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source: code/branches/AI_HS15/src/orxonox/controllers/SectionController.h @ 10826

Last change on this file since 10826 was 10826, checked in by gania, 8 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Dominik Solenicki
26 *
27 */
28
29#ifndef _SectionController_H__
30#define _SectionController_H__
31
32#include "controllers/LeaderController.h"
33
34#include "tools/Timer.h"
35#include "tools/interfaces/Tickable.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport SectionController : public LeaderController, public Tickable
40    {
41        public:
42            //----[language demanded functions]----           
43                SectionController(Context* context);
44
45                virtual ~SectionController();
46            //----[/language demanded functions]----
47           
48            //----[orxonox demanded functions]----
49                virtual void tick(float dt); 
50               
51                virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
52            //----[/orxonox demanded functions]----
53           
54            //----[own functions]----
55                LeaderController* findNewDivisionLeader();
56                void setTargetPositionOfWingman();
57
58                virtual bool setWingman(CommonController* cwingman);
59                virtual bool hasWingman();
60
61                void chooseTarget();
62            //----[/own functions]----
63
64        protected:       
65            //----action must only be managed by this----     
66                virtual void action(); //<! action() is called in regular intervals managing the bot's behaviour.
67
68        private:
69            //----private variables-----
70                Timer actionTimer_; //<! Regularly calls action().
71           
72
73    };
74}
75
76#endif /* _SectionController_H__ */
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