source:
code/branches/FICN/Media/materials/scripts/Orxonox.material
@
  841
        
        | Last change on this file since 841 was 661, checked in by nicolasc, 18 years ago | |
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| File size: 4.6 KB | |
| Line | |
|---|---|
| 1 | |
| 2 | |
| 3 | material Orxonox/Shot | 
| 4 | { | 
| 5 | technique | 
| 6 | { | 
| 7 | pass | 
| 8 | { | 
| 9 | lighting off | 
| 10 | scene_blend alpha_blend | 
| 11 | depth_check off | 
| 12 | |
| 13 | texture_unit | 
| 14 | { | 
| 15 | texture shot.png | 
| 16 | } | 
| 17 | } | 
| 18 | } | 
| 19 | } | 
| 20 | |
| 21 | |
| 22 | material Orxonox/Red | 
| 23 | { | 
| 24 | technique | 
| 25 | { | 
| 26 | pass | 
| 27 | { | 
| 28 | lighting off | 
| 29 | depth_check off | 
| 30 | scene_blend 0.5 0.5 | 
| 31 | ambient 0 0 0 0.5 | 
| 32 | |
| 33 | texture_unit | 
| 34 | { | 
| 35 | texture OrxonoxRED.png | 
| 36 | } | 
| 37 | } | 
| 38 | } | 
| 39 | } | 
| 40 | |
| 41 | |
| 42 | material Orxonox/Black | 
| 43 | { | 
| 44 | technique | 
| 45 | { | 
| 46 | pass | 
| 47 | { | 
| 48 | lighting off | 
| 49 | depth_check off | 
| 50 | scene_blend 0.5 0.5 | 
| 51 | ambient 0 0 0 0.5 | 
| 52 | |
| 53 | texture_unit | 
| 54 | { | 
| 55 | texture OrxonoxBlack.png | 
| 56 | } | 
| 57 | } | 
| 58 | } | 
| 59 | } | 
| 60 | |
| 61 | |
| 62 | material Orxonox/BackGround | 
| 63 | { | 
| 64 | technique | 
| 65 | { | 
| 66 | pass | 
| 67 | { | 
| 68 | |
| 69 | lighting off | 
| 70 | scene_blend alpha_blend | 
| 71 | depth_check off | 
| 72 | texture_unit | 
| 73 | { | 
| 74 | texture backGround.png | 
| 75 | } | 
| 76 | } | 
| 77 | } | 
| 78 | } | 
| 79 | |
| 80 | material Orxonox/EnergyBackground | 
| 81 | { | 
| 82 | technique | 
| 83 | { | 
| 84 | pass | 
| 85 | { | 
| 86 | |
| 87 | lighting off | 
| 88 | scene_blend alpha_blend | 
| 89 | depth_check off | 
| 90 | texture_unit | 
| 91 | { | 
| 92 | texture EnergyBackground.png | 
| 93 | } | 
| 94 | } | 
| 95 | } | 
| 96 | } | 
| 97 | |
| 98 | material Orxonox/Clock | 
| 99 | { | 
| 100 | technique | 
| 101 | { | 
| 102 | pass | 
| 103 | { | 
| 104 | lighting off | 
| 105 | scene_blend alpha_blend | 
| 106 | depth_check off | 
| 107 | |
| 108 | texture_unit | 
| 109 | { | 
| 110 | texture clock.png | 
| 111 | } | 
| 112 | } | 
| 113 | } | 
| 114 | } | 
| 115 | |
| 116 | material Orxonox/Gun | 
| 117 | { | 
| 118 | technique | 
| 119 | { | 
| 120 | pass | 
| 121 | { | 
| 122 | lighting off | 
| 123 | scene_blend alpha_blend | 
| 124 | depth_check off | 
| 125 | |
| 126 | texture_unit | 
| 127 | { | 
| 128 | texture gun.png | 
| 129 | } | 
| 130 | } | 
| 131 | } | 
| 132 | } | 
| 133 | |
| 134 | material Orxonox/Man | 
| 135 | { | 
| 136 | technique | 
| 137 | { | 
| 138 | pass | 
| 139 | { | 
| 140 | lighting off | 
| 141 | scene_blend alpha_blend | 
| 142 | depth_check off | 
| 143 | |
| 144 | texture_unit | 
| 145 | { | 
| 146 | texture man.png | 
| 147 | } | 
| 148 | } | 
| 149 | } | 
| 150 | } | 
| 151 | |
| 152 | material Orxonox/MapBackGround | 
| 153 | { | 
| 154 | technique | 
| 155 | { | 
| 156 | pass | 
| 157 | { | 
| 158 | lighting off | 
| 159 | scene_blend alpha_blend | 
| 160 | depth_check off | 
| 161 | |
| 162 | texture_unit | 
| 163 | { | 
| 164 | texture MapBackGround.png | 
| 165 | } | 
| 166 | } | 
| 167 | } | 
| 168 | } | 
| 169 | |
| 170 | material Orxonox/MyShip | 
| 171 | { | 
| 172 | technique | 
| 173 | { | 
| 174 | pass | 
| 175 | { | 
| 176 | lighting off | 
| 177 | scene_blend alpha_blend | 
| 178 | depth_check off | 
| 179 | |
| 180 | texture_unit | 
| 181 | { | 
| 182 | texture MyShip.png | 
| 183 | } | 
| 184 | } | 
| 185 | } | 
| 186 | } | 
| 187 | |
| 188 | material Orxonox/RacketBackground | 
| 189 | { | 
| 190 | technique | 
| 191 | { | 
| 192 | pass | 
| 193 | { | 
| 194 | lighting off | 
| 195 | scene_blend alpha_blend | 
| 196 | depth_check off | 
| 197 | |
| 198 | texture_unit | 
| 199 | { | 
| 200 | texture RacketBackground.png | 
| 201 | } | 
| 202 | } | 
| 203 | } | 
| 204 | } | 
| 205 | |
| 206 | |
| 207 | material Orxonox/TargetBackground | 
| 208 | { | 
| 209 | technique | 
| 210 | { | 
| 211 | pass | 
| 212 | { | 
| 213 | lighting off | 
| 214 | scene_blend alpha_blend | 
| 215 | depth_check off | 
| 216 | |
| 217 | texture_unit | 
| 218 | { | 
| 219 | texture TargetBackground.png | 
| 220 | } | 
| 221 | } | 
| 222 | } | 
| 223 | } | 
| 224 | |
| 225 | material Orxonox/PrimarBackground | 
| 226 | { | 
| 227 | technique | 
| 228 | { | 
| 229 | pass | 
| 230 | { | 
| 231 | lighting off | 
| 232 | scene_blend alpha_blend | 
| 233 | depth_check off | 
| 234 | |
| 235 | texture_unit | 
| 236 | { | 
| 237 | texture PrimarBackground.png | 
| 238 | } | 
| 239 | } | 
| 240 | } | 
| 241 | } | 
| 242 | |
| 243 | material Orxonox/PrimarSample | 
| 244 | { | 
| 245 | technique | 
| 246 | { | 
| 247 | pass | 
| 248 | { | 
| 249 | lighting off | 
| 250 | scene_blend alpha_blend | 
| 251 | depth_check off | 
| 252 | |
| 253 | texture_unit | 
| 254 | { | 
| 255 | texture PrimarSample.png | 
| 256 | } | 
| 257 | } | 
| 258 | } | 
| 259 | } | 
| 260 | |
| 261 | material Orxonox/PrimarChoice | 
| 262 | { | 
| 263 | technique | 
| 264 | { | 
| 265 | pass | 
| 266 | { | 
| 267 | lighting off | 
| 268 | scene_blend alpha_blend | 
| 269 | depth_check off | 
| 270 | |
| 271 | texture_unit | 
| 272 | { | 
| 273 | texture PrimarChoice.png | 
| 274 | } | 
| 275 | } | 
| 276 | } | 
| 277 | } | 
| 278 | |
| 279 | material Orxonox/RedPoint | 
| 280 | { | 
| 281 | technique | 
| 282 | { | 
| 283 | pass | 
| 284 | { | 
| 285 | lighting off | 
| 286 | scene_blend alpha_blend | 
| 287 | depth_check off | 
| 288 | |
| 289 | texture_unit | 
| 290 | { | 
| 291 | texture RedPoint.png | 
| 292 | } | 
| 293 | } | 
| 294 | } | 
| 295 | } | 
| 296 | |
| 297 | material Orxonox/EnergyDistrBackground | 
| 298 | { | 
| 299 | technique | 
| 300 | { | 
| 301 | pass | 
| 302 | { | 
| 303 | lighting off | 
| 304 | scene_blend alpha_blend | 
| 305 | depth_check off | 
| 306 | |
| 307 | texture_unit | 
| 308 | { | 
| 309 | texture EnergyDistrBackground.png | 
| 310 | } | 
| 311 | } | 
| 312 | } | 
| 313 | } | 
| 314 | |
| 315 | material Orxonox/shieldLeftTop | 
| 316 | { | 
| 317 | technique | 
| 318 | { | 
| 319 | pass | 
| 320 | { | 
| 321 | lighting off | 
| 322 | scene_blend alpha_blend | 
| 323 | depth_check off | 
| 324 | |
| 325 | texture_unit | 
| 326 | { | 
| 327 | texture ShieldLeftTop.png | 
| 328 | } | 
| 329 | } | 
| 330 | } | 
| 331 | } | 
| 332 | |
| 333 | material Orxonox/shieldRightTop | 
| 334 | { | 
| 335 | technique | 
| 336 | { | 
| 337 | pass | 
| 338 | { | 
| 339 | lighting off | 
| 340 | scene_blend alpha_blend | 
| 341 | depth_check off | 
| 342 | |
| 343 | texture_unit | 
| 344 | { | 
| 345 | texture ShieldRightTop.png | 
| 346 | } | 
| 347 | } | 
| 348 | } | 
| 349 | } | 
| 350 | |
| 351 | material Orxonox/shieldLeftBottom | 
| 352 | { | 
| 353 | technique | 
| 354 | { | 
| 355 | pass | 
| 356 | { | 
| 357 | lighting off | 
| 358 | scene_blend alpha_blend | 
| 359 | depth_check off | 
| 360 | |
| 361 | texture_unit | 
| 362 | { | 
| 363 | texture ShieldLeftBottom.png | 
| 364 | } | 
| 365 | } | 
| 366 | } | 
| 367 | } | 
| 368 | |
| 369 | material Orxonox/shieldRightBottom | 
| 370 | { | 
| 371 | technique | 
| 372 | { | 
| 373 | pass | 
| 374 | { | 
| 375 | lighting off | 
| 376 | scene_blend alpha_blend | 
| 377 | depth_check off | 
| 378 | |
| 379 | texture_unit | 
| 380 | { | 
| 381 | texture ShieldRightBottom.png | 
| 382 | } | 
| 383 | } | 
| 384 | } | 
| 385 | } | 
| 386 | |
| 387 | material Orxonox/TimeBackground | 
| 388 | { | 
| 389 | technique | 
| 390 | { | 
| 391 | pass | 
| 392 | { | 
| 393 | lighting off | 
| 394 | scene_blend alpha_blend | 
| 395 | depth_check off | 
| 396 | |
| 397 | texture_unit | 
| 398 | { | 
| 399 | texture TimeBackground.png | 
| 400 | } | 
| 401 | } | 
| 402 | } | 
| 403 | } | 
| 404 | |
| 405 | material Orxonox/Crosshair | 
| 406 | { | 
| 407 | technique | 
| 408 | { | 
| 409 | pass | 
| 410 | { | 
| 411 | lighting off | 
| 412 | scene_blend alpha_blend | 
| 413 | depth_check off | 
| 414 | |
| 415 | texture_unit | 
| 416 | { | 
| 417 | texture crosshair.png | 
| 418 | } | 
| 419 | } | 
| 420 | } | 
| 421 | } | 
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