| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _Server_H__ | 
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| 30 | #define _Server_H__ | 
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| 31 |  | 
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| 32 | #include "NetworkPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <deque> | 
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| 35 | #include <vector> | 
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| 36 |  | 
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| 37 | #include "util/UtilPrereqs.h" | 
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| 38 | #include "core/CorePrereqs.h" | 
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| 39 | #include "Host.h" | 
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| 40 | #include "ServerConnection.h" | 
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| 41 | #include "LANDiscoverable.h" | 
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| 42 | #include "WANDiscoverable.h" | 
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| 43 |  | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 |  | 
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| 48 |   /** | 
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| 49 |   * This class is the root class of the network module for a server. | 
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| 50 |   * It implements all functions necessary for a Server | 
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| 51 |   */ | 
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| 52 |   class _NetworkExport Server : public Host, public ServerConnection, public LANDiscoverable, public WANDiscoverable | 
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| 53 |   { | 
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| 54 |   public: | 
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| 55 |     Server(); | 
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| 56 |     Server(int port); | 
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| 57 |     Server(int port, const std::string& bindAddress); | 
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| 58 |     ~Server(); | 
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| 59 |  | 
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| 60 |     void open(); | 
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| 61 |     void close(); | 
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| 62 |     virtual void queuePacket(ENetPacket *packet, int clientID, uint8_t channelID) override; | 
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| 63 |     virtual bool sendPacket( packet::Packet* packet ) override { return packet->send( static_cast<Host*>(this) ); } | 
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| 64 |     void update(const Clock& time); | 
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| 65 |     virtual void printRTT() override; | 
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| 66 |     int getClientCount() { return this->clientIDs_.size(); } | 
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| 67 |     std::string getServerName() { return this->serverName_; } | 
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| 68 |  | 
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| 69 |   protected: | 
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| 70 |     void updateGamestate(); | 
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| 71 |   private: | 
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| 72 |     virtual bool isServer_() override { return true; } | 
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| 73 |     unsigned int playerID() { return 0; } | 
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| 74 |  | 
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| 75 |     virtual void addPeer(uint32_t peerID) override; | 
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| 76 |     virtual void removePeer(uint32_t peerID) override; | 
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| 77 |     virtual void processPacket(packet::Packet* packet) override; | 
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| 78 |  | 
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| 79 |     bool createClient(int clientID); | 
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| 80 |     void disconnectClient( uint32_t clientID ); | 
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| 81 |     bool sendGameStates(); | 
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| 82 |     bool sendObjectDeletes(); | 
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| 83 |     bool isValidTarget(unsigned int targetID); | 
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| 84 |     virtual void doSendChat(const std::string& message, unsigned int sourceID, unsigned int targetID) override; | 
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| 85 |     virtual void doReceiveChat(const std::string& message, unsigned int sourceID, unsigned int targetID) override; | 
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| 86 |     void syncClassid(unsigned int clientID); | 
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| 87 |  | 
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| 88 |     float timeSinceLastUpdate_; | 
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| 89 |     std::deque<packet::Packet*> packetQueue_; | 
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| 90 |     std::vector<uint32_t>       clientIDs_; | 
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| 91 |     std::string                 serverName_; | 
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| 92 |   }; | 
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| 93 |  | 
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| 94 |  | 
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| 95 |  | 
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| 96 |  | 
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| 97 | } | 
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| 98 |  | 
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| 99 | #endif /* _Server_H__ */ | 
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