[11527] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
[11544] | 22 | * |
---|
| 23 | * This HUD is used for the implementation of the campaign map. |
---|
| 24 | * So far it can only be used to give names to an object planet. |
---|
| 25 | * |
---|
[11527] | 26 | * Author: |
---|
[11544] | 27 | * Nikola Bolt |
---|
[11527] | 28 | * Co-authors: |
---|
[11544] | 29 | * Claudio Fanconi |
---|
[11527] | 30 | */ |
---|
| 31 | |
---|
| 32 | |
---|
[11544] | 33 | // Header file of this cc file |
---|
| 34 | #include "StoryModeHUD.h" |
---|
| 35 | |
---|
| 36 | // Ogre stuff |
---|
[11527] | 37 | #include <OgreCamera.h> |
---|
| 38 | #include <OgreFontManager.h> |
---|
| 39 | #include <OgreOverlayManager.h> |
---|
| 40 | #include <OgreTextAreaOverlayElement.h> |
---|
| 41 | #include <OgrePanelOverlayElement.h> |
---|
| 42 | |
---|
[11544] | 43 | // Other stuff |
---|
[11527] | 44 | #include <typeinfo> |
---|
| 45 | |
---|
| 46 | #include "util/Math.h" |
---|
| 47 | #include "util/Convert.h" |
---|
| 48 | #include "core/command/ConsoleCommandIncludes.h" |
---|
| 49 | #include "core/CoreIncludes.h" |
---|
| 50 | #include "core/XMLPort.h" |
---|
| 51 | #include "CameraManager.h" |
---|
| 52 | #include "Scene.h" |
---|
| 53 | #include "Radar.h" |
---|
| 54 | #include "graphics/Camera.h" |
---|
| 55 | #include "controllers/HumanController.h" |
---|
| 56 | #include "worldentities/pawns/Pawn.h" |
---|
| 57 | #include "worldentities/WorldEntity.h" |
---|
| 58 | #include "core/config/ConfigValueIncludes.h" |
---|
| 59 | #include "tools/TextureGenerator.h" |
---|
| 60 | |
---|
| 61 | |
---|
| 62 | namespace orxonox |
---|
| 63 | { |
---|
[11544] | 64 | RegisterClass ( StoryModeHUD ); |
---|
[11527] | 65 | |
---|
[11544] | 66 | // Constructor of the StoryMode HUD |
---|
| 67 | StoryModeHUD::StoryModeHUD(Context* context) : OrxonoxOverlay(context) |
---|
[11527] | 68 | { |
---|
[11544] | 69 | RegisterObject(StoryModeHUD); |
---|
[11560] | 70 | |
---|
[11527] | 71 | // Set default values |
---|
[11560] | 72 | //this->setFont("Monofur"); |
---|
| 73 | //this->setTextSize(0.5f); |
---|
| 74 | |
---|
| 75 | // Scales used for dimensions and text size |
---|
| 76 | float xScale = this->getActualSize().x; |
---|
| 77 | float yScale = this->getActualSize().y; |
---|
| 78 | |
---|
| 79 | // Create text |
---|
| 80 | text_ = static_cast<Ogre::TextAreaOverlayElement*>( Ogre::OverlayManager::getSingleton() |
---|
| 81 | .createOverlayElement("TextArea", "StoryModeHUD_navText_" + getUniqueNumberString())); |
---|
| 82 | //text->setFontName(this->fontName_); |
---|
| 83 | //text->setCharHeight(this->textSize_ * yScale); |
---|
| 84 | text_->setDimensions(xScale, yScale); |
---|
| 85 | |
---|
| 86 | text_->hide(); |
---|
| 87 | |
---|
| 88 | this->background_->addChild(text_); |
---|
[11527] | 89 | } |
---|
| 90 | |
---|
[11544] | 91 | // TODO: |
---|
| 92 | // Destructor of the StoryMode HUD |
---|
| 93 | StoryModeHUD::~StoryModeHUD() |
---|
[11527] | 94 | { |
---|
| 95 | |
---|
| 96 | } |
---|
| 97 | |
---|
[11544] | 98 | // Functions of the StoryMode HUD |
---|
[11527] | 99 | |
---|
[11544] | 100 | // XML Port for Level construction. |
---|
| 101 | void StoryModeHUD::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
[11527] | 102 | { |
---|
[11544] | 103 | SUPER(StoryModeHUD, XMLPort, xmlelement, mode); |
---|
[11527] | 104 | |
---|
[11544] | 105 | XMLPortParam(StoryModeHUD, "font", setFont, getFont, xmlelement, mode); |
---|
| 106 | XMLPortParam(StoryModeHUD, "textSize", setTextSize, getTextSize, xmlelement, mode); |
---|
[11527] | 107 | } |
---|
[11544] | 108 | |
---|
| 109 | // Set the Font size of the Text. |
---|
| 110 | void StoryModeHUD::setFont(const std::string& font) |
---|
[11527] | 111 | { |
---|
| 112 | const Ogre::ResourcePtr& fontPtr = Ogre::FontManager::getSingleton().getByName(font); |
---|
| 113 | if (fontPtr.isNull()) |
---|
| 114 | { |
---|
[11544] | 115 | orxout(internal_warning) << "StoryModeHUD: Font '" << font << "' not found" << endl; |
---|
[11527] | 116 | return; |
---|
| 117 | } |
---|
| 118 | this->fontName_ = font; |
---|
[11560] | 119 | if(text_ != nullptr) |
---|
| 120 | text_->setFontName(this->fontName_); |
---|
[11527] | 121 | } |
---|
[11544] | 122 | |
---|
| 123 | // Gets the Font of the Text |
---|
| 124 | const std::string& StoryModeHUD::getFont() const |
---|
[11527] | 125 | { |
---|
| 126 | return this->fontName_; |
---|
| 127 | } |
---|
| 128 | |
---|
[11544] | 129 | // Set the size of the Text |
---|
| 130 | void StoryModeHUD::setTextSize(float size) |
---|
[11527] | 131 | { |
---|
| 132 | if (size <= 0.0f) |
---|
| 133 | { |
---|
[11544] | 134 | orxout(internal_warning) << "StoryModeHUD: Negative font size not allowed" << endl; |
---|
[11527] | 135 | return; |
---|
| 136 | } |
---|
| 137 | this->textSize_ = size; |
---|
[11560] | 138 | |
---|
[11527] | 139 | } |
---|
| 140 | |
---|
[11544] | 141 | // returns the Size of the Text |
---|
| 142 | float StoryModeHUD::getTextSize() const |
---|
[11527] | 143 | { |
---|
| 144 | return this->textSize_; |
---|
| 145 | } |
---|
| 146 | |
---|
[11544] | 147 | // Tick: this is the most important function. It's recalled every frame and makes sure things happen on the screen. |
---|
| 148 | void StoryModeHUD::tick(float dt) |
---|
[11527] | 149 | { |
---|
[11544] | 150 | SUPER(StoryModeHUD, tick, dt); |
---|
[11527] | 151 | |
---|
[11544] | 152 | // cam is the pointer which represents your camera |
---|
[11527] | 153 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
---|
| 154 | if (cam == nullptr) |
---|
[11544] | 155 | return; |
---|
| 156 | |
---|
| 157 | // camTransform is a Matrix, which converts 3D world of the game into 2D on your screen |
---|
[11527] | 158 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
---|
| 159 | |
---|
| 160 | |
---|
[11560] | 161 | //display name next to cursor |
---|
| 162 | //TODO: Planet.getName() |
---|
[11564] | 163 | text_->setCaption("Hello Muthafuckin' World!"); |
---|
[11527] | 164 | |
---|
[11560] | 165 | // Transform to screen coordinates |
---|
| 166 | Vector3 pos = camTransform * Vector3(0,0,0); // planet->getRVWorldPosition(); |
---|
| 167 | |
---|
| 168 | // If you fly passed the description, it gets out of sight |
---|
| 169 | if (pos.z > 1.0) |
---|
| 170 | return; |
---|
[11544] | 171 | |
---|
[11560] | 172 | // Position text |
---|
| 173 | text_->setLeft((pos.x+1)/2); // The (0,0) Coordinate is in the upper left corner. |
---|
| 174 | text_->setTop((-pos.y+1)/2); // With those two calculations we set the desired positions |
---|
[11527] | 175 | |
---|
[11560] | 176 | // Make sure the overlays are shown |
---|
| 177 | text_->show(); |
---|
[11527] | 178 | |
---|
| 179 | } |
---|
| 180 | |
---|
[11560] | 181 | //void StoryModeHUD::addObject() |
---|
[11527] | 182 | |
---|
[11560] | 183 | /*void StoryModeHUD::removeObject(RadarViewable* viewable) |
---|
[11527] | 184 | { |
---|
[11544] | 185 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.text_); |
---|
[11560] | 186 | }*/ |
---|
[11544] | 187 | } |
---|