Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/AI_HS15/src/orxonox/controllers/SectionController.h @ 10719

Last change on this file since 10719 was 10719, checked in by gania, 10 years ago

All compiling, WingmanControllers actually find LeaderControllers and connect to them, SectionControllers find DivisionControllers and connect. TODO write tick functions, helper functions to CommonController

File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Dominik Solenicki
26 *
27 */
28
29#ifndef _SectionController_H__
30#define _SectionController_H__
31
32#include "controllers/LeaderController.h"
33
34#include "tools/Timer.h"
35#include "tools/interfaces/Tickable.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport SectionController : public LeaderController, public Tickable
40    {
41        public:
42            SectionController(Context* context);
43            virtual ~SectionController();
44            virtual bool setWingman(CommonController* wingman)
45            {
46                if (!this->myWingman_)
47                {
48                    this->myWingman_ = wingman;
49                    return true;
50                }
51                else
52                {
53                    return false;
54                }
55            };
56            virtual void tick(float dt); //<! Carrying out the targets set in action().
57
58            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
59            LeaderController* findNewDivisionLeader();
60 
61
62
63        protected:
64
65            //A division is the biggest block of spaceships.
66            //In division one section is leading, the other one always stays on the same position
67            //relative to the Leader of the leading section.
68            //In section a Wingman always stays on same position relative to the Leader.
69            //That position is desiredRelativePosition_
70            virtual void action(); //<! action() is called in regular intervals managing the bot's behaviour ~ setting targets.
71
72
73           
74
75       
76        private:
77            Timer actionTimer_; //<! Regularly calls action().
78            CommonController* myWingman_;
79            LeaderController* myDivisionLeader_;
80            Vector3* desiredRelativePosition_;
81
82    };
83}
84
85#endif /* _SectionController_H__ */
Note: See TracBrowser for help on using the repository browser.