| Last change
                  on this file since 10747 was
                  5749,
                  checked in by rgrieder, 16 years ago | 
        
          | 
Sorted out header file finding issues and updated/added precompiled header files.PCH is not activated per default for the pong projects (only 7 files).
 
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            400 bytes | 
      
      
        
  | Line |  | 
|---|
| 1 | SET_SOURCE_FILES(GAMESTATES_SRC_FILES | 
|---|
| 2 | GSClient.cc | 
|---|
| 3 | GSDedicated.cc | 
|---|
| 4 | GSGraphics.cc | 
|---|
| 5 | GSIOConsole.cc | 
|---|
| 6 | GSLevel.cc | 
|---|
| 7 | GSMainMenu.cc | 
|---|
| 8 | GSRoot.cc | 
|---|
| 9 | GSServer.cc | 
|---|
| 10 | GSStandalone.cc | 
|---|
| 11 | ) | 
|---|
| 12 |  | 
|---|
| 13 | ORXONOX_ADD_LIBRARY(gamestates | 
|---|
| 14 | MODULE | 
|---|
| 15 | FIND_HEADER_FILES | 
|---|
| 16 | PCH_FILE | 
|---|
| 17 | GameStatesPrecompiledHeaders.h | 
|---|
| 18 | DEFINE_SYMBOL | 
|---|
| 19 | "GAMESTATES_SHARED_BUILD" | 
|---|
| 20 | LINK_LIBRARIES | 
|---|
| 21 | orxonox | 
|---|
| 22 | SOURCE_FILES ${GAMESTATES_SRC_FILES} | 
|---|
| 23 | ) | 
|---|
       
      
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