| 
                Last change
                  on this file since 11213 was
                  8079,
                  checked in by landauf, 15 years ago
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          | 
               
merged usability branch back to trunk 
 
incomplete summary of the changes in this branch: 
 
- enhanced keyboard navigation in GUIs
 - implemented new graphics menu and changeable window size at runtime
 - added developer mode
 - HUD shows if game is paused, game pauses if ingame menu is opened
 - removed a few obsolete commands and hid some that are more for internal use
 - numpad works in console and gui
 - faster loading of level info
 - enhanced usage of compositors (Shader class)
 - improved camera handling, configurable FOV and aspect ratio
  
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              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            1010 bytes
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| 1 | -- ControlsMenu.lua | 
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| 2 |  | 
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| 3 | local P = createMenuSheet("ControlsMenu") | 
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| 4 | P.loadAlong = { "MouseControlsMenu", "KeyBindMenu" } | 
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| 5 |  | 
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| 6 | function P.onLoad() | 
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| 7 |     P.multiplayerMode = "startClient" | 
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| 8 |  | 
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| 9 |     --buttons are arranged in a 3x1 matrix: | 
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| 10 |     P:setButton(1, 1, { | 
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| 11 |             ["button"] = winMgr:getWindow("orxonox/MouseControlsButton"), | 
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| 12 |             ["callback"]  = P.ControlsMouseControlsButton_clicked | 
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| 13 |     }) | 
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| 14 |  | 
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| 15 |     P:setButton(2, 1, { | 
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| 16 |             ["button"] = winMgr:getWindow("orxonox/KeybindingsButton"), | 
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| 17 |             ["callback"]  = P.ControlsKeyboardControlsButton_clicked | 
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| 18 |     }) | 
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| 19 |  | 
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| 20 |     P:setButton(3, 1, { | 
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| 21 |             ["button"] = winMgr:getWindow("orxonox/ControlsBackButton"), | 
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| 22 |             ["callback"]  = P.ControlsBackButton_clicked | 
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| 23 |     }) | 
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| 24 | end | 
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| 25 |  | 
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| 26 | function P.ControlsMouseControlsButton_clicked(e) | 
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| 27 |     showMenuSheet("MouseControlsMenu", true) | 
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| 28 | end | 
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| 29 |  | 
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| 30 | function P.ControlsKeyboardControlsButton_clicked(e) | 
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| 31 |     showMenuSheet("KeyBindMenu", true) | 
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| 32 | end | 
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| 33 |  | 
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| 34 | function P.ControlsBackButton_clicked(e) | 
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| 35 |     hideMenuSheet(P.name) | 
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| 36 | end | 
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| 37 |  | 
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| 38 | return P | 
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| 39 |  | 
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