ | 
|---|
| 208 |   ClientInformation *temp = this; | 
|---|
| 209 |   while(temp!=0){ | 
|---|
| 210 |     if(temp->head){ | 
|---|
| 211 |       temp = temp->next(); | 
|---|
| 212 |       continue; | 
|---|
| 213 |     } | 
|---|
| 214 |     if(temp->getPeer()->address.host==address->host && temp->getPeer()->address.port == address->port) | 
|---|
| 215 |       break; | 
|---|
| 216 |     temp = temp->next(); | 
|---|
| 217 |   } | 
|---|
| 218 |   // returns 0 if nothing has been found | 
|---|
| 219 |   return temp; | 
|---|
| 220 | } | 
|---|
| 221 |  | 
|---|
| 222 | } | 
|---|