| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Felix Schulthess |
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| 24 | * Co-authors: |
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| 25 | * Reto Grieder |
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| 26 | * Oliver Scheuss |
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| 27 | * Matthias Spalinger |
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| 28 | * |
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| 29 | */ |
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| 30 | |
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| 31 | #include "HUDNavigation.h" |
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| 32 | |
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| 33 | #include <OgreCamera.h> |
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| 34 | #include <OgreFontManager.h> |
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| 35 | #include <OgreOverlayManager.h> |
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| 36 | #include <OgreTextAreaOverlayElement.h> |
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| 37 | #include <OgrePanelOverlayElement.h> |
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| 38 | #include <OgreEntity.h> |
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| 39 | |
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| 40 | #include "util/Math.h" |
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| 41 | #include "util/Convert.h" |
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| 42 | #include "core/CoreIncludes.h" |
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| 43 | #include "core/XMLPort.h" |
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| 44 | #include "CameraManager.h" |
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| 45 | #include "Scene.h" |
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| 46 | #include "Radar.h" |
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| 47 | #include "graphics/Camera.h" |
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| 48 | #include "graphics/Model.h" |
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| 49 | #include "worldentities/MovableEntity.h" |
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| 50 | #include "controllers/HumanController.h" |
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| 51 | #include "worldentities/pawns/Pawn.h" |
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| 52 | #include "worldentities/WorldEntity.h" |
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| 53 | #include "core/ConfigValueIncludes.h" |
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| 54 | #include "tools/TextureGenerator.h" |
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| 55 | // #include <boost/bind/bind_template.hpp> |
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| 56 | |
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| 57 | |
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| 58 | namespace orxonox |
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| 59 | { |
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| 60 | bool compareDistance ( std::pair<RadarViewable*, unsigned int > a, std::pair<RadarViewable*, unsigned int > b ) |
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| 61 | { |
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| 62 | return a.second<b.second; |
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| 63 | |
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| 64 | } |
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| 65 | |
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| 66 | void HUDNavigation::setConfigValues() |
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| 67 | { |
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| 68 | SetConfigValue(markerLimit_, 3); |
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| 69 | SetConfigValue(showDistance, false); |
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| 70 | } |
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| 71 | |
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| 72 | CreateFactory ( HUDNavigation ); |
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| 73 | |
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| 74 | HUDNavigation::HUDNavigation ( BaseObject* creator ) |
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| 75 | : OrxonoxOverlay ( creator ) |
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| 76 | { |
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| 77 | RegisterObject ( HUDNavigation ); |
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| 78 | this->setConfigValues(); |
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| 79 | |
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| 80 | // Set default values |
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| 81 | this->setFont ( "Monofur" ); |
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| 82 | this->setTextSize ( 0.05f ); |
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| 83 | this->setNavMarkerSize ( 0.05f ); |
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| 84 | this->setDetectionLimit( 10000.0f ); |
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| 85 | |
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| 86 | //Ogre::Entity* ent = this->getScene()->getSceneManager()->createEntity("Arrow3D", "Arrow3D.mesh"); |
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| 87 | |
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| 88 | Model* arrow = new Model(this); |
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| 89 | this->arrowEntity = new MovableEntity(this); |
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| 90 | arrow->setMeshSource("Arrow3D.mesh"); |
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| 91 | arrow->setSyncMode(0); |
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| 92 | this->arrowEntity->attach(arrow); |
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| 93 | this->arrowEntity->scale(1); |
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| 94 | this->arrowEntity->setVisible(true); |
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| 95 | this->arrowEntity->setPosition(0, +30, -100); |
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| 96 | this->arrowEntity->setSyncMode(0); |
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| 97 | this->arrowEntity->attachToNode(this->overlay3d_); |
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| 98 | //this->add3DMesh(arrowEntity); |
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| 99 | |
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| 100 | //this->overlay3d_->setPosition(0, 0, 0); |
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| 101 | //this->overlay3d_->setVisible(false, true); |
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| 102 | this->overlay_->setZOrder(0); |
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| 103 | this->overlay_->show(); |
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| 104 | hideArrow3D(); |
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| 105 | } |
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| 106 | |
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| 107 | HUDNavigation::~HUDNavigation() |
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| 108 | { |
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| 109 | if ( this->isInitialized() ) |
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| 110 | { |
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| 111 | for ( ObjectMap::iterator it = activeObjectList_.begin(); it != activeObjectList_.end(); ) |
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| 112 | removeObject ( ( it++ )->first ); |
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| 113 | |
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| 114 | } |
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| 115 | |
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| 116 | sortedObjectList_.clear(); |
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| 117 | } |
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| 118 | |
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| 119 | void HUDNavigation::XMLPort ( Element& xmlelement, XMLPort::Mode mode ) |
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| 120 | { |
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| 121 | SUPER ( HUDNavigation, XMLPort, xmlelement, mode ); |
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| 122 | |
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| 123 | XMLPortParam ( HUDNavigation, "font", setFont, getFont, xmlelement, mode ); |
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| 124 | XMLPortParam ( HUDNavigation, "textSize", setTextSize, getTextSize, xmlelement, mode ); |
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| 125 | XMLPortParam ( HUDNavigation, "navMarkerSize", setNavMarkerSize, getNavMarkerSize, xmlelement, mode ); |
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| 126 | XMLPortParam ( HUDNavigation, "detectionLimit", setDetectionLimit, getDetectionLimit, xmlelement, mode ); |
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| 127 | } |
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| 128 | |
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| 129 | void HUDNavigation::setFont ( const std::string& font ) |
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| 130 | { |
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| 131 | const Ogre::ResourcePtr& fontPtr = Ogre::FontManager::getSingleton().getByName ( font ); |
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| 132 | if ( fontPtr.isNull() ) |
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| 133 | { |
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| 134 | orxout(internal_warning) << "HUDNavigation: Font '" << font << "' not found" << endl; |
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| 135 | return; |
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| 136 | } |
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| 137 | fontName_ = font; |
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| 138 | for ( ObjectMap::iterator it = activeObjectList_.begin(); it != activeObjectList_.end(); ++it ) |
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| 139 | { |
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| 140 | if ( it->second.text_ != NULL ) |
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| 141 | it->second.text_->setFontName ( fontName_ ); |
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| 142 | } |
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| 143 | } |
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| 144 | |
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| 145 | const std::string& HUDNavigation::getFont() const |
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| 146 | { |
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| 147 | return fontName_; |
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| 148 | } |
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| 149 | |
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| 150 | void HUDNavigation::setTextSize ( float size ) |
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| 151 | { |
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| 152 | if ( size <= 0.0f ) |
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| 153 | { |
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| 154 | orxout(internal_warning) << "HUDNavigation: Negative font size not allowed" << endl; |
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| 155 | return; |
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| 156 | } |
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| 157 | textSize_ = size; |
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| 158 | for ( ObjectMap::iterator it = activeObjectList_.begin(); it!=activeObjectList_.end(); ++it ) |
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| 159 | { |
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| 160 | if ( it->second.text_ ) |
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| 161 | it->second.text_->setCharHeight ( size ); |
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| 162 | } |
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| 163 | } |
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| 164 | |
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| 165 | float HUDNavigation::getTextSize() const |
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| 166 | { |
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| 167 | return textSize_; |
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| 168 | } |
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| 169 | |
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| 170 | float HUDNavigation::getArrowSizeX(int dist) |
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| 171 | { |
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| 172 | if (dist < 600) |
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| 173 | dist = 600; |
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| 174 | return this->getActualSize().x * 900 * navMarkerSize_ / dist; |
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| 175 | } |
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| 176 | |
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| 177 | float HUDNavigation::getArrowSizeY(int dist) |
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| 178 | { |
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| 179 | if (dist < 600) |
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| 180 | dist = 600; |
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| 181 | return this->getActualSize().y * 900 * navMarkerSize_ / dist; |
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| 182 | } |
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| 183 | |
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| 184 | void HUDNavigation::tick ( float dt ) |
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| 185 | { |
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| 186 | SUPER ( HUDNavigation, tick, dt ); |
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| 187 | |
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| 188 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
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| 189 | if ( cam == NULL ) |
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| 190 | return; |
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| 191 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
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| 192 | |
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| 193 | |
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| 194 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++listIt ) |
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| 195 | { |
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| 196 | listIt->second = ( int ) ( ( listIt->first->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition() ).length() + 0.5f ); |
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| 197 | } |
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| 198 | |
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| 199 | sortedObjectList_.sort ( compareDistance ); |
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| 200 | |
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| 201 | unsigned int markerCount_ = 0; |
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| 202 | bool closeEnough_ = false; //only display objects that are close enough to be relevant for the player |
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| 203 | |
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| 204 | //for the first element of sortedObjectList_ / the closest waypoint show the Arrow3D |
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| 205 | //set the direction of the arrow to the closest waypoint |
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| 206 | if(!sortedObjectList_.empty()) |
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| 207 | { |
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| 208 | showArrow3D(); |
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| 209 | sortedList::iterator firstIt = sortedObjectList_.begin(); |
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| 210 | |
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| 211 | Ogre::Vector3 pos1 = camTransform * firstIt->first->getRVWorldPosition(); |
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| 212 | orxout(user_info, context::events()) << pos1 << endl; |
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| 213 | this->arrowEntity->setDirection(1-pos1.x, 1 - pos1.y, 1 - pos1.z); |
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| 214 | |
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| 215 | //this->arrowEntity->rotate(quat); |
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| 216 | //this->overlay3d_->setDirection(pos1); |
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| 217 | } |
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| 218 | else{hideArrow3D();} |
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| 219 | |
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| 220 | |
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| 221 | // for (ObjectMap::iterator it = activeObjectList_.begin(); it != activeObjectList_.end(); ++it) |
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| 222 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++markerCount_, ++listIt ) |
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| 223 | { |
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| 224 | ObjectMap::iterator it = activeObjectList_.find ( listIt->first ); |
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| 225 | closeEnough_ = listIt->second < detectionLimit_ ; |
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| 226 | // display radarviewables on HUD if the marker limit and max-distance is not exceeded |
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| 227 | if ( markerCount_ < markerLimit_ && (closeEnough_ || detectionLimit_ < 0) ) |
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| 228 | { |
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| 229 | |
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| 230 | |
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| 231 | // Get Distance to HumanController and save it in the TextAreaOverlayElement. |
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| 232 | int dist = listIt->second; |
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| 233 | float textLength = 0.0f; |
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| 234 | |
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| 235 | //display distance next to cursor |
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| 236 | if (showDistance){ |
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| 237 | it->second.text_->setCaption ( multi_cast<std::string> ( dist ) ); |
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| 238 | textLength = multi_cast<std::string> ( dist ).size() * it->second.text_->getCharHeight() * 0.3f; |
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| 239 | } |
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| 240 | |
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| 241 | //display name next to cursor |
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| 242 | else{ |
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| 243 | it->second.text_->setCaption(it->first->getRVName()); |
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| 244 | textLength = it->first->getRVName().size() * it->second.text_->getCharHeight() * 0.3f; |
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| 245 | } |
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| 246 | |
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| 247 | // Transform to screen coordinates |
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| 248 | Vector3 pos = camTransform * it->first->getRVWorldPosition(); |
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| 249 | |
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| 250 | bool outOfView = true; |
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| 251 | if ( pos.z > 1.0 ) |
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| 252 | { |
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| 253 | // z > 1.0 means that the object is behind the camera |
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| 254 | outOfView = true; |
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| 255 | // we have to switch all coordinates (if you don't know why, |
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| 256 | // try linear algebra lectures, because I can't explain..) |
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| 257 | pos.x = -pos.x; |
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| 258 | pos.y = -pos.y; |
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| 259 | } |
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| 260 | else |
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| 261 | outOfView = pos.x < -1.0 || pos.x > 1.0 || pos.y < -1.0 || pos.y > 1.0; |
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| 262 | |
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| 263 | if ( outOfView ) |
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| 264 | { |
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| 265 | // Object is not in view |
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| 266 | |
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| 267 | // Change material only if outOfView changed |
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| 268 | if ( !it->second.wasOutOfView_ ) |
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| 269 | { |
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| 270 | it->second.panel_->setMaterialName( TextureGenerator::getMaterialName( "arrows.png", it->first->getRadarObjectColour()) ); |
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| 271 | it->second.wasOutOfView_ = true; |
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| 272 | } |
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| 273 | |
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| 274 | //float xDistScale = this->getActualSize().x * 1000.0f * navMarkerSize_ / dist; |
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| 275 | //float yDistScale = this->getActualSize().y * 1000.0f * navMarkerSize_ / dist; |
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| 276 | |
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| 277 | // Adjust Arrowsize according to distance |
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| 278 | it->second.panel_->setDimensions(getArrowSizeX(dist),getArrowSizeY(dist)); |
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| 279 | |
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| 280 | // Switch between top, bottom, left and right position of the arrow at the screen border |
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| 281 | if ( pos.x < pos.y ) |
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| 282 | { |
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| 283 | if ( pos.y > -pos.x ) |
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| 284 | { |
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| 285 | // Top |
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| 286 | float position = pos.x / pos.y + 1.0f; |
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| 287 | it->second.panel_->setPosition ( ( position - it->second.panel_->getWidth() ) * 0.5f, 0.0f ); |
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| 288 | it->second.panel_->setUV ( 0.5f, 0.0f, 1.0f, 0.5f ); |
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| 289 | it->second.text_->setLeft ( ( position - textLength ) * 0.5f ); |
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| 290 | it->second.text_->setTop ( it->second.panel_->getHeight() ); |
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| 291 | } |
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| 292 | else |
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| 293 | { |
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| 294 | // Left |
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| 295 | float position = pos.y / pos.x + 1.0f; |
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| 296 | it->second.panel_->setPosition ( 0.0f, ( position - it->second.panel_->getWidth() ) * 0.5f ); |
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| 297 | it->second.panel_->setUV ( 0.0f, 0.0f, 0.5f, 0.5f ); |
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| 298 | it->second.text_->setLeft ( it->second.panel_->getWidth() + 0.01f ); |
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| 299 | it->second.text_->setTop ( ( position - it->second.text_->getCharHeight() ) * 0.5f ); |
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| 300 | } |
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| 301 | } |
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| 302 | |
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| 303 | else |
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| 304 | { |
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| 305 | |
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| 306 | if ( pos.y < -pos.x ) |
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| 307 | { |
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| 308 | // Bottom |
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| 309 | float position = -pos.x / pos.y + 1.0f; |
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| 310 | it->second.panel_->setPosition ( ( position - it->second.panel_->getWidth() ) * 0.5f, 1.0f - it->second.panel_->getHeight() ); |
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| 311 | it->second.panel_->setUV ( 0.0f, 0.5f, 0.5f, 1.0f ); |
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| 312 | it->second.text_->setLeft ( ( position - textLength ) * 0.5f ); |
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| 313 | it->second.text_->setTop ( 1.0f - it->second.panel_->getHeight() - it->second.text_->getCharHeight() ); |
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| 314 | } |
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| 315 | else |
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| 316 | { |
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| 317 | // Right |
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| 318 | float position = -pos.y / pos.x + 1.0f; |
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| 319 | it->second.panel_->setPosition ( 1.0f - it->second.panel_->getWidth(), ( position - it->second.panel_->getHeight() ) * 0.5f ); |
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| 320 | it->second.panel_->setUV ( 0.5f, 0.5f, 1.0f, 1.0f ); |
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| 321 | it->second.text_->setLeft ( 1.0f - it->second.panel_->getWidth() - textLength - 0.01f ); |
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| 322 | it->second.text_->setTop ( ( position - it->second.text_->getCharHeight() ) * 0.5f ); |
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| 323 | } |
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| 324 | } |
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| 325 | } |
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| 326 | else |
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| 327 | { |
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| 328 | // Object is in view |
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| 329 | |
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| 330 | // Change material only if outOfView changed |
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| 331 | if ( it->second.wasOutOfView_ ) |
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| 332 | { |
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| 333 | //it->second.panel_->setMaterialName ( "Orxonox/NavTDC" ); |
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| 334 | it->second.panel_->setMaterialName( TextureGenerator::getMaterialName( "tdc.png", it->first->getRadarObjectColour()) ); |
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| 335 | it->second.panel_->setDimensions ( navMarkerSize_ * this->getActualSize().x, navMarkerSize_ * this->getActualSize().y ); |
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| 336 | it->second.wasOutOfView_ = false; |
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| 337 | } |
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| 338 | |
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| 339 | // Position marker |
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| 340 | it->second.panel_->setUV ( 0.0f, 0.0f, 1.0f, 1.0f ); |
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| 341 | it->second.panel_->setLeft ( ( pos.x + 1.0f - it->second.panel_->getWidth() ) * 0.5f ); |
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| 342 | it->second.panel_->setTop ( ( -pos.y + 1.0f - it->second.panel_->getHeight() ) * 0.5f ); |
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| 343 | |
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| 344 | // Position text |
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| 345 | it->second.text_->setLeft ( ( pos.x + 1.0f + it->second.panel_->getWidth() ) * 0.5f ); |
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| 346 | it->second.text_->setTop ( ( -pos.y + 1.0f + it->second.panel_->getHeight() ) * 0.5f ); |
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| 347 | } |
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| 348 | |
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| 349 | // Make sure the overlays are shown |
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| 350 | it->second.panel_->show(); |
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| 351 | it->second.text_->show(); |
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| 352 | } |
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| 353 | else // do not display on HUD |
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| 354 | { |
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| 355 | it->second.panel_->hide(); |
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| 356 | it->second.text_->hide(); |
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| 357 | } |
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| 358 | |
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| 359 | } |
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| 360 | } |
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| 361 | |
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| 362 | |
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| 363 | /** Overridden method of OrxonoxOverlay. |
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| 364 | @details |
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| 365 | Usually the entire overlay scales with scale(). |
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| 366 | Here we obviously have to adjust this. |
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| 367 | */ |
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| 368 | void HUDNavigation::sizeChanged() |
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| 369 | { |
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| 370 | // Use size to compensate for aspect ratio if enabled. |
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| 371 | float xScale = this->getActualSize().x; |
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| 372 | float yScale = this->getActualSize().y; |
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| 373 | |
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| 374 | for ( ObjectMap::iterator it = activeObjectList_.begin(); it!=activeObjectList_.end(); ++it ) |
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| 375 | { |
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| 376 | if ( it->second.panel_ != NULL ) |
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| 377 | it->second.panel_->setDimensions ( navMarkerSize_ * xScale, navMarkerSize_ * yScale ); |
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| 378 | if ( it->second.text_ != NULL ) |
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| 379 | it->second.text_->setCharHeight ( it->second.text_->getCharHeight() * yScale ); |
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| 380 | } |
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| 381 | } |
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| 382 | |
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| 383 | void HUDNavigation::addObject ( RadarViewable* object ) |
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| 384 | { |
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| 385 | if( showObject(object)==false ) |
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| 386 | return; |
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| 387 | |
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| 388 | if ( activeObjectList_.size() >= markerLimit_ ) |
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| 389 | if ( object == NULL ) |
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| 390 | return; |
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| 391 | |
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| 392 | // Object hasn't been added yet (we know that) |
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| 393 | assert ( this->activeObjectList_.find ( object ) == this->activeObjectList_.end() ); |
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| 394 | |
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| 395 | // Scales used for dimensions and text size |
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| 396 | float xScale = this->getActualSize().x; |
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| 397 | float yScale = this->getActualSize().y; |
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| 398 | |
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| 399 | // Create everything needed to display the object on the radar and add it to the map |
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| 400 | |
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| 401 | // Create arrow/marker |
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| 402 | Ogre::PanelOverlayElement* panel = static_cast<Ogre::PanelOverlayElement*> ( Ogre::OverlayManager::getSingleton() |
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| 403 | .createOverlayElement ( "Panel", "HUDNavigation_navMarker_" + getUniqueNumberString() ) ); |
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| 404 | // panel->setMaterialName ( "Orxonox/NavTDC" ); |
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| 405 | panel->setMaterialName( TextureGenerator::getMaterialName( "tdc.png", object->getRadarObjectColour()) ); |
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| 406 | panel->setDimensions ( navMarkerSize_ * xScale, navMarkerSize_ * yScale ); |
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| 407 | // panel->setColour( object->getRadarObjectColour() ); |
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| 408 | |
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| 409 | Ogre::TextAreaOverlayElement* text = static_cast<Ogre::TextAreaOverlayElement*> ( Ogre::OverlayManager::getSingleton() |
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| 410 | .createOverlayElement ( "TextArea", "HUDNavigation_navText_" + getUniqueNumberString() ) ); |
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| 411 | text->setFontName ( this->fontName_ ); |
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| 412 | text->setCharHeight ( text->getCharHeight() * yScale ); |
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| 413 | text->setColour( object->getRadarObjectColour() ); |
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| 414 | |
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| 415 | panel->hide(); |
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| 416 | text->hide(); |
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| 417 | |
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| 418 | ObjectInfo tempStruct = {panel, text, false /*, TODO: initialize wasOutOfView_ */}; |
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| 419 | activeObjectList_[object] = tempStruct; |
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| 420 | |
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| 421 | this->background_->addChild ( panel ); |
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| 422 | this->background_->addChild ( text ); |
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| 423 | |
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| 424 | Ogre::Vector3 temp = object->getWorldEntity()->getPosition(); |
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| 425 | unsigned int distance = sqrt(temp.x*temp.x+temp.y*temp.y+temp.z*temp.z); |
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| 426 | |
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| 427 | |
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| 428 | |
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| 429 | sortedObjectList_.push_front ( std::make_pair ( object, distance ) ); |
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| 430 | |
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| 431 | |
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| 432 | } |
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| 433 | |
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| 434 | void HUDNavigation::removeObject ( RadarViewable* viewable ) |
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| 435 | { |
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| 436 | ObjectMap::iterator it = activeObjectList_.find ( viewable ); |
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| 437 | |
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| 438 | if ( activeObjectList_.find ( viewable ) != activeObjectList_.end() ) |
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| 439 | { |
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| 440 | // Detach overlays |
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| 441 | this->background_->removeChild ( it->second.panel_->getName() ); |
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| 442 | this->background_->removeChild ( it->second.text_->getName() ); |
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| 443 | // Properly destroy the overlay elements (do not use delete!) |
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| 444 | Ogre::OverlayManager::getSingleton().destroyOverlayElement ( it->second.panel_ ); |
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| 445 | Ogre::OverlayManager::getSingleton().destroyOverlayElement ( it->second.text_ ); |
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| 446 | // Remove from the list |
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| 447 | activeObjectList_.erase ( viewable ); |
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| 448 | |
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| 449 | |
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| 450 | } |
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| 451 | |
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| 452 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++listIt ) |
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| 453 | { |
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| 454 | if ( (listIt->first) == viewable ) |
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| 455 | { |
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| 456 | sortedObjectList_.erase ( listIt ); |
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| 457 | break; |
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| 458 | } |
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| 459 | |
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| 460 | } |
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| 461 | |
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| 462 | } |
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| 463 | |
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| 464 | void HUDNavigation::objectChanged(RadarViewable* viewable) |
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| 465 | { |
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| 466 | // TODO: niceification neccessary ;) |
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| 467 | removeObject(viewable); |
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| 468 | addObject(viewable); |
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| 469 | } |
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| 470 | |
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| 471 | |
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| 472 | bool HUDNavigation::showObject(RadarViewable* rv) |
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| 473 | { |
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| 474 | if ( rv == dynamic_cast<RadarViewable*> ( this->getOwner() ) ) |
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| 475 | return false; |
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| 476 | assert( rv->getWorldEntity() ); |
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| 477 | if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false ) |
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| 478 | return false; |
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| 479 | return true; |
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| 480 | } |
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| 481 | |
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| 482 | void HUDNavigation::changedOwner() |
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| 483 | { |
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| 484 | |
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| 485 | const std::set<RadarViewable*>& respawnObjects = this->getOwner()->getScene()->getRadar()->getRadarObjects(); |
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| 486 | for ( std::set<RadarViewable*>::const_iterator it = respawnObjects.begin(); it != respawnObjects.end(); ++it ) |
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| 487 | { |
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| 488 | if ( ! ( *it )->isHumanShip_ ) |
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| 489 | this->addObject ( *it ); |
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| 490 | } |
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| 491 | } |
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| 492 | void HUDNavigation::showArrow3D() |
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| 493 | { this->overlay3d_->setVisible(true, true);} |
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| 494 | void HUDNavigation::hideArrow3D() |
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| 495 | { this->overlay3d_->setVisible(false, true);} |
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| 496 | |
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| 497 | |
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| 498 | } |
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