1 | <Template name=DodgeRaceCube01> |
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2 | |
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3 | <DodgeRaceCube position="0,0,0" direction="0,0,0" scale="1" collisionType=dynamic mass=1 friction=0.01 > |
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4 | <attached> |
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5 | <Model position="700,0,50" mesh="CuboidBody.mesh" scale3D="300,50,50" /> |
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6 | <Model position="700,0,1150" mesh="CuboidBody.mesh" scale3D="300,50,50" /> |
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7 | <Model position="1200,0,200" mesh="CuboidBody.mesh" scale3D="100,50,100" /> |
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8 | <Model position="1200,0,1000" mesh="CuboidBody.mesh" scale3D="100,50,100" /> |
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9 | <Model position="1250,-10,430" mesh="CuboidBody.mesh" scale3D="50,40,30" /> |
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10 | <Model position="1250,-10,600" mesh="CuboidBody.mesh" scale3D="50,40,30" /> |
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11 | <Model position="1250,-10,770" mesh="CuboidBody.mesh" scale3D="50,40,30" /> |
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12 | <Model position="1650,0,350" mesh="CuboidBody.mesh" scale3D="50,50,150" /> |
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13 | <Model position="1650,0,850" mesh="CuboidBody.mesh" scale3D="50,50,150" /> |
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14 | <Model position="2100,0,150" mesh="CuboidBody.mesh" scale3D="100,50,150" /> |
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15 | <Model position="2100,0,1050" mesh="CuboidBody.mesh" scale3D="100,50,150" /> |
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16 | <Model position="2150,0,600" mesh="CuboidBody.mesh" scale3D="50,50,100" /> |
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17 | </attached> |
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18 | |
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19 | <collisionShapes> |
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20 | <BoxCollisionShape position="700,0,50" halfExtents="300,50,50" /> |
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21 | <BoxCollisionShape position="700,0,1150" halfExtents="300,50,50" /> |
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22 | <BoxCollisionShape position="1200,0,200" halfExtents="100,50,100" /> |
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23 | <BoxCollisionShape position="1200,0,1000" halfExtents="100,50,100" /> |
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24 | <BoxCollisionShape position="1250,-10,430" halfExtents="50,40,30" /> |
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25 | <BoxCollisionShape position="1250,-10,600" halfExtents="50,40,30" /> |
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26 | <BoxCollisionShape position="1250,-10,770" halfExtents="50,40,30" /> |
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27 | <BoxCollisionShape position="1650,0,350" halfExtents="50,50,150" /> |
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28 | <BoxCollisionShape position="1650,0,850" halfExtents="50,50,150" /> |
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29 | <BoxCollisionShape position="2100,0,150" halfExtents="100,50,150" /> |
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30 | <BoxCollisionShape position="2100,0,1050" halfExtents="100,50,150" /> |
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31 | <BoxCollisionShape position="2150,0,600" halfExtents="50,50,100" /> |
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32 | </collisionShapes> |
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33 | </DodgeRaceCube> |
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34 | |
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35 | </Template> |
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36 | |
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37 | <Template name=DodgeRaceCube02> |
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38 | |
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39 | <DodgeRaceCube position="0,0,0" direction="0,0,0" scale="1" collisionType=dynamic mass=1 friction=0.01 > |
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40 | <attached> |
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41 | <Model position="450,0,300" mesh="CuboidBody.mesh" scale3D="50,50,300" /> |
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42 | <Model position="950,0,850" mesh="CuboidBody.mesh" scale3D="50,50,350" /> |
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43 | <Model position="1350,0,200" mesh="CuboidBody.mesh" scale3D="50,50,200" /> |
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44 | <Model position="1350,0,700" mesh="CuboidBody.mesh" scale3D="50,50,100" /> |
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45 | <Model position="1750,0,350" mesh="CuboidBody.mesh" scale3D="50,50,350" /> |
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46 | <Model position="2000,0,1000" mesh="CuboidBody.mesh" scale3D="100,50,100" /> |
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47 | <Model position="1650,0,1150" mesh="CuboidBody.mesh" scale3D="450,50,50" /> |
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48 | </attached> |
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49 | |
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50 | <collisionShapes> |
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51 | <BoxCollisionShape position="450,0,300" halfExtents="50,50,300" /> |
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52 | <BoxCollisionShape position="950,0,850" halfExtents="50,50,350" /> |
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53 | <BoxCollisionShape position="1350,0,200" halfExtents="50,50,200" /> |
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54 | <BoxCollisionShape position="1350,0,700" halfExtents="50,50,100" /> |
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55 | <BoxCollisionShape position="1750,0,350" halfExtents="50,50,350" /> |
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56 | <BoxCollisionShape position="2000,0,1000" halfExtents="100,50,100" /> |
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57 | <BoxCollisionShape position="1650,0,1150" halfExtents="450,50,50" /> |
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58 | </collisionShapes> |
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59 | </DodgeRaceCube> |
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60 | |
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61 | </Template> |
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