| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Dumeni Manatschal, (C) 2007 |
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| 24 | * Oliver Scheuss, (C) 2007 |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | |
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| 31 | #include "Synchronisable.h" |
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| 32 | |
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| 33 | #include <cstdlib> |
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| 34 | #include "core/CoreIncludes.h" |
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| 35 | #include "core/GameMode.h" |
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| 36 | #include "core/BaseObject.h" |
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| 37 | #include "network/Host.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | |
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| 42 | std::map<uint32_t, Synchronisable *> Synchronisable::objectMap_; |
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| 43 | std::queue<uint32_t> Synchronisable::deletedObjects_; |
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| 44 | |
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| 45 | uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
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| 46 | |
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| 47 | /** |
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| 48 | * Constructor: |
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| 49 | * Initializes all Variables and sets the right objectID |
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| 50 | */ |
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| 51 | Synchronisable::Synchronisable(BaseObject* creator){ |
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| 52 | RegisterRootObject(Synchronisable); |
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| 53 | static uint32_t idCounter=0; |
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| 54 | objectMode_=0x1; // by default do not send data to server |
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| 55 | if ( GameMode::isMaster() || ( Host::running() && Host::isServer() ) ) |
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| 56 | { |
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| 57 | this->objectID = idCounter++; //this is only needed when running a server |
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| 58 | //add synchronisable to the objectMap |
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| 59 | objectMap_[this->objectID] = this; |
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| 60 | } |
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| 61 | else |
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| 62 | { |
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| 63 | objectID=OBJECTID_UNKNOWN; |
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| 64 | this->setObjectMode(0x0); //make sure this object doesn't get synchronized |
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| 65 | } |
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| 66 | classID = static_cast<uint32_t>(-1); |
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| 67 | |
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| 68 | // set dataSize to 0 |
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| 69 | this->dataSize_ = 0; |
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| 70 | // set standard priority |
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| 71 | this->setPriority( Priority::Normal ); |
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| 72 | |
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| 73 | // get creator id |
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| 74 | this->creatorID = OBJECTID_UNKNOWN; |
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| 75 | |
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| 76 | searchcreatorID: |
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| 77 | if (creator) |
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| 78 | { |
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| 79 | Synchronisable* synchronisable_creator = orxonox_cast<Synchronisable*>(creator); |
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| 80 | if (synchronisable_creator && synchronisable_creator->objectMode_) |
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| 81 | { |
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| 82 | this->creatorID = synchronisable_creator->getObjectID(); |
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| 83 | } |
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| 84 | else if (creator != creator->getCreator()) |
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| 85 | { |
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| 86 | creator = creator->getCreator(); |
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| 87 | goto searchcreatorID; |
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| 88 | } |
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| 89 | } |
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| 90 | } |
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| 91 | |
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| 92 | /** |
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| 93 | * Destructor: |
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| 94 | * Delete all callback objects and remove objectID from the objectMap_ |
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| 95 | */ |
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| 96 | Synchronisable::~Synchronisable(){ |
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| 97 | // delete callback function objects |
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| 98 | if(!Identifier::isCreatingHierarchy()){ |
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| 99 | // remove object from the static objectMap |
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| 100 | if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) |
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| 101 | deletedObjects_.push(objectID); |
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| 102 | } |
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| 103 | // delete all Synchronisable Variables from syncList ( which are also in stringList ) |
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| 104 | for(std::vector<SynchronisableVariableBase*>::iterator it = syncList.begin(); it!=syncList.end(); it++) |
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| 105 | delete (*it); |
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| 106 | syncList.clear(); |
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| 107 | stringList.clear(); |
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| 108 | std::map<uint32_t, Synchronisable*>::iterator it; |
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| 109 | it = objectMap_.find(objectID); |
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| 110 | if (it != objectMap_.end()) |
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| 111 | objectMap_.erase(it); |
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| 112 | |
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| 113 | } |
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| 114 | |
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| 115 | |
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| 116 | /** |
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| 117 | * This function sets the internal mode for synchronisation |
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| 118 | * @param b true if this object is located on a client or on a server |
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| 119 | */ |
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| 120 | void Synchronisable::setClient(bool b){ |
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| 121 | if(b) // client |
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| 122 | state_=0x2; |
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| 123 | else // server |
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| 124 | state_=0x1; |
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| 125 | } |
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| 126 | |
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| 127 | /** |
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| 128 | * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create |
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| 129 | * After calling this function the mem pointer will be increased by the size of the needed data |
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| 130 | * @param mem pointer to where the appropriate data is located |
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| 131 | * @param mode defines the mode, how the data should be loaded |
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| 132 | * @return pointer to the newly created synchronisable |
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| 133 | */ |
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| 134 | Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) |
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| 135 | { |
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| 136 | SynchronisableHeader header(mem); |
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| 137 | |
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| 138 | if(!header.isDataAvailable()) |
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| 139 | { |
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| 140 | mem += header.getDataSize(); |
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| 141 | return 0; |
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| 142 | } |
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| 143 | |
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| 144 | COUT(4) << "fabricating object with id: " << header.getObjectID() << std::endl; |
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| 145 | |
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| 146 | Identifier* id = ClassByID(header.getClassID()); |
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| 147 | if (!id) |
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| 148 | { |
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| 149 | for(int i = 0; i<160; i++) |
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| 150 | COUT(0) << "classid: " << i << " identifier: " << ClassByID(i) << endl; |
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| 151 | COUT(0) << "Assertion failed: id" << std::endl; |
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| 152 | COUT(0) << "Possible reason for this error: Client received a synchronizable object whose class has no factory." << std::endl; |
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| 153 | abort(); |
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| 154 | } |
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| 155 | assert(id); |
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| 156 | BaseObject* creator = 0; |
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| 157 | if (header.getCreatorID() != OBJECTID_UNKNOWN) |
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| 158 | { |
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| 159 | Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header.getCreatorID()); |
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| 160 | if (!synchronisable_creator) |
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| 161 | { |
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| 162 | mem += header.getDataSize(); //.TODO: this suckz.... remove size from header |
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| 163 | assert(0); // TODO: uncomment this if we have a clean objecthierarchy (with destruction of children of objects) ^^ |
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| 164 | return 0; |
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| 165 | } |
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| 166 | else |
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| 167 | creator = orxonox_cast<BaseObject*>(synchronisable_creator); |
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| 168 | } |
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| 169 | assert(getSynchronisable(header.getObjectID())==0); //make sure no object with this id exists |
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| 170 | BaseObject *bo = id->fabricate(creator); |
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| 171 | assert(bo); |
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| 172 | Synchronisable *no = orxonox_cast<Synchronisable*>(bo); |
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| 173 | assert(no); |
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| 174 | no->objectID=header.getObjectID(); |
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| 175 | no->creatorID=header.getCreatorID(); //TODO: remove this |
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| 176 | no->classID=header.getClassID(); |
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| 177 | COUT(4) << "fabricate objectID: " << no->objectID << " classID: " << no->classID << std::endl; |
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| 178 | // update data and create object/entity... |
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| 179 | assert( Synchronisable::objectMap_.find(header.getObjectID()) == Synchronisable::objectMap_.end() ); |
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| 180 | Synchronisable::objectMap_[header.getObjectID()] = no; |
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| 181 | bool b = no->updateData(mem, mode, true); |
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| 182 | assert(b); |
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| 183 | if (b) |
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| 184 | { |
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| 185 | // b = no->create(); |
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| 186 | assert(b); |
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| 187 | } |
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| 188 | return no; |
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| 189 | } |
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| 190 | |
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| 191 | |
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| 192 | /** |
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| 193 | * Finds and deletes the Synchronisable with the appropriate objectID |
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| 194 | * @param objectID objectID of the Synchronisable |
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| 195 | * @return true/false |
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| 196 | */ |
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| 197 | bool Synchronisable::deleteObject(uint32_t objectID){ |
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| 198 | if(!getSynchronisable(objectID)) |
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| 199 | return false; |
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| 200 | assert(getSynchronisable(objectID)->objectID==objectID); |
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| 201 | Synchronisable *s = getSynchronisable(objectID); |
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| 202 | if(s) |
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| 203 | delete s; |
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| 204 | else |
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| 205 | return false; |
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| 206 | return true; |
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| 207 | } |
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| 208 | |
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| 209 | /** |
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| 210 | * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable |
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| 211 | * @param objectID objectID of the Synchronisable |
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| 212 | * @return pointer to the Synchronisable with the objectID |
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| 213 | */ |
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| 214 | Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID){ |
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| 215 | std::map<uint32_t, Synchronisable*>::iterator it1; |
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| 216 | it1 = objectMap_.find(objectID); |
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| 217 | if (it1 != objectMap_.end()) |
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| 218 | return it1->second; |
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| 219 | |
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| 220 | // ObjectList<Synchronisable>::iterator it; |
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| 221 | // for(it = ObjectList<Synchronisable>::begin(); it; ++it){ |
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| 222 | // if( it->getObjectID()==objectID ){ |
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| 223 | // objectMap_[objectID] = *it; |
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| 224 | // return *it; |
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| 225 | // } |
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| 226 | // } |
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| 227 | // if the objects not in the map it should'nt exist at all anymore |
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| 228 | return NULL; |
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| 229 | } |
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| 230 | |
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| 231 | |
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| 232 | /** |
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| 233 | * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classID to the given memory |
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| 234 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
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| 235 | * structure of the bitstream: |
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| 236 | * |totalsize,objectID,classID,var1,var2,string1_length,string1,var3,...| |
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| 237 | * length of varx: size saved int syncvarlist |
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| 238 | * @param mem pointer to allocated memory with enough size |
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| 239 | * @param id gamestateid of the gamestate to be saved (important for priorities) |
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| 240 | * @param mode defines the direction in which the data will be send/received |
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| 241 | * 0x1: server->client |
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| 242 | * 0x2: client->server (not recommended) |
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| 243 | * 0x3: bidirectional |
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| 244 | * @return true: if !doSync or if everything was successfully saved |
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| 245 | */ |
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| 246 | uint32_t Synchronisable::getData(uint8_t*& mem, int32_t id, uint8_t mode){ |
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| 247 | if(mode==0x0) |
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| 248 | mode=state_; |
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| 249 | //if this tick is we dont synchronise, then abort now |
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| 250 | if(!doSync(id, mode)) |
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| 251 | return 0; |
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| 252 | uint32_t tempsize = 0; |
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| 253 | #ifndef NDEBUG |
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| 254 | if (this->classID==0) |
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| 255 | COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; |
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| 256 | #endif |
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| 257 | |
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| 258 | if (this->classID == static_cast<uint32_t>(-1)) |
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| 259 | this->classID = this->getIdentifier()->getNetworkID(); |
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| 260 | |
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| 261 | assert(ClassByID(this->classID)); |
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| 262 | assert(this->classID==this->getIdentifier()->getNetworkID()); |
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| 263 | std::vector<SynchronisableVariableBase*>::iterator i; |
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| 264 | |
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| 265 | // start copy header |
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| 266 | SynchronisableHeader header(mem); |
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| 267 | mem += SynchronisableHeader::getSize(); |
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| 268 | // end copy header |
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| 269 | |
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| 270 | |
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| 271 | COUT(5) << "Synchronisable getting data from objectID: " << objectID << " classID: " << classID << std::endl; |
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| 272 | // copy to location |
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| 273 | for(i=syncList.begin(); i!=syncList.end(); ++i){ |
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| 274 | tempsize += (*i)->getData( mem, mode ); |
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| 275 | //tempsize += (*i)->getSize( mode ); |
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| 276 | } |
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| 277 | |
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| 278 | tempsize += SynchronisableHeader::getSize(); |
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| 279 | header.setObjectID( this->objectID ); |
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| 280 | header.setCreatorID( this->creatorID ); |
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| 281 | header.setClassID( this->classID ); |
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| 282 | header.setDataAvailable( true ); |
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| 283 | header.setDataSize( tempsize ); |
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| 284 | |
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| 285 | #ifndef NDEBUG |
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| 286 | uint32_t size; |
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| 287 | size=getSize(id, mode); |
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| 288 | assert(tempsize==size); |
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| 289 | #endif |
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| 290 | return tempsize; |
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| 291 | } |
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| 292 | |
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| 293 | |
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| 294 | /** |
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| 295 | * This function takes a bytestream and loads the data into the registered variables |
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| 296 | * @param mem pointer to the bytestream |
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| 297 | * @param mode same as in getData |
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| 298 | * @return true/false |
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| 299 | */ |
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| 300 | bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback){ |
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| 301 | if(mode==0x0) |
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| 302 | mode=state_; |
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| 303 | std::vector<SynchronisableVariableBase *>::iterator i; |
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| 304 | if(syncList.empty()){ |
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| 305 | assert(0); |
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| 306 | COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl; |
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| 307 | return false; |
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| 308 | } |
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| 309 | |
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| 310 | uint8_t* data=mem; |
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| 311 | // start extract header |
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| 312 | SynchronisableHeader syncHeader(mem); |
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| 313 | assert(syncHeader.getObjectID()==this->objectID); |
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| 314 | assert(syncHeader.getCreatorID()==this->creatorID); |
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| 315 | assert(syncHeader.getClassID()==this->classID); |
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| 316 | if(syncHeader.isDataAvailable()==false){ |
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| 317 | mem += syncHeader.getDataSize(); |
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| 318 | return true; |
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| 319 | } |
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| 320 | |
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| 321 | mem += SynchronisableHeader::getSize(); |
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| 322 | // stop extract header |
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| 323 | |
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| 324 | //COUT(5) << "Synchronisable: objectID " << syncHeader.getObjectID() << ", classID " << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << std::endl; |
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| 325 | for(i=syncList.begin(); i!=syncList.end(); i++) |
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| 326 | { |
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| 327 | assert( mem <= data+syncHeader.getDataSize() ); // always make sure we don't exceed the datasize in our stream |
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| 328 | (*i)->putData( mem, mode, forceCallback ); |
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| 329 | } |
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| 330 | assert(mem == data+syncHeader.getDataSize()); |
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| 331 | return true; |
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| 332 | } |
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| 333 | |
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| 334 | /** |
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| 335 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
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| 336 | * @param id id of the gamestate |
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| 337 | * @param mode same as getData |
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| 338 | * @return amount of bytes |
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| 339 | */ |
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| 340 | uint32_t Synchronisable::getSize(int32_t id, uint8_t mode){ |
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| 341 | int tsize=SynchronisableHeader::getSize(); |
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| 342 | if (mode==0x0) |
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| 343 | mode=state_; |
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| 344 | if (!doSync(id, mode)) |
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| 345 | return 0; |
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| 346 | assert( mode==state_ ); |
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| 347 | tsize += this->dataSize_; |
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| 348 | std::vector<SynchronisableVariableBase*>::iterator i; |
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| 349 | for(i=stringList.begin(); i!=stringList.end(); ++i){ |
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| 350 | tsize += (*i)->getSize( mode ); |
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| 351 | } |
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| 352 | return tsize; |
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| 353 | } |
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| 354 | |
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| 355 | /** |
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| 356 | * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) |
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| 357 | * @param id gamestate id |
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| 358 | * @return true/false |
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| 359 | */ |
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| 360 | bool Synchronisable::doSync(int32_t id, uint8_t mode){ |
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| 361 | if(mode==0x0) |
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| 362 | mode=state_; |
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| 363 | return ( (objectMode_&mode)!=0 && (!syncList.empty() ) ); |
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| 364 | } |
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| 365 | |
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| 366 | /** |
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| 367 | * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones |
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| 368 | * @param mem pointer to the bytestream |
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| 369 | */ |
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| 370 | bool Synchronisable::isMyData(uint8_t* mem) |
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| 371 | { |
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| 372 | SynchronisableHeader header(mem); |
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| 373 | assert(header.getObjectID()==this->objectID); |
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| 374 | return header.isDataAvailable(); |
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| 375 | } |
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| 376 | |
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| 377 | /** |
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| 378 | * This function sets the synchronisation mode of the object |
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| 379 | * If set to 0x0 variables will not be synchronised at all |
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| 380 | * If set to 0x1 variables will only be synchronised to the client |
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| 381 | * If set to 0x2 variables will only be synchronised to the server |
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| 382 | * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) |
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| 383 | * @param mode same as in registerVar |
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| 384 | */ |
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| 385 | void Synchronisable::setObjectMode(uint8_t mode){ |
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| 386 | assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); |
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| 387 | objectMode_=mode; |
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| 388 | } |
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| 389 | |
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| 390 | |
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| 391 | } |
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