| 1 | <LevelInfo | 
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| 2 |  name = "Presentation X2" | 
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| 3 |  description = "2nd Presentation level for Orxonox Convention X" | 
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| 4 |  tags = "presentation" | 
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| 5 |  screenshot = "presentationx2.png" | 
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| 6 | /> | 
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| 7 |  | 
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| 8 | <?lua | 
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| 9 |   include("HUDTemplates3.oxo") | 
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| 10 |   include("stats.oxo") | 
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| 11 |   include("templates/spaceshipAssff.oxt") | 
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| 12 |   include("templates/spaceshipH2.oxt") | 
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| 13 |   include("templates/spaceshipPirate.oxt") | 
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| 14 |   include("templates/pickupRepresentationTemplates.oxt") | 
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| 15 |   include("templates/lodInformation.oxt") | 
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| 16 | ?> | 
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| 17 |  | 
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| 18 | <Level | 
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| 19 |  gametype = "TeamDeathmatch" | 
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| 20 | > | 
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| 21 |   <templates> | 
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| 22 |     <Template link=lodtemplate_default /> | 
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| 23 |   </templates> | 
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| 24 |   <?lua include("includes/notifications.oxi") ?> | 
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| 25 |  | 
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| 26 |   <Scene | 
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| 27 |    ambientlight = "0.5, 0.5, 0.5" | 
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| 28 |    skybox       = "Orxonox/skypanoramagen2" | 
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| 29 |   > | 
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| 30 |  | 
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| 31 |     <?lua | 
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| 32 |       include("includes/pickups.oxi") | 
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| 33 |     ?> | 
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| 34 |      | 
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| 35 |     <Light type=directional position="0,0,0" direction="0.683, 0.289, 0.670" diffuse="1.0, 1.0, 1.0, 1.0" specular="1.0, 1.0, 1.0, 1.0" /> | 
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| 36 |  | 
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| 37 |     <SpawnPoint position="-3800, 2500, 1500" direction="-0.683, -0.289, -0.670"  spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 38 |  | 
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| 39 |     <SpaceShip position="-3900,3000,1000"> | 
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| 40 |       <templates> | 
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| 41 |         <Template link=spaceshipHtwo/> | 
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| 42 |       </templates> | 
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| 43 |       <controller> | 
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| 44 |         <WaypointPatrolController alertnessradius=100 team=0> | 
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| 45 |           <waypoints> | 
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| 46 |             <StaticEntity position="-3850,2800,1450" /> | 
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| 47 |           </waypoints> | 
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| 48 |         </WaypointPatrolController> | 
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| 49 |       </controller> | 
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| 50 |     </SpaceShip> | 
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| 51 |  | 
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| 52 |     <SpaceShip position="-4100,2600,1600"> | 
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| 53 |       <templates> | 
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| 54 |         <Template link=spaceshipHtwo/> | 
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| 55 |       </templates> | 
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| 56 |       <controller> | 
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| 57 |         <WaypointPatrolController alertnessradius=100 team=0> | 
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| 58 |           <waypoints> | 
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| 59 |             <StaticEntity position="-3850,2800,1450" /> | 
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| 60 |           </waypoints> | 
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| 61 |         </WaypointPatrolController> | 
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| 62 |       </controller> | 
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| 63 |     </SpaceShip> | 
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| 64 |  | 
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| 65 |     <SpaceShip position="-4000,2500,1500"> | 
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| 66 |       <templates> | 
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| 67 |         <Template link=spaceshipHtwo/> | 
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| 68 |       </templates> | 
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| 69 |       <controller> | 
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| 70 |         <WaypointPatrolController alertnessradius=100 team=0> | 
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| 71 |           <waypoints> | 
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| 72 |             <StaticEntity position="-3850,2800,1450" /> | 
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| 73 |           </waypoints> | 
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| 74 |         </WaypointPatrolController> | 
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| 75 |       </controller> | 
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| 76 |     </SpaceShip> | 
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| 77 |  | 
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| 78 |     <SpaceShip position="-4100,2700,1500"> | 
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| 79 |       <templates> | 
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| 80 |         <Template link=spaceshipHtwo/> | 
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| 81 |       </templates> | 
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| 82 |       <controller> | 
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| 83 |         <WaypointPatrolController alertnessradius=100 team=0 /> | 
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| 84 |       </controller> | 
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| 85 |     </SpaceShip> | 
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| 86 |  | 
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| 87 |     <SpaceShip position="-4150,2750,1550"> | 
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| 88 |       <templates> | 
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| 89 |         <Template link=spaceshipHtwo/> | 
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| 90 |       </templates> | 
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| 91 |       <controller> | 
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| 92 |         <WaypointPatrolController alertnessradius=100 team=0 /> | 
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| 93 |       </controller> | 
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| 94 |     </SpaceShip> | 
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| 95 |  | 
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| 96 |     <PickupSpawner position="-3800, 2500, 1500" respawnTime="60" triggerDistance="20" maxSpawnedItems="5"> | 
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| 97 |       <pickup> | 
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| 98 |         <SpeedPickup template=smalljumppickup /> | 
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| 99 |       </pickup> | 
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| 100 |     </PickupSpawner> | 
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| 101 |  | 
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| 102 |     <!-- PickupRepresentation for the pickup below, since it is not a standard pickup provided by pickups.oxi --> | 
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| 103 |     <PickupRepresentation | 
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| 104 |       pickupName = "Medium Health Pack" | 
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| 105 |       pickupDescription = "Once used adds a medium amout of health to the ship." | 
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| 106 |       spawnerTemplate = "mediumhealthpickupRepresentation" | 
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| 107 |       inventoryRepresentation = "MediumHealth" | 
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| 108 |     > | 
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| 109 |       <pickup> | 
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| 110 |         <HealthPickup health=100 activationType="onUse" durationType="once" /> | 
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| 111 |       </pickup> | 
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| 112 |     </PickupRepresentation> | 
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| 113 |  | 
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| 114 |     <PickupSpawner position="-4150,2750,1550" respawnTime="60" triggerDistance="20" maxSpawnedItems="5"> | 
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| 115 |       <pickup> | 
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| 116 |         <HealthPickup health=100 activationType=onUse durationType=once /> | 
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| 117 |       </pickup> | 
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| 118 |     </PickupSpawner> | 
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| 119 |  | 
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| 120 |     <PickupSpawner position="2300, 4300, 2400" respawnTime="5" triggerDistance="20"> | 
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| 121 |       <pickup> | 
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| 122 |         <HealthPickup template=mediumhealthpickup /> | 
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| 123 |       </pickup> | 
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| 124 |     </PickupSpawner> | 
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| 125 |  | 
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| 126 |     <Billboard position="-2500, 2400, 1500" material="Examples/Flare" /> | 
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| 127 |     <EventDispatcher> | 
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| 128 |       <targets> | 
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| 129 |         <EventTarget target=pirates /> | 
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| 130 |       </targets> | 
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| 131 |       <events> | 
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| 132 |         <activity> | 
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| 133 |           <DistanceTrigger position="-2500, 2400, 1500" distance=250 target="SpaceShip" stayactive=true /> | 
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| 134 |         </activity> | 
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| 135 |       </events> | 
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| 136 |     </EventDispatcher> | 
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| 137 |  | 
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| 138 |     <?lua | 
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| 139 |       for i = 1, 10, 1 do | 
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| 140 |     ?> | 
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| 141 |       <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>"> | 
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| 142 |         <templates> | 
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| 143 |           <Template link=spaceshippirate /> | 
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| 144 |         </templates> | 
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| 145 |         <controller> | 
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| 146 |           <WaypointPatrolController name=pirates alertnessradius=1000 team=1 active=false> | 
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| 147 |             <waypoints> | 
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| 148 |               <StaticEntity position="3100, 2000, 1500" /> | 
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| 149 |             </waypoints> | 
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| 150 |           </WaypointPatrolController> | 
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| 151 |         </controller> | 
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| 152 |       </SpaceShip> | 
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| 153 |     <?lua end ?> | 
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| 154 |  | 
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| 155 |     <?lua | 
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| 156 |       for i = 1, 12, 1 do | 
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| 157 |     ?> | 
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| 158 |       <SpaceShip position="<?lua print(2800 + math.random() * 2000 - 1000) ?>,<?lua print(2500+ math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>" > | 
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| 159 |         <templates> | 
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| 160 |           <Template link=spaceshipassff /> | 
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| 161 |         </templates> | 
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| 162 |         <controller> | 
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| 163 |           <WaypointPatrolController alertnessradius=1000 team=0> | 
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| 164 |             <waypoints> | 
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| 165 |               <StaticEntity position="<?lua print(2800 + math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>,<?lua print(1500 + math.random() * 1000 - 500) ?>" /> | 
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| 166 |             </waypoints> | 
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| 167 |           </WaypointPatrolController> | 
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| 168 |         </controller> | 
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| 169 |       </SpaceShip> | 
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| 170 |     <?lua end ?> | 
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| 171 |  | 
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| 172 |     <Billboard position="2300, 4400, 2500" material="Examples/Flare" /> | 
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| 173 |     <EventDispatcher> | 
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| 174 |       <targets> | 
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| 175 |         <EventTarget target=attacker /> | 
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| 176 |       </targets> | 
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| 177 |       <events> | 
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| 178 |         <activity> | 
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| 179 |           <DistanceTrigger position="2300, 4400, 2500" distance=50 target="SpaceShip" stayactive=true /> | 
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| 180 |         </activity> | 
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| 181 |       </events> | 
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| 182 |     </EventDispatcher> | 
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| 183 |  | 
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| 184 |     <?lua | 
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| 185 |       for i = 1, 12, 1 do | 
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| 186 |     ?> | 
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| 187 |       <SpaceShip position="<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(4800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>" > | 
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| 188 |         <templates> | 
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| 189 |           <Template link=spaceshipassff /> | 
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| 190 |         </templates> | 
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| 191 |         <controller> | 
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| 192 |           <WaypointPatrolController name=attacker alertnessradius=1000 team=0 active=false> | 
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| 193 |             <waypoints> | 
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| 194 |               <StaticEntity position="<?lua print(2800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(1500 + math.random() * 500 - 250) ?>" /> | 
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| 195 |               <StaticEntity position="<?lua print(5000 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>" /> | 
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| 196 |               <StaticEntity position="<?lua print(7500 + math.random() * 500 - 250) ?>,<?lua print(-2500 + math.random() * 500 - 250) ?>,<?lua print(-1500 + math.random() * 500 - 250) ?>" /> | 
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| 197 |             </waypoints> | 
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| 198 |           </WaypointPatrolController> | 
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| 199 |         </controller> | 
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| 200 |       </SpaceShip> | 
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| 201 |     <?lua end ?> | 
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| 202 |  | 
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| 203 |     <StaticEntity position="2800, 2500, 2500"> | 
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| 204 |       <attached> | 
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| 205 |         <CheckPoint /> | 
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| 206 |         <Model position="400, 0, 0" scale="40" mesh="DuBall2.mesh"/> | 
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| 207 |         <Model position="-400, 0, 0" scale="40" mesh="DuBall1.mesh"/> | 
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| 208 |       </attached> | 
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| 209 |     </StaticEntity> | 
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| 210 |  | 
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| 211 | <!-- | 
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| 212 |     <Destroyer position="6500, -2000, -1000" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=500> | 
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| 213 |       <attached> | 
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| 214 |         <CheckPoint /> | 
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| 215 |         <Model position="0,0,0" scale="5" mesh="Carrier.mesh"/> | 
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| 216 |         <Backlight | 
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| 217 |           mainstate=activity | 
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| 218 |           active=false | 
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| 219 |           scale=0.4 | 
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| 220 |           name=bltest | 
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| 221 |           position=" 7.6, 0, 6" | 
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| 222 |           colour="0.2, 0.65, 1.0, 1.0" | 
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| 223 |           width=15 | 
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| 224 |           length=1500 | 
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| 225 |           lifetime=2 | 
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| 226 |           elements=50 | 
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| 227 |           trailmaterial="Trail/backlighttrail" | 
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| 228 |           turnontime=1 | 
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| 229 |           turnofftime=1 | 
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| 230 |           material="Flares/ThrusterFlare1" | 
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| 231 |         /> | 
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| 232 |       </attached> | 
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| 233 |       <collisionShapes> | 
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| 234 |         <BoxCollisionShape position="70,0,-25"      halfExtents="150, 50, 25" /> | 
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| 235 |         <BoxCollisionShape position="95,75,-16"     halfExtents="70, 10, 12" /> | 
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| 236 |         <BoxCollisionShape position="95,-75,-16"    halfExtents="70, 10, 12" /> | 
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| 237 |         <BoxCollisionShape position="77,47,30"      halfExtents="110, 2, 30" /> | 
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| 238 |         <BoxCollisionShape position="77,-47,30"     halfExtents="110, 2, 30" /> | 
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| 239 |         <BoxCollisionShape position="77,0,50"       halfExtents="110, 45, 6" /> | 
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| 240 |         <BoxCollisionShape position="167,0,70"      halfExtents="17, 20, 20" /> | 
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| 241 |       </collisionShapes> | 
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| 242 |     </Destroyer> | 
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| 243 | --> | 
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| 244 |  | 
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| 245 |     <Destroyer | 
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| 246 |       position          = "6500,-2000,-1000" | 
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| 247 |       collisionType     = dynamic | 
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| 248 |       mass              = 100000 | 
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| 249 |       angularDamping    = 0.9999999 | 
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| 250 |       health            = 1000 | 
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| 251 |       maxhealth         = 1000 | 
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| 252 |       initialhealth     = 1000 | 
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| 253 |     > | 
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| 254 |       <controller> | 
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| 255 |         <WaypointPatrolController team=1 /> | 
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| 256 |       </controller> | 
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| 257 |       <attached> | 
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| 258 |         <Model mesh="Carrier.mesh" scale="5" /> | 
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| 259 |         <Backlight | 
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| 260 |           mainstate=activity | 
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| 261 |           active=false | 
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| 262 |           scale=0.4 | 
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| 263 |           name=bltest | 
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| 264 |           position=" 7.6, 0, 6" | 
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| 265 |           colour="0.2, 0.65, 1.0, 1.0" | 
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| 266 |           width=15 | 
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| 267 |           length=1500 | 
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| 268 |           lifetime=2 | 
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| 269 |           elements=50 | 
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| 270 |           trailmaterial="Trail/backlighttrail" | 
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| 271 |           turnontime=1 | 
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| 272 |           turnofftime=1 | 
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| 273 |           material="Flares/ThrusterFlare1" | 
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| 274 |         /> | 
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| 275 |  | 
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| 276 |         <?lua | 
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| 277 |           for i=0,8,1 do | 
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| 278 |         ?> | 
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| 279 |           <BlinkingBillboard | 
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| 280 |             position="<?lua print(200-270/8*i)?> ,15,2" | 
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| 281 |             material="Examples/Flare" | 
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| 282 |             colour="1.0, 0.5, 0.3" | 
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| 283 |             phase="<?lua print(-360/8*i)?>" | 
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| 284 |             amplitude=0.1 | 
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| 285 |             frequency=0.5 | 
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| 286 |             quadratic=1 | 
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| 287 |           /> | 
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| 288 |  | 
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| 289 |           <BlinkingBillboard | 
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| 290 |             position="<?lua print(200-270/8*i)?>,-15,2" | 
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| 291 |             material="Examples/Flare" | 
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| 292 |             colour="1.0, 0.5, 0.3" | 
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| 293 |             phase="<?lua print(-360/8*i)?>" | 
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| 294 |             amplitude=0.1 | 
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| 295 |             frequency=0.5 | 
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| 296 |             quadratic=1 | 
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| 297 |           /> | 
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| 298 |         <?lua end ?> | 
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| 299 |  | 
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| 300 |         <Backlight | 
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| 301 |           scale=1 | 
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| 302 |           position=" 169, 75, -15" | 
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| 303 |           colour="1, 0.85, 0.5, 0.5" | 
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| 304 |           width=40 | 
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| 305 |           length=1000 | 
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| 306 |           lifetime=5 | 
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| 307 |           elements=15 | 
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| 308 |           trailmaterial="Trail/backlighttrail" | 
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| 309 |           material="Examples/Flare" | 
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| 310 |         /> | 
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| 311 |         <Backlight | 
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| 312 |           scale=1 | 
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| 313 |           position=" 169, -75, -15" | 
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| 314 |           colour="1, 0.85, 0.5, 0.5" | 
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| 315 |           width=40 | 
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| 316 |           length=1000 | 
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| 317 |           lifetime=5 | 
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| 318 |           elements=15 | 
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| 319 |           trailmaterial="Trail/backlighttrail" | 
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| 320 |           material="Examples/Flare" /> | 
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| 321 |       </attached> | 
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| 322 |       <collisionShapes> | 
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| 323 |         <BoxCollisionShape position="70,0,-25"      halfExtents="150, 50, 25" /> | 
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| 324 |         <BoxCollisionShape position="95,75,-16"     halfExtents="70, 10, 12" /> | 
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| 325 |         <BoxCollisionShape position="95,-75,-16"    halfExtents="70, 10, 12" /> | 
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| 326 |         <BoxCollisionShape position="77,47,30"      halfExtents="110, 2, 30" /> | 
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| 327 |         <BoxCollisionShape position="77,-47,30"     halfExtents="110, 2, 30" /> | 
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| 328 |         <BoxCollisionShape position="77,0,50"       halfExtents="110, 45, 6" /> | 
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| 329 |         <BoxCollisionShape position="167,0,70"      halfExtents="17, 20, 20" /> | 
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| 330 |       </collisionShapes> | 
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| 331 |     </Destroyer> | 
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| 332 |  | 
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| 333 |     <?lua | 
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| 334 |       for i = 1, 10, 1 do | 
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| 335 |     ?> | 
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| 336 |       <SpaceShip position="<?lua print(6200 + math.random() * 2000 - 1000) ?>,<?lua print(-1500 + math.random() * 1000 - 500) ?>,<?lua print(-700 + math.random() * 1000 - 500) ?>" > | 
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| 337 |         <templates> | 
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| 338 |           <Template link=spaceshippirate /> | 
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| 339 |         </templates> | 
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| 340 |         <controller> | 
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| 341 |           <WaypointPatrolController alertnessradius=1000 team=1> | 
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| 342 |             <waypoints> | 
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| 343 |               <StaticEntity position="<?lua print(6000 + math.random() * 1000 - 500) ?>,<?lua print(-2000 + math.random() * 1000 - 500) ?>,<?lua print(-1000 + math.random() * 1000 - 500) ?>" /> | 
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| 344 |             </waypoints> | 
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| 345 |           </WaypointPatrolController> | 
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| 346 |         </controller> | 
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| 347 |       </SpaceShip> | 
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| 348 |     <?lua end ?> | 
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| 349 |  | 
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| 350 |     <?lua | 
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| 351 |       for i = 1, 200, 1 do | 
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| 352 |         x = math.random() * 100  + (i-70) * 100 | 
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| 353 |         y = math.random() * 3000 - 1500 | 
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| 354 |         z = math.random() * 3000 - 1500 + (i-100) * 10 | 
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| 355 |         s = math.random() * 60 + 30 | 
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| 356 |     ?> | 
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| 357 |       <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> | 
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| 358 |         <attached> | 
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| 359 |           <Model position="0,0,0" scale="<?lua print(s) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> | 
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| 360 |         </attached> | 
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| 361 |       </MovableEntity> | 
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| 362 |     <?lua end ?> | 
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| 363 |  | 
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| 364 |     <?lua | 
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| 365 |       elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"} | 
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| 366 |       sizes = {4, 4, 4, 4, 4, 10, 20} | 
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| 367 |        | 
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| 368 |       elements.length = function() | 
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| 369 |         return table.getn(elements) | 
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| 370 |       end | 
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| 371 |        | 
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| 372 |       for i = 1, 150, 1 do | 
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| 373 |         x = math.random() * 750 - 4500 | 
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| 374 |         y = math.random() * 1000 + 2000 | 
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| 375 |         z = math.random() * 500 + 1000 | 
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| 376 |         e = math.floor(math.random()*elements.length()+1) | 
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| 377 |     ?> | 
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| 378 |  | 
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| 379 |       <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> | 
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| 380 |         <attached> | 
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| 381 |           <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" /> | 
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| 382 |         </attached> | 
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| 383 |       </MovableEntity> | 
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| 384 |     <?lua end ?> | 
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| 385 |  | 
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| 386 |   </Scene> | 
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| 387 | </Level> | 
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