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source: code/branches/CampaignMap_HS17/data/levels/NC_StoryModeLevel.oxw @ 11588

Last change on this file since 11588 was 11588, checked in by boltn, 6 years ago

nur einmal auszfuehrenden code aus tick in initialize fkt verschoben

File size: 1.4 KB
Line 
1<LevelInfo
2 name = "NC StoryMode"
3 description = "A level in which the Campaign Menu is defined, which opens other levels."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("templates/lodInformation.oxt")
11  include("templates/StoryMode.oxt")
12  include("HUDTemplates3.oxo")
13  include("templates/spaceshipAssff.oxt")
14  include("templates/spaceshipEscort.oxt")
15  include("templates/endurancetest_template.oxt")
16?>
17
18<Level  gametype = StoryMode>
19
20  <templates>
21    <Template link=lodtemplate_default />
22  </templates>
23  <?lua include("includes/notifications.oxi") ?>
24
25  <Scene
26    ambientlight = "0.8, 0.8, 0.8"
27    skybox       = "Orxonox/Starbox"
28  >
29
30  <SpawnPoint position="000.000, 000.000, 1000.000" spawnclass=SpaceShip orientation="0, 0, 0, -1" pawndesign= spaceshipescort />
31   
32
33 <StoryModePlanet levelName="plizzanet1" position="0,0,0" direction="0,0,0">
34  <attached>
35    <Model position="0,0,0" mesh="planets/moon.mesh" scale=100 />
36  </attached>
37 </StoryModePlanet>
38
39<StoryModePlanet levelName="plizzanet2" position="600,0,0" direction="0,0,0">
40  <attached>
41    <Model position="0,0,0" mesh="planets/moon.mesh" scale=100 />
42  </attached>
43 </StoryModePlanet>
44   
45<StoryModePlanet levelName="plizzanet3" position="1200,0,0" direction="0,0,0">
46  <attached>
47    <Model position="0,0,0" mesh="planets/moon.mesh" scale=100 />
48  </attached>
49</StoryModePlanet>
50 
51  </Scene>
52</Level>
53
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