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source: code/branches/3DPacman_FS18/data/levels/3DPacman.oxw @ 11862

Last change on this file since 11862 was 11862, checked in by dreherm, 6 years ago

Work on player

File size: 3.1 KB
Line 
1<LevelInfo
2 name = "3DPacman"
3 description = "A 3DVersion of Pacman."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/PacmanGelb.oxt")
16?>
17
18<Level>
19  <templates>
20    <Template link=lodtemplate_default />
21  </templates>
22  <?lua include("includes/notifications.oxi") ?>
23
24  <Scene
25    ambientlight = "0.8, 0.8, 0.8"
26    skybox       = "Orxonox/Starbox"
27  >
28
29    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
30    <SpawnPoint team=0 position="0,10,245" lookat="0,0,0" spawnclass=SpaceShip pawndesign=PacmanGelb />
31
32
33<PacmanGhost position="0,20,245">
34    <attached>
35        <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" />
36    </attached>
37</PacmanGhost>
38
39
40<StaticEntity position="0,0,25" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
41    <attached>
42        <Model position="0,0,0" mesh="PacmanMap.mesh" scale="50" />
43    </attached>
44    <collisionShapes>
45        <BoxCollisionShape position="0,0,0" halfExtents="250,1,250" />
46        <BoxCollisionShape position="0,200000,0" halfExtents="250,1,250" />
47
48        <BoxCollisionShape position="250,10,0" halfExtents="1,15,250" />
49        <BoxCollisionShape position="-250,10,0" halfExtents="1,15,250" />
50        <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" />
51        <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" />
52 
53    </collisionShapes>
54</StaticEntity>
55
56<StaticEntity position="10,10,10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
57    <attached>
58        <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" />
59    </attached>
60    <collisionShapes>
61        <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" />
62    </collisionShapes>
63</StaticEntity>
64
65
66<StaticEntity position="-10,10,-10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
67    <attached>
68        <Model position="0,0,0" mesh="PacmanGhostBlue.mesh" scale="5" />
69    </attached>
70    <collisionShapes>
71        <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" />
72    </collisionShapes>
73</StaticEntity>
74
75<StaticEntity position="10,10,-10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
76    <attached>
77        <Model position="0,0,0" mesh="PacmanGhostOrange.mesh" scale="5" />
78    </attached>
79    <collisionShapes>
80        <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" />
81    </collisionShapes>
82</StaticEntity>
83
84<StaticEntity position="-10,10,10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
85    <attached>
86        <Model position="0,0,0" mesh="PacmanGhostPink.mesh" scale="5" />
87    </attached>
88    <collisionShapes>
89        <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" />
90    </collisionShapes>
91</StaticEntity>
92
93<PortalEndPoint position="-240,10,0" id="1" distance="40" target="Pawn"/>
94<PortalEndPoint position="240,10,0" id="2" distance="40" target="Pawn"/>
95<PortalLink fromID="1" toID="2" />
96<PortalLink fromID="2" toID="1" />
97
98  </Scene>
99</Level>
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