| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "IOConsole.h" | 
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| 30 |  | 
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| 31 | #include <iomanip> | 
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| 32 | #include <iostream> | 
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| 33 |  | 
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| 34 | #include "util/Clock.h" | 
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| 35 | #include "util/Math.h" | 
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| 36 | #include "util/output/ConsoleWriter.h" | 
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| 37 | #include "core/Game.h" | 
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| 38 | #include "core/input/InputBuffer.h" | 
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| 39 |  | 
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| 40 | namespace orxonox | 
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| 41 | { | 
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| 42 | IOConsole* IOConsole::singletonPtr_s = NULL; | 
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| 43 |  | 
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| 44 | //! Redirects std::cout, creates the corresponding Shell and changes the terminal mode | 
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| 45 | IOConsole::IOConsole() | 
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| 46 | : shell_(new Shell("Console", false)) | 
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| 47 | , buffer_(shell_->getInputBuffer()) | 
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| 48 | , cout_(std::cout.rdbuf()) | 
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| 49 | , promptString_("orxonox # ") | 
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| 50 | , inputLineHeight_(1) | 
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| 51 | , statusLines_(1) | 
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| 52 | , lastOutputLineHeight_(0) | 
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| 53 | { | 
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| 54 | // Disable standard this->cout_ logging | 
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| 55 | ConsoleWriter::getInstance().disable(); | 
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| 56 | // Redirect std::cout to an ostringstream | 
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| 57 | // (Other part is in the initialiser list) | 
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| 58 | std::cout.rdbuf(this->origCout_.rdbuf()); | 
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| 59 |  | 
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| 60 | this->setTerminalMode(); | 
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| 61 | CONSOLE_SCREEN_BUFFER_INFO screenBufferInfo; | 
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| 62 | GetConsoleScreenBufferInfo(this->stdOutHandle_, &screenBufferInfo); | 
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| 63 | this->terminalWidth_  = screenBufferInfo.dwSize.X; | 
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| 64 | this->terminalHeight_ = screenBufferInfo.dwSize.Y; | 
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| 65 | // Determines where we are in respect to output already written with std::cout | 
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| 66 | this->inputLineRow_ = screenBufferInfo.dwCursorPosition.Y; | 
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| 67 | /* | 
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| 68 | this->lastTerminalWidth_  = this->terminalWidth_; | 
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| 69 | this->lastTerminalHeight_ = this->terminalHeight_; | 
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| 70 | */ | 
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| 71 |  | 
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| 72 | // Cursor already at the end of the screen buffer? | 
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| 73 | // (assuming the current input line height is 1) | 
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| 74 | if (this->inputLineRow_ >= this->terminalHeight_ - this->statusLines_) | 
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| 75 | SetConsoleCursorPosition(this->stdOutHandle_, makeCOORD(0, this->terminalHeight_ - this->statusLines_)); | 
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| 76 |  | 
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| 77 | // Prevent input line from overflowing | 
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| 78 | int maxInputLength = (this->terminalHeight_ - this->statusLines_) * this->terminalWidth_ - 1 - this->promptString_.size(); | 
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| 79 | // Consider that the echo of a command might include the command plus some other characters (assumed max 80) | 
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| 80 | // Also put a minimum so the config file parser is not overwhelmed with the command history | 
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| 81 | this->buffer_->setMaxLength(std::min(8192, (maxInputLength - 80) / 2)); | 
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| 82 |  | 
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| 83 | // Print input and status line and position cursor | 
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| 84 | this->inputChanged(); | 
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| 85 | this->cursorChanged(); | 
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| 86 | this->lastRefreshTime_ = Game::getInstance().getGameClock().getRealMicroseconds(); | 
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| 87 | this->preUpdate(Game::getInstance().getGameClock()); | 
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| 88 |  | 
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| 89 | this->shell_->registerListener(this); | 
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| 90 | } | 
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| 91 |  | 
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| 92 | //! Resets std::cout redirection and restores the terminal mode | 
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| 93 | IOConsole::~IOConsole() | 
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| 94 | { | 
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| 95 | // Process output written to std::cout in the meantime | 
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| 96 | std::cout.flush(); | 
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| 97 | if (!this->origCout_.str().empty()) | 
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| 98 | this->shell_->addOutput(this->origCout_.str(), Shell::Cout); | 
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| 99 |  | 
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| 100 | this->shell_->unregisterListener(this); | 
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| 101 |  | 
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| 102 | // Erase input and status lines | 
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| 103 | COORD pos = {0, this->inputLineRow_}; | 
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| 104 | this->writeText(std::string((this->inputLineHeight_ + this->statusLines_) * this->terminalWidth_, ' '), pos); | 
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| 105 | // Move cursor to the beginning of the line | 
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| 106 | SetConsoleCursorPosition(stdOutHandle_, pos); | 
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| 107 |  | 
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| 108 | // Restore this->cout_ redirection | 
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| 109 | std::cout.rdbuf(this->cout_.rdbuf()); | 
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| 110 | // Enable standard this->cout_ logging again | 
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| 111 | ConsoleWriter::getInstance().enable(); | 
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| 112 |  | 
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| 113 | resetTerminalMode(); | 
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| 114 | this->shell_->destroy(); | 
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| 115 | } | 
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| 116 |  | 
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| 117 | //! Processes the pending input key strokes, refreshes the status lines and handles std::cout (redirected) | 
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| 118 | void IOConsole::preUpdate(const Clock& time) | 
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| 119 | { | 
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| 120 | // Process input | 
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| 121 | while (true) | 
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| 122 | { | 
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| 123 | DWORD count; | 
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| 124 | INPUT_RECORD inrec; | 
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| 125 | PeekConsoleInput(this->stdInHandle_, &inrec, 1, &count); | 
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| 126 | if (count == 0) | 
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| 127 | break; | 
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| 128 | ReadConsoleInput(this->stdInHandle_, &inrec, 1, &count); | 
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| 129 | if (inrec.EventType == KEY_EVENT && inrec.Event.KeyEvent.bKeyDown) | 
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| 130 | { | 
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| 131 | // Process keyboard modifiers (Ctrl, Alt and Shift) | 
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| 132 | DWORD modifiersIn = inrec.Event.KeyEvent.dwControlKeyState; | 
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| 133 | int modifiersOut = 0; | 
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| 134 | if ((modifiersIn & (LEFT_ALT_PRESSED  | RIGHT_ALT_PRESSED))  != 0) | 
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| 135 | modifiersOut |= KeyboardModifier::Alt; | 
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| 136 | if ((modifiersIn & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) != 0) | 
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| 137 | modifiersOut |= KeyboardModifier::Ctrl; | 
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| 138 | if ((modifiersIn & SHIFT_PRESSED) != 0) | 
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| 139 | modifiersOut |= KeyboardModifier::Shift; | 
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| 140 |  | 
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| 141 | // ASCII character (0 for special keys) | 
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| 142 | char asciiChar = inrec.Event.KeyEvent.uChar.AsciiChar; | 
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| 143 |  | 
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| 144 | // Process special keys and if not found, use Key::A as dummy (InputBuffer uses the ASCII text anyway) | 
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| 145 | switch (inrec.Event.KeyEvent.wVirtualKeyCode) | 
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| 146 | { | 
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| 147 | case VK_BACK:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Back,     asciiChar, modifiersOut)); break; | 
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| 148 | case VK_TAB:    this->buffer_->buttonPressed(KeyEvent(KeyCode::Tab,      asciiChar, modifiersOut)); break; | 
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| 149 | case VK_RETURN: this->buffer_->buttonPressed(KeyEvent(KeyCode::Return,   asciiChar, modifiersOut)); break; | 
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| 150 | case VK_PAUSE:  this->buffer_->buttonPressed(KeyEvent(KeyCode::Pause,    asciiChar, modifiersOut)); break; | 
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| 151 | case VK_ESCAPE: this->buffer_->buttonPressed(KeyEvent(KeyCode::Escape,   asciiChar, modifiersOut)); break; | 
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| 152 | case VK_SPACE:  this->buffer_->buttonPressed(KeyEvent(KeyCode::Space,    asciiChar, modifiersOut)); break; | 
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| 153 | case VK_PRIOR:  this->buffer_->buttonPressed(KeyEvent(KeyCode::PageUp,   asciiChar, modifiersOut)); break; | 
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| 154 | case VK_NEXT:   this->buffer_->buttonPressed(KeyEvent(KeyCode::PageDown, asciiChar, modifiersOut)); break; | 
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| 155 | case VK_END:    this->buffer_->buttonPressed(KeyEvent(KeyCode::End,      asciiChar, modifiersOut)); break; | 
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| 156 | case VK_HOME:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Home,     asciiChar, modifiersOut)); break; | 
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| 157 | case VK_LEFT:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Left,     asciiChar, modifiersOut)); break; | 
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| 158 | case VK_UP:     this->buffer_->buttonPressed(KeyEvent(KeyCode::Up,       asciiChar, modifiersOut)); break; | 
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| 159 | case VK_RIGHT:  this->buffer_->buttonPressed(KeyEvent(KeyCode::Right,    asciiChar, modifiersOut)); break; | 
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| 160 | case VK_DOWN:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Down,     asciiChar, modifiersOut)); break; | 
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| 161 | case VK_INSERT: this->buffer_->buttonPressed(KeyEvent(KeyCode::Insert,   asciiChar, modifiersOut)); break; | 
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| 162 | case VK_DELETE: this->buffer_->buttonPressed(KeyEvent(KeyCode::Delete,   asciiChar, modifiersOut)); break; | 
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| 163 | default:        this->buffer_->buttonPressed(KeyEvent(KeyCode::A,        asciiChar, modifiersOut)); | 
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| 164 | } | 
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| 165 | } | 
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| 166 | } | 
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| 167 |  | 
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| 168 | // TODO: Respect screen buffer size changes | 
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| 169 | /* | 
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| 170 | // The user can manually adjust the screen buffer size on Windows | 
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| 171 | // And we don't want to screw the console because of that | 
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| 172 | this->lastTerminalWidth_ = this->terminalWidth_; | 
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| 173 | this->lastTerminalHeight_ = this->terminalHeight_; | 
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| 174 | this->getTerminalSize(); // Also sets this->inputLineRow_ according to the cursor position | 
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| 175 | // Is there still enough space below the cursor for the status line(s)? | 
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| 176 | if (this->inputLineRow_ >= this->terminalHeight_ - this->statusLines_) | 
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| 177 | this->moveCursor(0, -this->inputLineRow_ + this->terminalHeight_ - this->statusLines_ - 1); | 
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| 178 | */ | 
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| 179 |  | 
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| 180 | // Refresh status line 5 times per second | 
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| 181 | if (time.getMicroseconds() > this->lastRefreshTime_ + 1000000) | 
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| 182 | { | 
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| 183 | this->printStatusLines(); | 
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| 184 | this->lastRefreshTime_ = time.getMicroseconds(); | 
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| 185 | } | 
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| 186 |  | 
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| 187 | // Process output written to std::cout | 
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| 188 | std::cout.flush(); | 
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| 189 | if (!this->origCout_.str().empty()) | 
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| 190 | { | 
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| 191 | this->shell_->addOutput(this->origCout_.str(), Shell::Cout); | 
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| 192 | this->origCout_.str(""); | 
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| 193 | } | 
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| 194 | } | 
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| 195 |  | 
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| 196 | //! Prints output text. Similar to writeText, but sets the colour according to the output level | 
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| 197 | void IOConsole::printOutputLine(const std::string& text, Shell::LineType type, const COORD& pos) | 
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| 198 | { | 
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| 199 | // Colour line | 
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| 200 | WORD colour = 0; | 
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| 201 | switch (type) | 
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| 202 | { | 
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| 203 | case Shell::Message: | 
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| 204 | case Shell::DebugOutput:     colour = FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; break; | 
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| 205 |  | 
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| 206 | case Shell::UserError:       colour = FOREGROUND_INTENSITY | FOREGROUND_RED | 0                | 0              ; break; | 
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| 207 | case Shell::UserWarning:     colour = FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | 0              ; break; | 
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| 208 | case Shell::UserStatus:      colour = FOREGROUND_INTENSITY | 0              | FOREGROUND_GREEN | 0              ; break; | 
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| 209 | case Shell::UserInfo:        colour = FOREGROUND_INTENSITY | 0              | FOREGROUND_GREEN | FOREGROUND_BLUE; break; | 
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| 210 |  | 
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| 211 | case Shell::InternalError:   colour = 0                    | FOREGROUND_RED | 0                | 0              ; break; | 
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| 212 | case Shell::InternalWarning: colour = 0                    | FOREGROUND_RED | FOREGROUND_GREEN | 0              ; break; | 
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| 213 | case Shell::InternalStatus:  colour = 0                    | 0              | FOREGROUND_GREEN | 0              ; break; | 
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| 214 | case Shell::InternalInfo:    colour = 0                    | 0              | FOREGROUND_GREEN | FOREGROUND_BLUE; break; | 
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| 215 |  | 
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| 216 | case Shell::Verbose:         colour = FOREGROUND_INTENSITY | 0              | 0                | FOREGROUND_BLUE; break; | 
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| 217 | case Shell::VerboseMore:     colour = FOREGROUND_INTENSITY | 0              | 0                | FOREGROUND_BLUE; break; | 
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| 218 | case Shell::VerboseUltra:    colour = FOREGROUND_INTENSITY | 0              | 0                | FOREGROUND_BLUE; break; | 
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| 219 |  | 
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| 220 | case Shell::Command:         colour = FOREGROUND_INTENSITY | FOREGROUND_RED | 0                | FOREGROUND_BLUE; break; | 
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| 221 | case Shell::Hint:            colour = 0                    | FOREGROUND_RED | 0                | FOREGROUND_BLUE; break; | 
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| 222 |  | 
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| 223 | default:                     colour = 0                    | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; break; | 
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| 224 | } | 
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| 225 |  | 
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| 226 | // Print output line | 
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| 227 | this->writeText(text, pos, colour); | 
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| 228 | } | 
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| 229 |  | 
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| 230 | //! Prints all status lines with current content | 
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| 231 | void IOConsole::printStatusLines() | 
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| 232 | { | 
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| 233 | // Prepare text to be written | 
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| 234 | std::ostringstream oss; | 
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| 235 | oss << std::fixed << std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgFPS() << " fps, "; | 
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| 236 | oss <<               std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgTickTime() << " ms tick time"; | 
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| 237 | // Clear rest of the line by inserting spaces | 
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| 238 | oss << std::string(this->terminalWidth_ - oss.str().size(), ' '); | 
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| 239 | this->writeText(oss.str(), makeCOORD(0, this->inputLineRow_ + this->inputLineHeight_), FOREGROUND_GREEN); | 
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| 240 | } | 
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| 241 |  | 
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| 242 | //! Changes the console parameters for unbuffered input | 
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| 243 | void IOConsole::setTerminalMode() | 
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| 244 | { | 
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| 245 | // Set the console mode to no-echo, raw input, and no window or mouse events | 
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| 246 | this->stdOutHandle_ = GetStdHandle(STD_OUTPUT_HANDLE); | 
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| 247 | this->stdInHandle_  = GetStdHandle(STD_INPUT_HANDLE); | 
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| 248 | if (this->stdInHandle_ == INVALID_HANDLE_VALUE | 
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| 249 | || !GetConsoleMode(this->stdInHandle_, &this->originalTerminalSettings_) | 
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| 250 | || !SetConsoleMode(this->stdInHandle_, 0)) | 
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| 251 | { | 
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| 252 | orxout(user_error) << "Could not set Windows console settings" << endl; | 
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| 253 | return; | 
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| 254 | } | 
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| 255 | FlushConsoleInputBuffer(this->stdInHandle_); | 
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| 256 | } | 
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| 257 |  | 
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| 258 | //! Restores the console parameters | 
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| 259 | void IOConsole::resetTerminalMode() | 
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| 260 | { | 
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| 261 | SetConsoleMode(this->stdInHandle_, this->originalTerminalSettings_); | 
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| 262 | } | 
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| 263 |  | 
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| 264 | //! Sets this->terminalWidth_ and this->terminalHeight_ | 
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| 265 | void IOConsole::getTerminalSize() | 
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| 266 | { | 
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| 267 | CONSOLE_SCREEN_BUFFER_INFO screenBufferInfo; | 
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| 268 | GetConsoleScreenBufferInfo(this->stdOutHandle_, &screenBufferInfo); | 
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| 269 | this->terminalWidth_  = screenBufferInfo.dwSize.X; | 
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| 270 | this->terminalHeight_ = screenBufferInfo.dwSize.Y; | 
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| 271 | } | 
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| 272 |  | 
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| 273 | //! Writes arbitrary text to the console with a certain colour and screen buffer position | 
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| 274 | void IOConsole::writeText(const std::string& text, const COORD& coord, WORD attributes) | 
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| 275 | { | 
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| 276 | DWORD count; | 
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| 277 | WriteConsoleOutputCharacter(stdOutHandle_, text.c_str(), text.size(), coord, &count); | 
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| 278 | FillConsoleOutputAttribute(stdOutHandle_, attributes, text.size(), coord, &count); | 
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| 279 | } | 
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| 280 |  | 
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| 281 | /** Scrolls the console screen buffer to create empty lines above the input line. | 
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| 282 | @details | 
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| 283 | If the input and status lines are already at the bottom of the screen buffer | 
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| 284 | the whole output gets scrolled up. In the other case the input and status | 
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| 285 | lines get scrolled down. | 
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| 286 | In any case the status and input lines get scrolled down as far as possible. | 
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| 287 | @param lines | 
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| 288 | Number of lines to be inserted. Behavior for negative values is undefined. | 
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| 289 | */ | 
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| 290 | void IOConsole::createNewOutputLines(int lines) | 
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| 291 | { | 
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| 292 | CHAR_INFO fillChar = {{' '}, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED}; | 
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| 293 | // Lines to scroll input/status down (if possible) | 
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| 294 | int linesDown = clamp(terminalHeight_ - inputLineRow_ - inputLineHeight_ - statusLines_, 0, lines); | 
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| 295 | if (linesDown > 0) | 
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| 296 | { | 
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| 297 | // Scroll input and status lines down | 
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| 298 | SMALL_RECT oldRect = {0, this->inputLineRow_, | 
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| 299 | this->terminalWidth_ - 1, this->inputLineRow_ + this->inputLineHeight_ + this->statusLines_ - 1}; | 
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| 300 | this->inputLineRow_ += linesDown; | 
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| 301 | ScrollConsoleScreenBuffer(stdOutHandle_, &oldRect, NULL, makeCOORD(0, this->inputLineRow_), &fillChar); | 
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| 302 | // Move cursor down to the new bottom so the user can see the status lines | 
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| 303 | COORD pos = {0, this->inputLineRow_ + this->inputLineHeight_ - 1 + this->statusLines_}; | 
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| 304 | SetConsoleCursorPosition(stdOutHandle_, pos); | 
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| 305 | // Get cursor back to the right position | 
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| 306 | this->cursorChanged(); | 
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| 307 | } | 
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| 308 | // Check how many lines we still have to scroll up the output | 
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| 309 | if (lines - linesDown > 0) | 
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| 310 | { | 
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| 311 | // Scroll output up | 
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| 312 | SMALL_RECT oldRect = {0, lines - linesDown, this->terminalWidth_ - 1, this->inputLineRow_ - 1}; | 
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| 313 | ScrollConsoleScreenBuffer(stdOutHandle_, &oldRect, NULL, makeCOORD(0, 0), &fillChar); | 
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| 314 | } | 
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| 315 | } | 
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| 316 |  | 
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| 317 | // ############################### | 
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| 318 | // ###  ShellListener methods  ### | 
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| 319 | // ############################### | 
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| 320 |  | 
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| 321 | //! Called if all output-lines have to be reprinted | 
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| 322 | void IOConsole::linesChanged() | 
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| 323 | { | 
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| 324 | // Method only gets called upon start to draw all the lines | 
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| 325 | // or when scrolling. But scrolling is disabled and the output | 
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| 326 | // is already in std::cout when we start the IOConsole | 
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| 327 | } | 
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| 328 |  | 
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| 329 | //! Called if a command is about to be executed | 
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| 330 | void IOConsole::executed() | 
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| 331 | { | 
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| 332 | this->shell_->addOutput(this->promptString_ + this->shell_->getInput(), Shell::Command); | 
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| 333 | } | 
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| 334 |  | 
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| 335 | //! Called if the console gets closed | 
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| 336 | void IOConsole::exit() | 
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| 337 | { | 
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| 338 | // Exit is not an option, just do nothing (Shell doesn't really exit too) | 
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| 339 | } | 
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| 340 |  | 
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| 341 | //! Called if the text in the input line has changed | 
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| 342 | void IOConsole::inputChanged() | 
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| 343 | { | 
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| 344 | int newInputLineLength = this->promptString_.size() + this->shell_->getInput().size(); | 
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| 345 | int newInputLineHeight = 1 + newInputLineLength / this->terminalWidth_; | 
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| 346 | int newLines = newInputLineHeight - this->inputLineHeight_; | 
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| 347 | if (newLines > 0) | 
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| 348 | { | 
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| 349 | // Abuse this function to scroll the console | 
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| 350 | this->createNewOutputLines(newLines); | 
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| 351 | // Either Compensate for side effects (input/status lines scrolled down) | 
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| 352 | // or we have to do this anyway (output scrolled up) | 
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| 353 | this->inputLineRow_ -= newLines; | 
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| 354 | } | 
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| 355 | else if (newLines < 0) | 
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| 356 | { | 
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| 357 | // Scroll status lines up | 
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| 358 | int statusLineRow = this->inputLineRow_ + this->inputLineHeight_; | 
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| 359 | SMALL_RECT oldRect = {0, statusLineRow, this->terminalWidth_ - 1, statusLineRow + this->statusLines_}; | 
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| 360 | CHAR_INFO fillChar = {{' '}, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED}; | 
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| 361 | ScrollConsoleScreenBuffer(stdOutHandle_, &oldRect, NULL, makeCOORD(0, statusLineRow + newLines), &fillChar); | 
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| 362 | // Clear potential leftovers | 
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| 363 | if (-newLines - this->statusLines_ > 0) | 
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| 364 | { | 
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| 365 | COORD pos = {0, this->inputLineRow_ + newInputLineHeight + this->statusLines_}; | 
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| 366 | this->writeText(std::string((-newLines - this->statusLines_) * this->terminalWidth_, ' '), pos); | 
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| 367 | } | 
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| 368 | } | 
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| 369 | this->inputLineHeight_ = newInputLineHeight; | 
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| 370 |  | 
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| 371 | // Print the whole line, including spaces that erase leftovers | 
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| 372 | std::string inputLine = this->promptString_ + this->shell_->getInput(); | 
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| 373 | inputLine += std::string(this->terminalWidth_ - newInputLineLength % this->terminalWidth_, ' '); | 
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| 374 | this->writeText(inputLine, makeCOORD(0, this->inputLineRow_), FOREGROUND_GREEN | FOREGROUND_INTENSITY); | 
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| 375 | // If necessary, move cursor | 
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| 376 | if (newLines != 0) | 
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| 377 | this->cursorChanged(); | 
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| 378 | } | 
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| 379 |  | 
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| 380 | //! Called if the position of the cursor in the input-line has changed | 
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| 381 | void IOConsole::cursorChanged() | 
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| 382 | { | 
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| 383 | int rawCursorPos = this->promptString_.size() + this->buffer_->getCursorPosition(); | 
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| 384 | // Compensate for cursor further to the right than the terminal width | 
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| 385 | COORD pos; | 
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| 386 | pos.X = rawCursorPos % this->terminalWidth_; | 
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| 387 | pos.Y = this->inputLineRow_ + rawCursorPos / this->terminalWidth_; | 
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| 388 | SetConsoleCursorPosition(stdOutHandle_, pos); | 
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| 389 | } | 
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| 390 |  | 
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| 391 | //! Called if a new output line was added | 
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| 392 | void IOConsole::lineAdded() | 
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| 393 | { | 
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| 394 | Shell::LineList::const_iterator it = this->shell_->getNewestLineIterator(); | 
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| 395 | // Scroll console | 
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| 396 | this->lastOutputLineHeight_ = 1 + it->first.size() / this->terminalWidth_; | 
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| 397 | this->createNewOutputLines(this->lastOutputLineHeight_); | 
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| 398 | // Write the text | 
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| 399 | COORD pos = {0, this->inputLineRow_ - this->lastOutputLineHeight_}; | 
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| 400 | this->printOutputLine(it->first, it->second, pos); | 
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| 401 | } | 
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| 402 | } | 
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