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source: code/branches/AI_HS15/data/levels/AITest.oxw @ 10725

Last change on this file since 10725 was 10725, checked in by gania, 9 years ago

fixed pointers

File size: 3.2 KB
Line 
1<LevelInfo
2 name = "AI testing level"
3 description = "A level with two opposing AI teams"
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/spaceshipAssff.oxt")
16  include("templates/spaceshipPirate.oxt")
17  include("templates/spaceshipEscort.oxt")
18  include("templates/spaceshipRing.oxt")
19  include("templates/spaceshipSwallow.oxt")
20?>
21
22<Level>
23  <templates>
24    <Template link=lodtemplate_default />
25  </templates>
26  <?lua include("includes/notifications.oxi") ?>
27
28  <Scene
29    ambientlight = "0.8, 0.8, 0.8"
30    skybox       = "Orxonox/Starbox"
31  >
32
33    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
34    <SpawnPoint team=0 position="1000,1000,-1000" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
35    <!-->
36
37    <?lua
38      for i = 0, 5, 1 do
39    ?>
40
41    <StaticEntity position="0,-10000,0" direction="0,-1,0" >
42     <controller>
43        <FleetController team=1>
44        </FleetController>
45      </controller>
46    </StaticEntity>
47    <StaticEntity position="0,10000,0" direction="0,-1,0" >
48     <controller>
49        <FleetController team=2>
50        </FleetController>
51      </controller>
52    </StaticEntity>
53    <SpaceShip position="<?lua print(1600+i*200) ?>,<?lua print(3000-i*500) ?>, -1500 ?>" lookat="0,0,0">
54      <templates>
55        <Template link=spaceshipassff />
56      </templates>
57      <controller>
58        <AIController accuracy=10 team=1>
59        </AIController>
60      </controller>
61    </SpaceShip>
62    <?lua end ?>
63  </!-->
64   
65    <StaticEntity position = "-1000, -1000, -1000">
66 
67      <controller>
68        <FleetController accuracy=10 team=1 >
69        </FleetController>
70      </controller>
71    </StaticEntity>
72   
73    <SpaceShip position="1000, 1000, -1300 ?>" lookat="0,0,0">
74      <templates>
75        <Template link=spaceshipassff />
76      </templates>
77      <controller>
78        <DivisionController team=1>
79        </DivisionController>
80      </controller>
81    </SpaceShip>
82    <SpaceShip position="1000, 1000, -1300 ?>" lookat="0,0,0">
83      <templates>
84        <Template link=spaceshipassff />
85      </templates>
86      <controller>
87        <WingmanController team=1>
88        </WingmanController>
89      </controller>
90    </SpaceShip>
91    <SpaceShip position="1000, 1000, -1700 ?>" lookat="0,0,0">
92      <templates>
93        <Template link=spaceshipassff />
94      </templates>
95      <controller>
96        <WingmanController team=1>
97        </WingmanController>
98      </controller>
99    </SpaceShip>
100    <SpaceShip position="1000, 1000, -1900 ?>" lookat="0,0,0">
101      <templates>
102        <Template link=spaceshipassff />
103      </templates>
104      <controller>
105        <SectionController team=1>
106        </SectionController>
107      </controller>
108    </SpaceShip>
109
110   
111    <!-->
112    <?lua
113      for i = 0, 5, 1 do
114    ?>
115    <SpaceShip position="<?lua print(1600+i*200) ?>,3000, 6000 ?>" lookat="0,0,0">
116      <templates>
117        <Template link=spaceshipassff />
118      </templates>
119      <controller>
120        <AIController accuracy=10 team=2>
121        </AIController>
122      </controller>
123    </SpaceShip>
124    <?lua end ?>
125    </!-->
126
127  </Scene>
128</Level>
129
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