| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Contains all the necessary forward declarations for all classes and structs. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef _WeaponsPrereqs_H__ | 
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| 35 | #define _WeaponsPrereqs_H__ | 
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| 36 |  | 
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| 37 | #include "OrxonoxConfig.h" | 
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| 38 |  | 
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| 39 | #include "OrxonoxPrereqs.h" | 
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| 40 |  | 
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| 41 | //----------------------------------------------------------------------- | 
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| 42 | // Shared library settings | 
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| 43 | //----------------------------------------------------------------------- | 
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| 44 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD) | 
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| 45 | #  ifdef WEAPONS_SHARED_BUILD | 
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| 46 | #    define _WeaponsExport __declspec(dllexport) | 
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| 47 | #  else | 
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| 48 | #    if defined( __MINGW32__ ) | 
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| 49 | #      define _WeaponsExport | 
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| 50 | #    else | 
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| 51 | #      define _WeaponsExport __declspec(dllimport) | 
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| 52 | #    endif | 
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| 53 | #  endif | 
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| 54 | #elif defined ( ORXONOX_GCC_VISIBILITY ) | 
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| 55 | #  define _WeaponsExport  __attribute__ ((visibility("default"))) | 
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| 56 | #else | 
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| 57 | #  define _WeaponsExport | 
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| 58 | #endif | 
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| 59 |  | 
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| 60 | //----------------------------------------------------------------------- | 
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| 61 | // Forward declarations | 
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| 62 | //----------------------------------------------------------------------- | 
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| 63 |  | 
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| 64 | namespace orxonox | 
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| 65 | { | 
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| 66 | class LaserFire; | 
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| 67 | class FusionFire; | 
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| 68 | class HsW01; | 
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| 69 | class LightningGun; | 
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| 70 | class EnergyDrink; | 
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| 71 |  | 
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| 72 | class Projectile; | 
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| 73 | class BillboardProjectile; | 
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| 74 | class ParticleProjectile; | 
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| 75 | class LightningGunProjectile; | 
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| 76 |  | 
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| 77 | class ReplenishingMunition; | 
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| 78 | class LaserMunition; | 
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| 79 | class FusionMunition; | 
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| 80 |  | 
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| 81 | class MuzzleFlash; | 
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| 82 | } | 
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| 83 |  | 
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| 84 | #endif /* _WeaponsPrereqs_H__ */ | 
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