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source: code/branches/Asteroid_HS17/data/levels/Asteroids2D.oxw @ 11593

Last change on this file since 11593 was 11593, checked in by vyang, 6 years ago

MiniGameTest Minigame erstellt → Kopie von DodgeRace, Namen von Asteroid zu Asteroid 2D geaendert, da schon eine Klasse mit dem selben Namen existiert

File size: 1.4 KB
Line 
1<LevelInfo
2 name = "Asteroids2D"
3 description = "Try to prevent asteroids from colliding into your spaceshuttle. Be prepared to dodge all asteroids or destroy them."
4 tags = "minigame"
5 screenshot = "emptylevel.png"
6/>
7
8
9<!--wird immer gebraucht-->
10<?lua
11  include("stats.oxo")
12  include("templates/lodInformation.oxt")
13?>
14
15
16<?lua
17  include ("overlays/HUDTemplates3.oxo")
18  include("templates/spaceshipAsteroids2D.oxt")
19?>
20
21<!--Templates schreiben oder von spaceship kopieren-->
22
23<Level
24  plugin = asteroids2D
25  gametype = Asteroids2D
26>
27  <templates>
28    <Template link=lodtemplate_default />
29  </templates>
30  <?lua include("includes/notifications.oxi") ?>
31
32    <!-- ambientlight = "0.8, 0.8, 0.8"
33    skybox       = "Orxonox/Starbox"
34    WorldRange lieber im src einschraenken-->
35  <Scene
36    ambientlight = "0.8, 0.7, 0.4"
37    skybox     = "Orxonox/skyBoxBasic"
38  >
39 
40    <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> -->
41    <Light type=directional position="1100, 11000, -7000" lookat="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
42
43    <SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=Asteroids2DShip pawndesign=spaceshipasteroids2D/>
44 
45    <Asteroids2DCenterPoint name=asteroids2Dcenter />
46
47    <Model mesh="axes.mesh" scale=10 position="0,0,-100" />
48   
49   
50  </Scene>
51</Level>
52
53
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