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source: code/branches/3DPacman_FS18/data/levels/templates/PacmanGelb.oxt @ 11862

Last change on this file since 11862 was 11862, checked in by dreherm, 6 years ago

Work on player

File size: 3.1 KB
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1<Template name=PacmanGelb>
2  <PacmanGelb
3   hudtemplate            = spaceshiphud
4   camerapositiontemplate = spaceshipescortcameras
5   spawnparticlesource    = "Orxonox/fairytwirl"
6   spawnparticleduration  = 3
7   explosionchunks        = 10
8
9   health            = 80
10   maxhealth         = 200
11   initialhealth     = 80
12
13   shieldhealth        = 35
14   initialshieldhealth = 35
15   maxshieldhealth     = 60
16   shieldabsorption    = 0.9
17   shieldrechargerate  = 1
18   shieldrechargewaittime = 1
19
20   primaryThrust     = 150
21   auxilaryThrust    = 30
22   rotationThrust    = 50
23
24   lift = 1;
25   stallSpeed = 220;
26
27   boostPower            = 20
28   boostPowerRate        = 1
29   boostRate             = 5
30   boostCooldownDuration = 10
31
32   shakeFrequency = 15
33   shakeAmplitude = 6
34
35   collisionType     = "dynamic"
36   mass              = 80
37   linearDamping     = 0.7
38   angularDamping    = 0.9999999
39  >
40    <engines>
41      <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipescortengine />
42      <MultiStateEngine position="-7.6, 0, 0" template=spaceshipescortengine />
43    </engines>
44    <attached>
45      <Model position="0,0,0" yaw=180 pitch=0 roll=0 scale=7 mesh="PacmanGelb.mesh" />
46    </attached>
47    <collisionShapes>
48      <BoxCollisionShape position="0,0,0" halfExtents="1,1,1" />
49    </collisionShapes>
50    <explosion>
51      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
52      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
53      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
54
55      <ExplosionPart mesh="explosionparts/escort_part_1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
56      <ExplosionPart mesh="explosionparts/escort_part_2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
57      <ExplosionPart mesh="explosionparts/escort_part_3.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
58      <ExplosionPart mesh="explosionparts/escort_part_4.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
59      <ExplosionPart mesh="explosionparts/escort_part_5.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
60      <ExplosionPart mesh="explosionparts/escort_part_6.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
61    </explosion>
62<?lua
63  include("../includes/weaponSettingsEscort.oxi")
64?>
65  </PacmanGelb>
66</Template>
67
68<Template name=spaceshipescortcameras defaults=0>
69  <PacmanGelb>
70    <camerapositions>
71      <CameraPosition position="0,0, 60" drag=false mouselook=true />
72    </camerapositions>
73  </PacmanGelb>
74</Template>
75
76<Template name=spaceshipescortengine baseclass=MultiStateEngine>
77  <MultiStateEngine
78   boostfactor    = 2.2
79
80   speedfront     = 200
81   speedback      =  70
82   speedleftright =  70
83   speedupdown    =  0
84
85   defEngineSndNormal = "sounds/Engine_low.ogg"
86   defEngineSndBoost = "sounds/Engine_high.ogg"
87
88   accelerationfront     = 700
89   accelerationbrake     = 700
90   accelerationback      =  125
91   accelerationleftright =  125
92   accelerationupdown    =  0
93  >
94
95  </MultiStateEngine>
96</Template>
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