| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "Billboard.h" |
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| 30 | |
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| 31 | #include "core/CoreIncludes.h" |
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| 32 | #include "core/GameMode.h" |
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| 33 | #include "core/XMLPort.h" |
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| 34 | #include "Scene.h" |
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| 35 | |
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| 36 | namespace orxonox |
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| 37 | { |
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| 38 | CreateFactory(Billboard); |
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| 39 | |
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| 40 | Billboard::Billboard(BaseObject* creator) : StaticEntity(creator) |
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| 41 | { |
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| 42 | RegisterObject(Billboard); |
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| 43 | |
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| 44 | this->material_ = ""; |
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| 45 | this->colour_ = ColourValue::White; |
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| 46 | // this->rotation_ = 0; |
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| 47 | |
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| 48 | this->registerVariables(); |
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| 49 | } |
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| 50 | |
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| 51 | Billboard::~Billboard() |
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| 52 | { |
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| 53 | if (this->isInitialized()) |
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| 54 | { |
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| 55 | if (this->isInitialized() && this->billboard_.getBillboardSet()) |
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| 56 | this->detachOgreObject(this->billboard_.getBillboardSet()); |
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| 57 | } |
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| 58 | } |
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| 59 | |
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| 60 | void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 61 | { |
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| 62 | SUPER(Billboard, XMLPort, xmlelement, mode); |
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| 63 | |
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| 64 | XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode); |
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| 65 | XMLPortParam(Billboard, "colour", setColour, getColour, xmlelement, mode).defaultValues(ColourValue::White); |
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| 66 | // XMLPortParam(Billboard, "rotation", setRotation, getRotation, xmlelement, mode).defaultValues(0); |
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| 67 | } |
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| 68 | |
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| 69 | void Billboard::registerVariables() |
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| 70 | { |
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| 71 | registerVariable(this->material_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial)); |
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| 72 | registerVariable(this->colour_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedColour)); |
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| 73 | // registerVariable(this->rotation_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedRotation)); |
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| 74 | } |
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| 75 | |
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| 76 | void Billboard::changedMaterial() |
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| 77 | { |
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| 78 | if (this->material_ == "") |
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| 79 | return; |
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| 80 | |
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| 81 | if (!this->billboard_.getBillboardSet()) |
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| 82 | { |
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| 83 | if (this->getScene() && GameMode::showsGraphics()) |
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| 84 | { |
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| 85 | this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); |
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| 86 | if (this->billboard_.getBillboardSet()) |
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| 87 | this->attachOgreObject(this->billboard_.getBillboardSet()); |
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| 88 | this->billboard_.setVisible(this->isVisible()); |
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| 89 | // this->changedRotation(); |
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| 90 | } |
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| 91 | } |
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| 92 | else |
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| 93 | this->billboard_.setMaterial(this->material_); |
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| 94 | } |
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| 95 | |
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| 96 | void Billboard::changedColour() |
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| 97 | { |
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| 98 | if (!this->billboard_.getBillboardSet()) |
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| 99 | { |
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| 100 | /* |
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| 101 | if (this->getScene() && GameMode::showsGraphics() && (this->material_ != "")) |
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| 102 | { |
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| 103 | this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); |
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| 104 | if (this->billboard_.getBillboardSet()) |
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| 105 | this->attachOgreObject(this->billboard_.getBillboardSet()); |
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| 106 | this->billboard_.setVisible(this->isVisible()); |
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| 107 | } |
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| 108 | */ |
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| 109 | } |
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| 110 | else |
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| 111 | this->billboard_.setColour(this->colour_); |
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| 112 | } |
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| 113 | |
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| 114 | /* |
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| 115 | void Billboard::changedRotation() |
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| 116 | { |
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| 117 | if (this->billboard_.getBillboardSet()) |
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| 118 | this->billboard_.getBillboardSet()->setRotation(this->rotation_); |
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| 119 | } |
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| 120 | */ |
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| 121 | |
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| 122 | void Billboard::changedVisibility() |
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| 123 | { |
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| 124 | SUPER(Billboard, changedVisibility); |
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| 125 | |
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| 126 | this->billboard_.setVisible(this->isVisible()); |
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| 127 | } |
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| 128 | } |
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