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source: code/branches/Boxhead_FS19/data/levels/templates/spaceshipHover.oxt

Last change on this file was 12299, checked in by kofrey, 5 years ago

changed appearance of enemy

  • Property svn:eol-style set to native
File size: 4.5 KB
RevLine 
[10760]1<Template name=spaceshiphover>
[10784]2  <SpaceShip
[12286]3   hudtemplate            = spaceshiphud
[10760]4   camerapositiontemplate = spaceshiphovercameras
5   spawnparticlesource    = "Orxonox/fairytwirl"
6   spawnparticleduration  = 3
7   explosionchunks        = 6
8
9   health            = 100
10   maxhealth         = 200
11   initialhealth     = 100
12
13   shieldhealth        = 25
14   initialshieldhealth = 25
15   maxshieldhealth     = 40
16   shieldabsorption    = 0.6
17   reloadrate          = 2
18   reloadwaittime      = 0.5
19
[11495]20   primaryThrust     = 200
21   auxilaryThrust    = 30
[12267]22   rotationThrust    = 20
[10760]23
[11495]24   jumpBoost = 90
[10784]25
[10760]26   lift = 1;
[11495]27   stallSpeed = 220;
[10760]28
[12216]29   boostPower            = 30
[10760]30   boostPowerRate        = 1
31   boostRate             = 5
32   boostCooldownDuration = 10
33
34   collisionType     = "dynamic"
[11495]35   mass              = 100
[10784]36   linearDamping     = 0.2
[10760]37   angularDamping    = 0.9999999
[12299]38   collisiondamage = 20
39   enablecollisiondamage = true
40
[10760]41  >
42    <engines>
43      <MultiStateEngine position=" 0, 0, 0" template=spaceshiphoverengine />
44    </engines>
45    <attached>
[11495]46      <Model position="0,0,-20" mesh="hovership_body.mesh" scale="5" yaw=180/> 
47      <Model position="0,0,-20" mesh="hovership_engine.mesh" scale="5" yaw=180/>       
48      <Model position="0,0,-20" mesh="hovership_gun.mesh" scale="5" yaw=180/>   
[10943]49     
[10760]50    </attached>
51    <collisionShapes>
[11495]52      <BoxCollisionShape position="0,-2 ,7" halfExtents="7, 4 ,30" />
[10760]53    </collisionShapes>
[10962]54    <explosion>
55      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
[11495]56      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" scale=2 />
[10962]57      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
[10760]58
[10962]59      <ExplosionPart mesh="explosionparts/pirate_part_1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
60      <ExplosionPart mesh="explosionparts/pirate_part_2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
61      <ExplosionPart mesh="explosionparts/pirate_part_3.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
62      <ExplosionPart mesh="explosionparts/pirate_part_4.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
63    </explosion>
64
[10760]65<?lua
[12261]66  include("../includes/weaponSettingsHover.oxi")
[10760]67?>
[10784]68  </SpaceShip>
[10760]69</Template>
70
71<Template name=spaceshiphovercameras defaults=0>
72  <SpaceShip>
73    <camerapositions>
[11495]74      <CameraPosition position="0,8, 5" drag=true mouselook=true />
75      <CameraPosition position="0,8,5" yaw="180" drag=true mouselook=true />
[10760]76    </camerapositions>
77  </SpaceShip>
78</Template>
79
[10784]80<Template name=spaceshiphoverengine baseclass=Engine>
[10760]81  <MultiStateEngine
82   boostfactor    = 2
83
[12216]84   speedfront     =   90
85   speedback      =   90
86   speedleftright =   90
87   speedupdown    =   0
[10760]88
[12216]89   accelerationfront     =  500
90   accelerationbrake     =  500
91   accelerationback      =  500
92   accelerationleftright =  500
93   accelerationupdown    =  0
[10760]94  >
95    <EffectContainer condition="not idle">
[10943]96      <FadingBillboard mainstate=activity active=false scale=0.02 position=" 1.3, 0, 15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 />
97      <FadingBillboard mainstate=activity active=false scale=0.02 position=" 0, 0, 15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 />
98      <FadingBillboard mainstate=activity active=false scale=0.02 position="-1.3, 0, 15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 />
[10760]99    </EffectContainer>
100    <EffectContainer condition="normal or boost">
[10943]101      <Backlight mainstate=activity active=false scale=0.8 name=bltest position=" 0, 0,  40" colour="1.0, 0.65, 0.2, 1.0" width=10 length=800 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
102     
[10760]103    </EffectContainer>
104    <EffectContainer condition="boost">
[10943]105      <Backlight mainstate=activity active=false scale=0.8 name=bltest position="  0, 0, 40" colour="1.0, 0.65, 0.2, 1.0" width=10 length=1600 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
[10760]106    </EffectContainer>
107    <EffectContainer condition="brake">
[10943]108      <FadingBillboard mainstate=activity active=false scale=0.5 position=" 0, 0, 40" colour="0.8, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
109     
[10760]110    </EffectContainer>
111  </MultiStateEngine>
112</Template>
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