| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Fabian 'x3n' Landau | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #ifndef _ParticleSpawner_H__ | 
|---|
| 30 | #define _ParticleSpawner_H__ | 
|---|
| 31 |  | 
|---|
| 32 | #include "OrxonoxPrereqs.h" | 
|---|
| 33 |  | 
|---|
| 34 | #include "tools/Timer.h" | 
|---|
| 35 | #include "ParticleEmitter.h" | 
|---|
| 36 |  | 
|---|
| 37 | namespace orxonox | 
|---|
| 38 | { | 
|---|
| 39 |     class _OrxonoxExport ParticleSpawner : public ParticleEmitter | 
|---|
| 40 |     { | 
|---|
| 41 |         public: | 
|---|
| 42 |             ParticleSpawner(Context* context); | 
|---|
| 43 |             virtual ~ParticleSpawner(); | 
|---|
| 44 |  | 
|---|
| 45 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
|---|
| 46 |             virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode) override; | 
|---|
| 47 |  | 
|---|
| 48 |             inline void stop(bool bDestroy) | 
|---|
| 49 |                 { this->bForceDestroy_ = bDestroy; this->stopParticleSpawner(); } | 
|---|
| 50 |             inline void spawn() | 
|---|
| 51 |                 { this->bSuppressStart_ = false; this->startParticleSpawner(); } | 
|---|
| 52 |  | 
|---|
| 53 |             void configure(float lifetime = 0, float startdelay = 0, float destroydelay = 0, bool autodestroy = true); | 
|---|
| 54 |  | 
|---|
| 55 |             inline void setAutoStart(bool autostart) | 
|---|
| 56 |                 { this->bAutostart_ = autostart; this->bSuppressStart_ = !autostart; } | 
|---|
| 57 |             inline bool getAutoStart() const | 
|---|
| 58 |                 { return this->bAutostart_; } | 
|---|
| 59 |  | 
|---|
| 60 |             inline void setDestroyAfterLife(bool destroy) | 
|---|
| 61 |                 { this->bAutoDestroy_ = destroy; } | 
|---|
| 62 |             inline bool getDestroyAfterLife() const | 
|---|
| 63 |                 { return this->bAutoDestroy_; } | 
|---|
| 64 |  | 
|---|
| 65 |             inline void setLoop(bool loop) | 
|---|
| 66 |                 { this->bLoop_ = loop; } | 
|---|
| 67 |             inline bool getLoop() const | 
|---|
| 68 |                 { return this->bLoop_; } | 
|---|
| 69 |  | 
|---|
| 70 |             inline void setLifetime(float lifetime) | 
|---|
| 71 |                 { this->lifetime_ = lifetime; this->startParticleSpawner(); } | 
|---|
| 72 |             inline float getLifetime() const | 
|---|
| 73 |                 { return this->lifetime_; } | 
|---|
| 74 |  | 
|---|
| 75 |             inline void setStartdelay(float startdelay) | 
|---|
| 76 |                 { this->startdelay_ = startdelay; this->startParticleSpawner(); } | 
|---|
| 77 |             inline float getStartdelay() const | 
|---|
| 78 |                 { return this->startdelay_; } | 
|---|
| 79 |  | 
|---|
| 80 |             inline void setDestroydelay(float destroydelay) | 
|---|
| 81 |                 { this->destroydelay_ = destroydelay; this->startParticleSpawner(); } | 
|---|
| 82 |             inline float getDestroydelay() const | 
|---|
| 83 |                 { return this->destroydelay_; } | 
|---|
| 84 |  | 
|---|
| 85 |         private: | 
|---|
| 86 |             void startParticleSpawner(); | 
|---|
| 87 |             void fireParticleSpawner(); | 
|---|
| 88 |             void stopParticleSpawner(); | 
|---|
| 89 |             void destroyParticleSpawner(); | 
|---|
| 90 |  | 
|---|
| 91 |             Timer timer_; | 
|---|
| 92 |  | 
|---|
| 93 |             bool  bSuppressStart_; | 
|---|
| 94 |             bool  bAutostart_; | 
|---|
| 95 |             bool  bForceDestroy_; | 
|---|
| 96 |             bool  bAutoDestroy_; | 
|---|
| 97 |             bool  bLoop_; | 
|---|
| 98 |             float startdelay_; | 
|---|
| 99 |             float lifetime_; | 
|---|
| 100 |             float destroydelay_; | 
|---|
| 101 |     }; | 
|---|
| 102 | } | 
|---|
| 103 |  | 
|---|
| 104 | #endif /* _ParticleSpawner_H__ */ | 
|---|